FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/FH4pvEHU"]
[Date "2024.04.23"]
[Round "-"]
[White "Paxton2"]
[Black "vaibavvishaan21"]
[Result "0-1"]
[GameId "FH4pvEHU"]
[UTCDate "2024.04.23"]
[UTCTime "16:48:42"]
[WhiteElo "1062"]
[BlackElo "727"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+151"]
[Variant "Antichess"]
[TimeControl "600+12"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.27] } 1... d5?? { (0.27 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #14] } 3. Nh3?? { (Mate in 14 → 0.96) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.96] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. d3 Bxc2 6. Nd2 Bxd3 7. Nf1 Bxf1 8. Nh3 Bxg2 9. Rg1 Bxh3) 3... Bxh3 { [%eval 0.82] } 4. gxh3 { [%eval 0.53] } 4... d4 { [%eval 1.02] } 5. exd4 { [%eval 1.12] } 5... Qxd4 { [%eval 1.37] } 6. Qg4?? { (1.37 → -2.70) Blunder. b3 was best. } { [%eval -2.7] } (6. b3 Qxd2) 6... Qxf2?? { (-2.70 → 0.61) Blunder. Qxg4 was best. } { [%eval 0.61] } (6... Qxg4 7. hxg4) 7. Qxg7?? { (0.61 → Mate in 11) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-11] } (7. Kxf2 g5 8. Qxg5 Nd7 9. Qxg8 Rxg8 10. Rg1 Rxg1 11. Kxg1 Nf6 12. h4 Kd7 13. h5 Nxh5) 7... Qxh2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #10] } (7... Bxg7 8. Kxf2 Bxb2 9. Bxb2 Nc6 10. Bxh8 Nd4 11. Bxd4 Rc8 12. Bxa7 Rb8 13. Bxb8 a5 14. Bxc7) 8. Qxh7?? { (Mate in 10 → -6.34) Lost forced checkmate sequence. Rxh2 was best. } { [%eval -6.34] } (8. Rxh2 Bxg7 9. d4 Bxd4 10. Bh6 Bxb2 11. h4 Bxa1 12. h5 Nxh6 13. Nc3 Bxc3 14. a4 Bxe1) 8... Qxh1 { [%eval -3.45] } 9. Qxf7?? { (-3.45 → Mate in 13) Checkmate is now unavoidable. Qxh8 was best. } { [%eval #-13] } (9. Qxh8) 9... Qxe1 { [%eval #-13] } 10. Qxe7 { [%eval #-10] } 10... Qxc1 { [%eval #-10] } 11. Qxc7 { [%eval #-9] } 11... Qxb2 { [%eval #-9] } 12. Qxa7 { [%eval #-8] } 12... Qxb1 { [%eval #-8] } 13. Qxa6 { [%eval #-7] } 13... Qxc2 { [%eval #-7] } 14. Qxa8 { [%eval #-6] } 14... Qxa2 { [%eval #-6] } 15. Qxb8 { [%eval #-5] } 15... Qxd2 { [%eval #-5] } 16. Qxe8 { [%eval #-4] } 16... Rxh3 { [%eval #-4] } 17. Qxf8 { [%eval #-3] } 17... Qf4 { [%eval #-3] } 18. Qxg8 { [%eval #-2] } 18... Qg5 { [%eval #-2] } 19. Qxg5 { [%eval #-1] } 19... Rg3 { [%eval #-1] } 20. Qxg3# { Game ends by variant rule. } 0-1
