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[Event "Daily Antichess Arena"] [Site "https://lichess.org/Elj39TBR"] [Date "2025.11.11"] [Round "-"] [White "Houssi_TN"] [Black "PoseidonsWrath88"] [Result "0-1"] [GameId "Elj39TBR"] [UTCDate "2025.11.11"] [UTCTime "00:40:33"] [WhiteElo "1884"] [BlackElo "1590"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+16"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. b4? { (2.54 → 0.75) Mistake. Ba6 was best. } { [%eval 0.75] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Bxb4 { [%eval 0.25] } 3. Ba6 { [%eval 0.39] } 3... bxa6?? { (0.39 → 4.67) Blunder. Nxa6 was best. } { [%eval 4.67] } (3... Nxa6 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxg5 c6 7. Qxg7 Nb4 8. Bxb4) 4. Qf3?? { (4.67 → -1.97) Blunder. Qh5 was best. } { [%eval -1.97] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxd2 { [%eval -0.53] } 5. Qxa8 { [%eval -0.68] } 5... Bxe3?! { (-0.68 → 0.19) Inaccuracy. Bxe1 was best. } { [%eval 0.19] } (5... Bxe1 6. Qxa7 Bxf2 7. Qxa6 Nxa6 8. Nh3 Bxe3 9. Bxe3 Qg5 10. Nxg5 Nh6 11. Nxh7) 6. Qxa7 { [%eval -0.21] } 6... Bxa7?? { (-0.21 → Mate in 11) Checkmate is now unavoidable. Bxc1 was best. } { [%eval #11] } (6... Bxc1 7. Qxb8) 7. Kd1 { [%eval #13] } 7... Bxf2 { [%eval #12] } 8. Bg5?? { (Mate in 12 → -1.27) Lost forced checkmate sequence. h4 was best. } { [%eval -1.27] } (8. h4 Qxh4 9. Rxh4 Bxg1 10. Rxh7 Rxh7 11. Be3 Bxe3 12. Kc1 Bxc1 13. Nd2 Bxd2) 8... Bxg1 { [%eval -1.56] } 9. Rxg1 { [%eval -1.31] } 9... Qxg5 { [%eval -1.11] } 10. Rf1?! { (-1.11 → -1.94) Inaccuracy. Re1 was best. } { [%eval -1.94] } (10. Re1 Qxg2) 10... Qxg2 { [%eval -1.89] } 11. Rxf7 { [%eval -1.71] } 11... Qxc2 { [%eval -1.25] } 12. Rxg7?? { (-1.25 → Mate in 10) Checkmate is now unavoidable. Rxd7 was best. } { [%eval #-10] } (12. Rxd7 Qxb1) 12... Qxb1 { [%eval #-10] } 13. Rxh7 { [%eval #-9] } 13... Rxh7 { [%eval #-9] } 14. Rxb1 { [%eval #-8] } 14... Rxh2 { [%eval #-8] } 15. Rxb8 { [%eval #-7] } 15... Rxa2 { [%eval #-7] } 16. Rxc8 { [%eval #-6] } 16... d6 { [%eval #-7] } 17. Rxc7 { [%eval #-5] } 17... Kd7 { [%eval #-5] } 18. Rxd7 { [%eval #-4] } 18... Rh2 { [%eval #-5] } 19. Rxd6 { [%eval #-4] } 19... Rg2 { [%eval #-4] } 20. Rxe6 { [%eval #-3] } 20... Rb2 { [%eval #-3] } 21. Rxa6 { [%eval #-2] } 21... Rb6 { [%eval #-2] } 22. Rxb6 { [%eval #-1] } 22... Nf6 { [%eval #-1] } 23. Rxf6# { Game ends by variant rule. } 0-1