- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual rapid game"] [Site "https://lichess.org/C822D57U"] [Date "2024.03.16"] [Round "-"] [White "Dliya"] [Black "Bocharov-Ivan"] [Result "1/2-1/2"] [GameId "C822D57U"] [UTCDate "2024.03.16"] [UTCTime "13:19:55"] [WhiteElo "1371"] [BlackElo "2702"] [BlackTitle "GM"] [Variant "Standard"] [TimeControl "600+1"] [ECO "A05"] [Opening "Zukertort Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.2] } 1... Nf6 { [%eval 0.29] } { A05 Zukertort Opening } 2. Ne5?! { (0.29 → -0.42) Inaccuracy. c4 was best. } { [%eval -0.42] } (2. c4 e6 3. Nc3 d5 4. d4 Bb4 5. Qa4+ Nc6 6. e3 O-O) 2... Ng8?! { (-0.42 → 0.58) Inaccuracy. g6 was best. } { [%eval 0.58] } (2... g6 3. g3 Bg7 4. Bg2 d6 5. Nf3 O-O 6. O-O c5 7. c4) 3. Ng6?? { (0.58 → -4.43) Blunder. d4 was best. } { [%eval -4.43] } (3. d4 Nf6 4. c4 e6 5. g3 c5 6. dxc5 Bxc5 7. Nd3 Bb6) 3... Nf6?? { (-4.43 → 3.04) Blunder. hxg6 was best. } { [%eval 3.04] } (3... hxg6 4. d4 d5 5. c4 e6 6. Nc3 Nc6 7. cxd5 exd5 8. e4) 4. Nxh8 { [%eval 3.01] } 4... Ng8?! { (3.01 → 4.61) Inaccuracy. d5 was best. } { [%eval 4.61] } (4... d5 5. d4 c5 6. e3 Nc6 7. Nc3 a6 8. Be2 cxd4 9. exd4 Qb6 10. Nxf7 Kxf7 11. Bf3) 5. Ng6?? { (4.61 → 2.23) Blunder. e4 was best. } { [%eval 2.23] } (5. e4 d5 6. exd5 Qxd5 7. Nc3 Qe6+ 8. Be2 g6 9. O-O Bg7) 5... Nf6?? { (2.23 → 4.84) Blunder. hxg6 was best. } { [%eval 4.84] } (5... hxg6 6. d4 d5 7. c4 dxc4 8. e3 Be6 9. e4 c6 10. Nc3) 6. Nf4?! { (4.84 → 3.60) Inaccuracy. Nxf8 was best. } { [%eval 3.6] } (6. Nxf8 Kxf8 7. d4 d5 8. e3 e5 9. Be2 Kg8 10. Nc3 Nc6 11. O-O Bf5 12. a3 exd4) 6... Ng8?! { (3.60 → 5.16) Inaccuracy. e5 was best. } { [%eval 5.16] } (6... e5 7. Nh3 d5 8. d3 Nc6 9. e3 Bg4 10. Be2 Bxh3 11. gxh3 Qd7 12. Bf1 O-O-O 13. Bg2) 7. Ne6? { (5.16 → 3.10) Mistake. d4 was best. } { [%eval 3.1] } (7. d4 Nc6 8. d5 Nf6 9. dxc6 e5 10. Nh3 Qe7 11. e3 dxc6 12. Nd2 Ng4 13. g3 e4) 7... Nf6? { (3.10 → 5.99) Mistake. dxe6 was best. } { [%eval 5.99] } (7... dxe6 8. e4 Nf6 9. d3 e5 10. Be2 a5 11. c3 b6 12. O-O Nc6 13. Be3 Ba6 14. Qc2) 8. Nxf8 { [%eval 4.96] } 8... Ng8 { [%eval 5.99] } 9. Ng6 { [%eval 5.17] } 9... Nf6 { [%eval 5.98] } 10. Nf4 { [%eval 5.72] } 10... Ng8 { [%eval 6.17] } 11. Nh3 { [%eval 5.88] } 11... Nf6 { [%eval 5.94] } 12. Ng1 { [%eval 5.83] } 12... Ng8 { [%eval 6.17] } 13. e4 { [%eval 6.07] } 13... d5 { [%eval 6.05] } 14. exd5 { [%eval 6.09] } 14... Qxd5 { [%eval 6.16] } 15. Nc3 { [%eval 6.19] } 15... Qa5 { [%eval 6.16] } 16. a3 { [%eval 6.05] } 16... Nf6 { [%eval 6.0] } 17. b4 { [%eval 6.05] } 17... Qg5 { [%eval 5.94] } 18. Nf3 { [%eval 6.07] } 18... Qh5 { [%eval 6.09] } 19. Be2 { [%eval 6.05] } 19... Nc6 { [%eval 6.17] } 20. O-O { [%eval 5.85] } 20... Qg6 { [%eval 6.34] } 21. d3 { [%eval 6.32] } 21... Bh3 { [%eval 6.77] } 22. Nh4 { [%eval 6.63] } 22... Qg4 { [%eval 7.23] } 23. Bxg4 { [%eval 7.2] } 23... Bxg4 { [%eval 6.85] } 24. Qe1 { [%eval 6.8] } 24... Nd4 { [%eval 6.75] } 25. Be3 { [%eval 6.72] } 25... Nxc2 { [%eval 6.82] } 26. Qc1 { [%eval 6.76] } 26... Nxa1 { [%eval 6.74] } 27. Qxa1 { [%eval 6.76] } 27... O-O-O { [%eval 6.91] } 28. h3 { [%eval 6.94] } 28... Be6 { [%eval 6.9] } 29. Bxa7 { [%eval 6.6] } 29... b6 { [%eval 6.94] } 30. Nb5 { [%eval 6.83] } 30... Kb7 { [%eval 7.1] } 31. a4 { [%eval 6.78] } 31... Rd5 { [%eval 7.11] } 32. a5 { [%eval 7.14] } 32... Rxb5 { [%eval 7.03] } 33. axb6 { [%eval 7.07] } 33... cxb6 { [%eval 6.75] } 34. Rb1 { [%eval 6.04] } 34... g6 { [%eval 6.78] } 35. Rb2 { [%eval 5.61] } 35... Nd5 { [%eval 5.61] } 36. Qa3 { [%eval 6.04] } 36... Nc7 { [%eval 6.45] } 37. Nf3 { [%eval 6.37] } 37... Rd5 { [%eval 6.73] } 38. Ra2 { [%eval 6.98] } 38... Rd8 { [%eval 6.91] } 39. Ne5 { [%eval 5.9] } 39... Ra8 { [%eval 7.09] } 40. d4 { [%eval 5.87] } 40... Nb5?? { (5.87 → Mate in 3) Checkmate is now unavoidable. f6 was best. } { [%eval #3] } (40... f6 41. Ra1 fxe5 42. dxe5 Bd7 43. b5 Bxb5 44. Qxe7 Bc6 45. Qxh7 Rc8 46. Rc1 g5 47. Bxb6) 41. Qa6+ { [%eval #4] } 41... Kc7 { [%eval #4] } 42. Rc2+ { [%eval #4] } 42... Kd6 { [%eval #2] } 43. Rc6+ { [%eval #4] } 43... Kd5 { [%eval #4] } 44. Qa2+ { [%eval #6] } 44... Kxd4 { [%eval #3] } 45. Qd2+ { [%eval #9] } 45... Kxe5 { [%eval #9] } 46. Qe3+?? { (Mate in 9 → 6.32) Lost forced checkmate sequence. f4+ was best. } { [%eval 6.32] } (46. f4+ Ke4 47. Bxb6 Ra1+ 48. Kh2 Ra3 49. Rc5 Rxh3+ 50. gxh3 f6 51. Rxb5 Bd5 52. Qxd5+ Kxf4) 46... Kd5?? { (6.32 → Mate in 7) Checkmate is now unavoidable. Kf6 was best. } { [%eval #7] } (46... Kf6 47. Bxb6 g5 48. Bd4+ Nxd4 49. Qxd4+ Kg6 50. Rxe6+ fxe6 51. Qe4+ Kf6 52. Qf3+ Kg6 53. Qxa8) 47. Qg5+?? { (Mate in 7 → 2.41) Lost forced checkmate sequence. Qxb6 was best. } { [%eval 2.41] } (47. Qxb6 Ke5 48. Qxb5+ Bd5 49. Bd4+ Kxd4 50. Qc5+ Ke5 51. Qe3+ Be4 52. f4+ Kf5 53. g4#) 47... Kxc6 { Black offers draw } { [%eval 2.47] } { The game is a draw. } 1/2-1/2