FEN
[Event "toyesh590 Arena"]
[Site "https://lichess.org/EvVPBUVy"]
[Date "2025.05.11"]
[Round "-"]
[White "Hanumanji1311"]
[Black "NishanthDragon"]
[Result "1-0"]
[GameId "EvVPBUVy"]
[UTCDate "2025.05.11"]
[UTCTime "15:29:43"]
[WhiteElo "1248"]
[BlackElo "1506"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-28"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Atomic"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. d4? { (3.56 → 1.61) Mistake. Nc3 was best. } { [%eval 1.61] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... c6? { (1.61 → 3.24) Mistake. Na6 was best. } { [%eval 3.24] } (2... Na6 3. e4 d5 4. Nc3 Nb4 5. Nb5 Bg4 6. Nxc7 dxe4 7. f3) 3. Qd3?? { (3.24 → -1.55) Blunder. e3 was best. } { [%eval -1.55] } (3. e3 g6 4. d5 d6 5. dxc6 b5 6. Qd5 e6 7. Qb7 Bxb7) 3... Nh6?? { (-1.55 → Mate in 3) Checkmate is now unavoidable. e6 was best. } { [%eval #3] } (3... e6 4. Nc3) 4. Bxh6?? { (Mate in 3 → -2.29) Lost forced checkmate sequence. Ne5 was best. } { [%eval -2.29] } (4. Ne5 d6 5. Nd7 Nf5 6. Nxf8#) 4... Na6?? { (-2.29 → Mate in 3) Checkmate is now unavoidable. e6 was best. } { [%eval #3] } (4... e6 5. c3) 5. Qc4?? { (Mate in 3 → -6.62) Lost forced checkmate sequence. Ne5 was best. } { [%eval -6.62] } (5. Ne5 d6 6. Nd7 Nb4 7. Nxf8#) 5... d5 { [%eval -6.0] } 6. Qd3?! { (-6.00 → -9.13) Inaccuracy. Qa4 was best. } { [%eval -9.13] } (6. Qa4 Nb4 7. Qa5 b6 8. Qc5 bxc5 9. e3 e5 10. Ba6 Bxa6 11. c3 e4) 6... Bf5?? { (-9.13 → -1.69) Blunder. e5 was best. } { [%eval -1.69] } (6... e5 7. Qb5 Nb4 8. a3 Nxc2 9. e3 Bb4+ 10. Kd1 Bg4 11. Kc1 Bd2+ 12. Kb1) 7. Qe3?? { (-1.69 → -8.84) Blunder. Ng5 was best. } { [%eval -8.84] } (7. Ng5 Bg4 8. f3 Nb4 9. Qb5 cxb5 10. e4 b5 11. e5 e6 12. Nf7 Qc7) 7... e6 { [%eval -8.91] } 8. Ne5? { (-8.91 → Mate in 6) Checkmate is now unavoidable. Qa3 was best. } { [%eval #-6] } (8. Qa3 Bb4+) 8... Bxc2?? { (Mate in 6 → -3.40) Lost forced checkmate sequence. Bb4+ was best. } { [%eval -3.4] } (8... Bb4+ 9. c3 Bc2 10. Nf7 Qd6 11. Qg3 Bd1 12. e3 Be2 13. Nxd6 Bxf1#) 9. Nf7 { [%eval -3.37] } 9... Qa5+ { [%eval -3.28] } 10. Qc3 { [%eval -3.3] } 10... Qxc3?? { (-3.30 → -0.08) Blunder. Qa4 was best. } { [%eval -0.08] } (10... Qa4 11. b3 Qxb3 12. a3 Nb4 13. axb4 a5 14. e3 Bb4+ 15. Kd1 a4 16. Bd3) 11. Nxh8?? { (-0.08 → -3.76) Blunder. a3 was best. } { [%eval -3.76] } (11. a3 Be7) 11... Nb4 { [%eval -3.5] } 12. Kd2? { (-3.50 → -6.47) Mistake. a3 was best. } { [%eval -6.47] } (12. a3 Nc2+ 13. Kd1 Ne1 14. g3 c5 15. e3 c4 16. Rc1 Rc8 17. f4 b5) 12... Nc2?! { (-6.47 → -4.07) Inaccuracy. Nxa2 was best. } { [%eval -4.07] } (12... Nxa2) 13. e4 { [%eval -3.52] } 13... Nxa1 { [%eval -2.94] } 14. Be2 { [%eval -3.27] } 14... Bb4+ { [%eval -3.09] } 15. Kc2 { [%eval -2.77] } 15... dxe4 { [%eval -2.22] } 16. a3 { [%eval -2.33] } 16... Bd6? { (-2.33 → -0.95) Mistake. Be1 was best. } { [%eval -0.95] } (16... Be1 17. f4 a5 18. Kb1 b5 19. h4 a4 20. d5 exd5 21. f5 O-O-O 22. Bf3) 17. Rd1 { [%eval -0.92] } 17... a5 { [%eval -1.08] } 18. d5 { [%eval -1.23] } 18... Bf8?! { (-1.23 → -0.22) Inaccuracy. Rd8 was best. } { [%eval -0.22] } (18... Rd8 19. b4 g6 20. f4 a4 21. Rg1 Bb8 22. Rd1 Ba7 23. d6 Be3 24. f5) 19. d6 { [%eval -0.3] } 19... Bxd6?? { (-0.30 → Mate in 3) Checkmate is now unavoidable. a4 was best. } { [%eval #3] } (19... a4 20. Kc1 O-O-O 21. b4 g6 22. h4 b5 23. d7+ Kb8 24. f3 Bh6+ 25. f4) 20. Rd8+ { [%eval #2] } 20... Kf7 { [%eval #2] } 21. Bh5+ { [%eval #2] } 21... Ke7 { [%eval #2] } 22. Rd7+ { [%eval #1] } 22... Kf8 { [%eval #1] } 23. Rf7+ { [%eval #3] } 23... Ke8 { [%eval #3] } 24. Rf8+ { [%eval #3] } 24... Kd7 { [%eval #3] } 25. Rxa8?? { (Mate in 3 → -1.26) Lost forced checkmate sequence. Be8+ was best. } { [%eval -1.26] } (25. Be8+ Kc8 26. Bd7+ Kc7 27. Bxc6#) 25... Kd6?! { (-1.26 → -0.62) Inaccuracy. c5 was best. } { [%eval -0.62] } (25... c5) 26. Bf3?! { (-0.62 → -1.38) Inaccuracy. b4 was best. } { [%eval -1.38] } (26. b4) 26... e5?? { (-1.38 → Mate in 1) Checkmate is now unavoidable. c5 was best. } { [%eval #1] } (26... c5 27. Bc6 b5 28. b4 cxb4 29. f4 b4 30. a4 b3+ 31. Kb2 g5 32. h4) 27. Bxc6# { Game ends by variant rule. } 1-0

