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[Event "casual classical game"] [Site "https://lichess.org/AVa2HUXh"] [Date "2025.08.23"] [Round "-"] [White "DhiaanChess64"] [Black "yashika4"] [Result "1/2-1/2"] [GameId "AVa2HUXh"] [UTCDate "2025.08.23"] [UTCTime "09:07:19"] [WhiteElo "1113"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "1500+10"] [ECO "C25"] [Opening "Vienna Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } { C25 Vienna Game } 2... d6 { [%eval 0.35] } 3. Nf3 { [%eval 0.17] } 3... Nc6 { [%eval 0.55] } 4. Bb5 { [%eval 0.59] } 4... a6 { [%eval 0.61] } 5. Bxc6+ { [%eval 0.64] } 5... bxc6 { [%eval 0.67] } 6. O-O?! { (0.67 → -0.07) Inaccuracy. d4 was best. } { [%eval -0.07] } (6. d4 f6 7. Be3 g6 8. Qd2 Bg7 9. O-O-O h6 10. Ne1 Be6) 6... Nf6 { [%eval 0.41] } 7. d4 { [%eval 0.39] } 7... exd4 { [%eval 0.87] } 8. Qxd4 { [%eval 0.62] } 8... c5 { [%eval 0.86] } 9. Qa4+ { [%eval 0.79] } 9... Ke7?? { (0.79 → 5.08) Blunder. Bd7 was best. } { [%eval 5.08] } (9... Bd7 10. Qa3 Be6 11. Bg5 Be7 12. e5 Nd7 13. Bxe7 Qxe7 14. exd6 cxd6 15. Rfe1) 10. e5 { [%eval 5.07] } 10... dxe5 { [%eval 5.12] } 11. Rd1 { [%eval 5.0] } 11... Bd7 { [%eval 4.9] } 12. Nd5+?? { (4.90 → 0.64) Blunder. Qc4 was best. } { [%eval 0.64] } (12. Qc4 Qe8 13. Nxe5 Kd8 14. Nxf7+ Kc8 15. Nxh8 Qe6 16. Qxe6 Bxe6 17. Bg5 Kb7) 12... Nxd5?? { (0.64 → 2.49) Blunder. Ke8 was best. } { [%eval 2.49] } (12... Ke8) 13. Qh4+?? { (2.49 → -1.78) Blunder. Qe4 was best. } { [%eval -1.78] } (13. Qe4 Ke8 14. Rxd5 Bd6 15. Nxe5 Be6 16. Rd3 Kf8 17. Bf4 Qe8 18. Re1 Kg8) 13... Nf6?? { (-1.78 → 2.53) Blunder. Ke8 was best. } { [%eval 2.53] } (13... Ke8 14. Qxd8+ Rxd8 15. Rxd5 f6 16. Be3 Rb8 17. b3 Bc6 18. Rdd1 g5 19. Nd2) 14. Nxe5 { [%eval 2.71] } 14... Rb8? { (2.71 → 5.13) Mistake. Ke8 was best. } { [%eval 5.13] } (14... Ke8 15. Qc4) 15. Nc6+?? { (5.13 → -1.22) Blunder. Bg5 was best. } { [%eval -1.22] } (15. Bg5 Qe8 16. Rxd7+ Qxd7 17. Nxd7 Kxd7 18. Qa4+ Kd8 19. Qc4 Kd7 20. g3 Bd6) 15... Bxc6 { [%eval -1.2] } 16. Rxd8 { [%eval -1.28] } 16... Rxd8? { (-1.28 → 0.07) Mistake. Kxd8 was best. } { [%eval 0.07] } (16... Kxd8 17. Bg5) 17. h3?? { (0.07 → -5.47) Blunder. Bf4 was best. } { [%eval -5.47] } (17. Bf4) 17... Rd1+ { [%eval -5.39] } 18. Kh2 { [%eval -5.4] } 18... g6?? { (-5.40 → 0.17) Blunder. Kd7 was best. } { [%eval 0.17] } (18... Kd7 19. b4 Bd6+ 20. Bf4 Bxf4+ 21. Qxf4 Rxa1 22. Qf5+ Kd8 23. Qxc5 Bd7 24. Qg5) 19. Qc4?? { (0.17 → -2.52) Blunder. Bg5 was best. } { [%eval -2.52] } (19. Bg5 Rxa1 20. Bxf6+ Ke8 21. Qg4 Bd6+ 22. f4 Bb7 23. Bxh8 Re1 24. Be5 h5) 19... Bd5?? { (-2.52 → 4.69) Blunder. Kd7 was best. } { [%eval 4.69] } (19... Kd7 20. Qxf7+ Be7 21. Bg5 Rxa1 22. Bxf6 Re8 23. Qxh7 Be4 24. b4 Re1 25. bxc5) 20. Qxc5+?? { (4.69 → -5.86) Blunder. Qe2+ was best. } { [%eval -5.86] } (20. Qe2+ Kd7 21. Qxd1 Bd6+ 22. Kg1 Bc6 23. Bf4 Re8 24. Bxd6 cxd6 25. a4 Re5) 20... Ke6? { (-5.86 → -3.51) Mistake. Kd7 was best. } { [%eval -3.51] } (20... Kd7 21. Qxc7+ Kxc7 22. Bf4+ Bd6 23. Bxd6+ Kxd6 24. Rxd1 Rc8 25. c3 Rc6 26. h4) 21. Qxc7?! { (-3.51 → -5.06) Inaccuracy. Qe3+ was best. } { [%eval -5.06] } (21. Qe3+ Kd7 22. Qg5 Be7 23. c4 Bxc4 24. b3 Be6 25. Bb2 Rd5 26. Qe3 Rb8) 21... h5?? { (-5.06 → 3.52) Blunder. Rxc1 was best. } { [%eval 3.52] } (21... Rxc1 22. Qc8+ Nd7 23. Qxa6+ Bd6+ 24. Qxd6+ Kxd6 25. Rxc1 Rc8 26. b3 Be6 27. Kg1) 22. g4?? { (3.52 → Mate in 5) Checkmate is now unavoidable. Qc8+ was best. } { [%eval #-5] } (22. Qc8+ Nd7 23. Qe8+ Be7 24. Qxh8 Bd6+ 25. f4 Ke7 26. Qc3 a5 27. Qe3+ Be6) 22... Bd6+?? { (Mate in 5 → -5.65) Lost forced checkmate sequence. Rh1+ was best. } { [%eval -5.65] } (22... Rh1+ 23. Kg3 Rxh3+ 24. Kxh3 hxg4+ 25. Kg3 Rh3+ 26. Kf4 Bh6#) 23. Qxd6+ { [%eval -5.99] } 23... Kxd6 { [%eval -5.98] } 24. Bf4+ { [%eval -5.87] } 24... Ke6 { [%eval -5.74] } 25. Rxd1 { [%eval -5.72] } 25... Rd8?? { (-5.72 → -0.01) Blunder. hxg4 was best. } { [%eval -0.01] } (25... hxg4 26. Kg1 Rxh3 27. Bh2 Ne4 28. c4 Bb7 29. Bc7 Kf5 30. Rd7 Ng5 31. f3) 26. g5?? { (-0.01 → -2.70) Blunder. c4 was best. } { [%eval -2.7] } (26. c4 hxg4) 26... Ne4?? { (-2.70 → 0.00) Blunder. Nd7 was best. } { [%eval 0.0] } (26... Nd7 27. b3 Rc8 28. c4 Bc6 29. Rd6+ Ke7 30. b4 Bb7 31. c5 Rc6 32. Rd3) 27. Re1?? { (0.00 → -5.05) Blunder. c4 was best. } { [%eval -5.05] } (27. c4 Nxf2 28. Rd2 Ne4 29. Rxd5 Rxd5 30. cxd5+ Kxd5 31. Kg2 Nc5 32. Kf3 Nd3) 27... Bxa2?? { (-5.05 → 0.05) Blunder. Kf5 was best. } { [%eval 0.05] } (27... Kf5 28. Be3 Nxg5 29. Rd1 Ne6 30. Rc1 Be4 31. h4 Nd4 32. c4 a5 33. b3) 28. Rxe4+ { [%eval 0.0] } 28... Kf5 { [%eval 0.01] } 29. f3 { [%eval 0.11] } 29... Rd2+?? { (0.11 → 7.19) Blunder. Bd5 was best. } { [%eval 7.19] } (29... Bd5 30. Rd4) 30. Bxd2 { [%eval 7.1] } 30... Bb1 { [%eval 7.16] } 31. Ra4 { [%eval 6.99] } 31... Bxc2 { [%eval 6.87] } 32. Rxa6 { [%eval 7.09] } 32... Bd3 { [%eval 7.21] } 33. Rd6 { [%eval 7.29] } 33... Be2 { [%eval 7.0] } 34. b4 { [%eval 6.88] } 34... Bxf3?! { (6.88 → 10.24) Inaccuracy. Ke5 was best. } { [%eval 10.24] } (34... Ke5 35. Rf6 Kd4 36. Rxf7 h4 37. Kg1 Kc4 38. Kf2 Bd3 39. Ke3 Bf1 40. Rf4+) 35. b5?! { (10.24 → 6.52) Inaccuracy. Rf6+ was best. } { [%eval 6.52] } (35. Rf6+ Ke4 36. Rf4+ Kd5 37. Rxf3 Kc6 38. Kg1 f5 39. gxf6 g5 40. Bxg5 Kb5) 35... f6?! { (6.52 → 12.49) Inaccuracy. Ke5 was best. } { [%eval 12.49] } (35... Ke5 36. Rf6 Bd5 37. Kg1 Kd4 38. b6 Ke4 39. Rd6 Ba8 40. Rd7 Bc6 41. Rc7) 36. gxf6 { [%eval 9.95] } 36... g5? { (9.95 → Mate in 7) Checkmate is now unavoidable. Bd5 was best. } { [%eval #7] } (36... Bd5 37. Bc3) 37. f7 { [%eval #6] } 37... g4 { [%eval #2] } 38. f8=Q+ { [%eval #1] } 38... Ke5 { [%eval #1] } 39. Rd8 { [%eval #4] } 39... Ke4 { [%eval #1] } 40. Qf7 { [%eval #4] } 40... h4 { [%eval #1] } 41. hxg4 { [%eval #1] } 41... Bxg4 { [%eval #1] } 42. Qe7+ { [%eval #2] } 42... Kf5 { [%eval #2] } 43. Rf8+ { [%eval #1] } 43... Kg6 { [%eval #1] } 44. Rg8+ { [%eval #1] } 44... Kf5 { [%eval #1] } 45. Rxg4 { [%eval #2] } 45... Kxg4 { [%eval #2] } 46. b6 { [%eval #4] } 46... h3 { [%eval #2] } 47. b7 { [%eval #3] } 47... Kf3 { [%eval #2] } 48. b8=Q { [%eval #2] } 48... Kg4 { [%eval #2] } 49. Qf7 { [%eval #1] } 49... Kh4 { [%eval #1] } 50. Qbg8?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qg3# was best. } { [%eval 0.0] } { Draw by stalemate. } (50. Qg3#) 1/2-1/2