FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Cly1dROn"]
[Date "2023.05.25"]
[Round "-"]
[White "A_Naidonov"]
[Black "Aygizar2014"]
[Result "1-0"]
[GameId "Cly1dROn"]
[UTCDate "2023.05.25"]
[UTCTime "15:24:24"]
[WhiteElo "1435"]
[BlackElo "1148"]
[WhiteRatingDiff "+33"]
[BlackRatingDiff "-23"]
[Variant "Antichess"]
[TimeControl "0+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. d4?? { (Mate in 17 → Mate in 18) Lost forced checkmate sequence. f4 was best. } { [%eval #-18] } (2. f4 exf4 3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh7 Rxh7) 2... exd4 { [%eval -4.85] } 3. Qxd4 { [%eval #-15] } 3... Bc5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. f5 was best. } { [%eval #15] } (3... f5 4. exf5 b5 5. Bxb5 Qe7 6. Qxa7 Qxe1 7. Qxa8 Qxf2 8. Bxd7) 4. Qxc5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #-16] } (4. Qxd7 Qxd7 5. Ba6 Nxa6 6. Bh6 Nxh6 7. Nh3 Qxh3 8. gxh3 Bxf2) 4... Na6?? { (Mate in 16 → 2.38) Lost forced checkmate sequence. a6 was best. } { [%eval 2.38] } (4... a6 5. Bxa6 Rxa6 6. Qxc7 Qxc7 7. e5 Qxe5 8. Bh6 Rxa2 9. Bxg7) 5. Qxc7?? { (2.38 → Mate in 12) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #-12] } (5. Qxa7 Rxa7 6. Bxa6 Rxa6 7. Bg5 Rxa2 8. Rxa2 Qxg5 9. g4 Qxg4 10. Nf3 Qxf3 11. e5 Qxf2) 5... Qxc7 { [%eval #-12] } 6. Bxa6 { [%eval #-11] } 6... Qxc2 { [%eval #-11] } 7. Bxb7 { [%eval #-10] } 7... Qxf2?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #11] } (7... Qxb2 8. Bxb2 Bxb7 9. Bxg7 Bxe4 10. Bxh8 Bxb1 11. Rxb1 Rb8 12. Rxb8 Ke7 13. Rxg8 Kf8 14. Rxf8) 8. Bxc8?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-9] } (8. Kxf2 Bxb7 9. Ke1 Bxe4 10. Nd2 Bxg2 11. h4 Bxh1 12. Ne4 Bxe4 13. Bh6 Nxh6 14. Rb1 Bxb1) 8... Qxg1?? { (Mate in 9 → 0.09) Lost forced checkmate sequence. Qxb2 was best. } { [%eval 0.09] } (8... Qxb2 9. Bxb2 Rxc8 10. Bxg7 Rc2 11. Bxh8 Rxa2 12. Rxa2 Kf8 13. Rxa7 Nh6 14. Rxd7 Kg7 15. Bxg7) 9. Bxd7?? { (0.09 → Mate in 9) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-9] } (9. Rxg1 Rxc8) 9... Qxe1?? { (Mate in 9 → -2.82) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -2.82] } (9... Qxg2 10. Bxe8 Qxb2 11. Bxf7 Qxa2 12. Rxa2 Rd8 13. Bxg8 Rhxg8 14. Rxa7 Rgf8 15. Rxg7 Rf6 16. Rxh7) 10. Bxe8?? { (-2.82 → Mate in 7) Checkmate is now unavoidable. Rxe1 was best. } { [%eval #-7] } (10. Rxe1 Kxd7) 10... Qxc1?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Rxe8 was best. } { [%eval #8] } (10... Rxe8 11. Rxe1 Rxe4 12. Rxe4 Ne7 13. Rxe7 g6 14. Rxf7 Rd8 15. Rxh7 Rd5 16. Rxa7 Rg5 17. Bxg5#) 11. Bxf7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #-7] } (11. Rxc1 Rxe8 12. Rc2 Rxe4 13. Re2 Rxe2 14. a4 Rxg2 15. Na3 Rxh2 16. a5 Rxb2 17. Ra2 Rxa2) 11... Qxb1?? { (Mate in 7 → 4.38) Lost forced checkmate sequence. Qxb2 was best. } { [%eval 4.38] } (11... Qxb2 12. Bxg8 Qxg2 13. Bxh7 Qxh2 14. Rxh2 Rxh7 15. Rxh7 Rd8 16. Rxg7 Rd1 17. Rxa7 Rxb1 18. Rxb1#) 12. Bxg8?? { (4.38 → Mate in 6) Checkmate is now unavoidable. Rhxb1 was best. } { [%eval #-6] } (12. Rhxb1 Rf8 13. Bxg8 Rhxg8 14. Rf1 Rxf1 15. Rxf1 Rc8 16. Rf2 Ra8 17. e5 g5 18. e6 g4) 12... Qxb2 { [%eval #-14] } 13. Bxh7 { [%eval #-13] } 13... Qxa1?? { (Mate in 13 → Mate in 6) Lost forced checkmate sequence. Qxa2 was best. } { [%eval #6] } (13... Qxa2 14. Rxa2 Rxh7 15. Rxa7 Rxh2 16. Rxh2 Rxa7 17. e5 Rf7 18. e6 Rf5 19. Rh6 gxh6 20. e7) 14. Rxa1 { [%eval #6] } 14... Rxh7 { [%eval #5] } 15. h4 { [%eval #5] } 15... Rxh4 { [%eval #4] } 16. Rh1?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. a4 was best. } { [%eval #-8] } (16. a4 Rxe4 17. Rh1 Rxa4 18. g4 Rxg4 19. Rh6 gxh6#) 16... Rxe4?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Rxh1 was best. } { [%eval #3] } (16... Rxh1 17. e5 a5 18. e6 Rh5 19. e7 Rf8 20. exf8=N g6 21. Nxg6 Rh8 22. Nxh8 a4 23. g4) 17. Rh4 { [%eval #3] } 17... Rxh4 { [%eval #2] } 18. a4 { [%eval #2] } 18... Rxa4 { [%eval #1] } 19. g4 { [%eval #1] } 19... Rxg4# { Game ends by variant rule. } 1-0