FEN
[Event "Weekly Atomic Arena"]
[Site "https://lichess.org/EAIEGt5W"]
[Date "2026.01.17"]
[Round "-"]
[White "maxwellssilvrhaMMer"]
[Black "Zoyamu"]
[Result "0-1"]
[GameId "EAIEGt5W"]
[UTCDate "2026.01.17"]
[UTCTime "21:24:51"]
[WhiteElo "2467"]
[BlackElo "2244"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+9"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Atomic"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.32] } 2... Nh6 { [%eval 3.89] } 3. g4 { [%eval 3.87] } 3... c6 { [%eval 3.06] } 4. d4 { [%eval 4.2] } 4... e6 { [%eval 3.77] } 5. e4 { [%eval 2.5] } 5... f5 { [%eval 7.22] } 6. exf5 { [%eval 3.38] } 6... Bb4 { [%eval 3.9] } 7. Ng5 { [%eval 3.93] } 7... d5 { [%eval 6.18] } 8. h4 { [%eval 1.29] } 8... e5 { [%eval 1.16] } 9. Qe2 { [%eval 0.84] } 9... Nxg4 { [%eval 1.08] } 10. f3 { [%eval 0.77] } 10... Qb6? { (0.77 → 2.29) Mistake. Bg4 was best. } { [%eval 2.29] } (10... Bg4 11. Bh3) 11. Bh3 { [%eval 1.69] } 11... Kf8 { [%eval 1.1] } 12. O-O? { (1.10 → -0.29) Mistake. Rg1 was best. } { [%eval -0.29] } (12. Rg1) 12... exd4+ { [%eval -1.97] } 13. Be3?? { (-1.97 → -5.25) Blunder. Qe3 was best. } { [%eval -5.25] } (13. Qe3) 13... Qxe3 { [%eval -3.22] } 14. Rfe1 { [%eval -5.58] } 14... Be6?! { (-5.58 → -3.56) Inaccuracy. Bc5+ was best. } { [%eval -3.56] } (14... Bc5+ 15. Re3) 15. Bxe6 { [%eval -5.01] } 15... Bc5+ { [%eval -5.57] } 16. Re3 { [%eval -6.87] } 16... Nd7?? { (-6.87 → -2.74) Blunder. Kg8 was best. } { [%eval -2.74] } (16... Kg8) 17. Re1?? { (-2.74 → -11.38) Blunder. c4 was best. } { [%eval -11.38] } (17. c4 g5 18. Kh1 Kg8 19. Re8+ Rxe8 20. cxd5 Kg7 21. Re1 Re8 22. Re6 h5) 17... Ne5 { [%eval -10.32] } 18. Kh1 { [%eval -14.63] } 18... Bxe3 { [%eval -14.36] } 19. h5 { [%eval -15.37] } 19... g5 { [%eval -15.25] } 20. f4 { [%eval -15.0] } 20... Re8 { [%eval -14.72] } 21. fxg5?! { (-14.72 → Mate in 8) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-8] } (21. Kg2 g4) 21... Rg8 { [%eval #-7] } 22. Rg1 { [%eval #-1] } 22... Rxg1# { Game ends by variant rule. } 0-1

