- Blind mode tutorial
lichess.org
Donate
FEN
[Event "FVVWC2 Three-Checks #6"] [Site "https://lichess.org/EhU4TF46"] [Date "2018.12.02"] [Round "-"] [White "no_name_1990"] [Black "Kxng_Oshh"] [Result "1-0"] [GameId "EhU4TF46"] [UTCDate "2018.12.02"] [UTCTime "14:49:07"] [WhiteElo "1817"] [BlackElo "1709"] [WhiteRatingDiff "+70"] [BlackRatingDiff "-12"] [Variant "Three-check"] [TimeControl "180+2"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.1] } { A00 Van't Kruijs Opening } 1... e6 { [%eval 0.47] } 2. Nc3 { [%eval 0.4] } 2... Nf6 { [%eval 0.4] } 3. Nf3 { [%eval 0.21] } 3... c6?? { (0.21 → 2.05) Blunder. Nc6 was best. } { [%eval 2.05] } (3... Nc6 4. d4 d5 5. Bd3 Bd6 6. a3 Qe7 7. O-O Bd7 8. Kh1) 4. Ng5? { (2.05 → 0.44) Mistake. e4 was best. } { [%eval 0.44] } (4. e4 d5) 4... Qe7? { (0.44 → 1.98) Mistake. d5 was best. } { [%eval 1.98] } (4... d5 5. Be2 Bd6 6. d4 O-O 7. Bd3 g6 8. f4 h6 9. Nf3 c5 10. O-O c4 11. Bxg6) 5. Nce4?? { (1.98 → -1.36) Blunder. e4 was best. } { [%eval -1.36] } (5. e4 h6 6. Nf3 d5 7. e5 Ne4 8. d4 Qb4 9. Qd3 Nd7 10. a3 Qa5 11. Be2 Nxc3) 5... Nxe4 { [%eval -1.25] } 6. Nxe4 { [%eval -1.09] } 6... d5 { [%eval -1.37] } 7. Nd6+?! { (-1.37 → -2.58) Inaccuracy. Nc3 was best. } { [%eval -2.58] } (7. Nc3 Nd7) 7... Qxd6 { [%eval -2.3] } 8. Be2 { [%eval -2.4] } 8... Be7 { [%eval -2.4] } 9. b3 { [%eval -2.8] } 9... Qc7?? { (-2.80 → -0.41) Blunder. e5 was best. } { [%eval -0.41] } (9... e5 10. O-O Bf5 11. Bb2 Nd7 12. c4 O-O 13. cxd5 cxd5 14. Rc1 Bf6 15. d4 e4 16. Bh5) 10. Bb2 { [%eval -0.17] } 10... O-O?? { (-0.17 → 10.28) Blunder. Rg8 was best. } { [%eval 10.28] } (10... Rg8 11. O-O Nd7 12. f4 Nf6 13. Be5 Qa5 14. a3 Qd8 15. b4 a5 16. Rb1 axb4 17. axb4) 11. Bd3 { [%eval 8.14] } 11... f5 { [%eval 15.32] } 12. g4?? { (15.32 → 2.10) Blunder. Bxg7 was best. } { [%eval 2.1] } (12. Bxg7) 12... Bd6?? { (2.10 → Mate in 11) Checkmate is now unavoidable. Bh4 was best. } { [%eval #11] } (12... Bh4 13. Qf3 Nd7 14. Ke2 Nc5 15. Rag1 Nxd3 16. gxf5 Rxf5 17. Bxg7 Bg5 18. Bh6 Nf4+ 19. Qxf4) 13. Qf3? { (Mate in 11 → 8.65) Lost forced checkmate sequence. gxf5 was best. } { [%eval 8.65] } (13. gxf5 exf5 14. Rg1 Bg3 15. Qf3 Nd7 16. Rxg3 Qxg3 17. Qxg3 g6 18. Ke2 Rf6 19. Qh4 h5) 13... e5 { [%eval 43.72] } 14. Bxf5 { [%eval 29.71] } 14... Bxf5 { [%eval 19.2] } 15. gxf5 { [%eval 28.65] } 15... e4?! { (28.65 → Mate in 7) Checkmate is now unavoidable. Rf6 was best. } { [%eval #7] } (15... Rf6 16. Rg1) 16. Qg4 { [%eval #6] } 16... Be5 { [%eval #6] } 17. Rg1 { [%eval #5] } 17... Kh8 { [%eval #3] } 18. Bxe5 { [%eval #3] } 18... Qxe5 { [%eval #3] } 19. c3 { [%eval #5] } 19... Nd7 { [%eval #3] } 20. Qxg7+ { [%eval #2] } 20... Qxg7 { [%eval #2] } 21. Rxg7 { [%eval #1] } 21... Kxg7 { [%eval #1] } 22. f6+ { Game ends by variant rule. } 1-0