- Blind mode tutorial
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[Event "rated variant:atomic game"] [Site "https://lichess.org/FTuLZ12n"] [Date "2025.11.03"] [Round "-"] [White "chrisrapid"] [Black "bijiy"] [Result "1-0"] [GameId "FTuLZ12n"] [UTCDate "2025.11.03"] [UTCTime "21:40:18"] [WhiteElo "2459"] [BlackElo "2202"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [BlackTitle "FM"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... e5?? { (3.75 → 9.01) Blunder. f6 was best. } { [%eval 9.01] } (1... f6 2. Nc3 c6 3. e3 e6 4. Nd4 Bb4 5. Ndb5 h5 6. a3) 2. Ng5 { [%eval 9.48] } 2... f5 { [%eval 8.65] } 3. d4 { [%eval 8.72] } 3... e4 { [%eval 9.3] } 4. e3 { [%eval 9.45] } 4... f4 { [%eval 11.16] } 5. Nf7?? { (11.16 → 3.36) Blunder. b4 was best. } { [%eval 3.36] } (5. b4 g6 6. d5 d6 7. Bb2 Bg4 8. f3 Nf6 9. Ne6 Nxd5) 5... Qh4 { [%eval 3.34] } 6. g3 { [%eval 3.12] } 6... Qh5 { [%eval 2.86] } 7. Qxh5 { [%eval 3.38] } 7... Nf6 { [%eval 2.02] } 8. Na3 { [%eval 2.69] } 8... b5?? { (2.69 → 6.60) Blunder. a6 was best. } { [%eval 6.6] } (8... a6 9. f3) 9. g4?? { (6.60 → 2.63) Blunder. Ne5 was best. } { [%eval 2.63] } (9. Ne5 d5) 9... f3 { [%eval 2.61] } 10. h4 { [%eval 3.13] } 10... h5? { (3.13 → 5.62) Mistake. d6 was best. } { [%eval 5.62] } (10... d6 11. Nd8) 11. d5?? { (5.62 → 1.30) Blunder. Ne5 was best. } { [%eval 1.3] } (11. Ne5 d5) 11... d6 { [%eval 1.55] } 12. Bd2 { [%eval 1.6] } 12... a5 { [%eval 1.55] } 13. c4 { [%eval 1.59] } 13... hxg4 { [%eval 1.15] } 14. Bh3?! { (1.15 → 0.44) Inaccuracy. O-O-O was best. } { [%eval 0.44] } (14. O-O-O Ng4 15. Bh3 g6 16. cxb5 Bh6 17. Bc3 Na6 18. Bxa5 O-O 19. Nxh6 Rb8) 14... Bxh3 { [%eval 0.07] } 15. Ng5 { [%eval -0.47] } 15... Be7? { (-0.47 → 0.99) Mistake. g6 was best. } { [%eval 0.99] } (15... g6 16. O-O-O) 16. c5 { [%eval 0.65] } 16... Bd8?? { (0.65 → 3.04) Blunder. Ng4 was best. } { [%eval 3.04] } (16... Ng4) 17. cxd6?! { (3.04 → 2.08) Inaccuracy. Bc3 was best. } { [%eval 2.08] } (17. Bc3 Rxh4 18. Rh8+ Ng8 19. Bf6 Bxf6 20. O-O-O b4 21. Rg1 Na6 22. Rg6 O-O-O) 17... Ng4 { [%eval 2.68] } 18. Nxf3 { [%eval 1.84] } 18... b4?! { (1.84 → 3.10) Inaccuracy. Nd7 was best. } { [%eval 3.1] } (18... Nd7 19. d6) 19. f4 { [%eval 3.02] } 19... Bf6 { [%eval 2.88] } 20. b3?! { (2.88 → 1.82) Inaccuracy. Rd1 was best. } { [%eval 1.82] } (20. Rd1 bxa3 21. h5 Nd7 22. Bc3 Nc5 23. Rg1 Nd3+ 24. Kf1 g6 25. hxg6 Rh1) 20... Bxa1?? { (1.82 → 4.30) Blunder. bxa3 was best. } { [%eval 4.3] } (20... bxa3 21. Bc3) 21. Nb5 { [%eval 4.01] } 21... Nc6?! { (4.01 → 5.07) Inaccuracy. Na6 was best. } { [%eval 5.07] } (21... Na6 22. f5 c5 23. Nd6+ Kd7 24. O-O Rh5 25. Ne8 c4 26. f6 Rf5 27. Rf4) 22. d6 { [%eval 5.02] } 22... O-O?! { (5.02 → 8.61) Inaccuracy. g5 was best. } { [%eval 8.61] } (22... g5 23. d7+ Kf8 24. f5 gxh4 25. Rh7 Rxh7 26. Nxc7 Rd8 27. f6 Kf7 28. Bc1) 23. Rg1 { [%eval 8.28] } 23... g6 { [%eval 8.6] } 24. dxc7 { [%eval 8.23] } 24... Rac8 { [%eval 7.15] } 25. Nc7 { [%eval 6.94] } 25... Rf5 { [%eval 9.87] } 26. h5 { [%eval 9.69] } 26... Rd5 { [%eval 10.99] } 27. Kf1 { [%eval 8.51] } 27... g5 { [%eval 12.18] } 28. f5 { [%eval 8.23] } 28... g4 { [%eval 13.2] } 29. Kg2 { [%eval 9.44] } 29... Rd6 { [%eval 10.27] } 30. h6 { [%eval 11.47] } 30... Kh7 { [%eval 11.38] } 31. f6 { [%eval 11.08] } 31... g3 { [%eval 10.56] } 32. Rf1 { [%eval 10.14] } 32... Rg8 { [%eval 22.24] } 33. f7 { [%eval 10.79] } 33... Rf8 { [%eval 17.08] } 34. Rf4 { [%eval 13.5] } 34... Rg6?! { (13.50 → Mate in 7) Checkmate is now unavoidable. a4 was best. } { [%eval #7] } (34... a4) 35. Ne6 { [%eval #6] } 35... Rg5 { [%eval #6] } 36. Nxf8 { [%eval #5] } 36... Rh5 { [%eval #5] } 37. Rh4 { [%eval #4] } 37... Rf5 { [%eval #4] } 38. f8=N+ { [%eval #6] } 38... Kh8 { [%eval #6] } 39. Ng6+ { [%eval #7] } 39... Kh7 { [%eval #7] } 40. Nf4 { [%eval #10] } 40... Rc5 { [%eval #5] } 41. Rh5 { [%eval #8] } 41... Rg5 { [%eval #8] } 42. Rxg5 { [%eval #7] } 42... a4 { [%eval #7] } 43. a3 { [%eval #6] } 43... axb3 { [%eval #6] } 44. axb4 { [%eval #5] } 44... Kg6 { [%eval #5] } 45. h7 { [%eval #4] } 45... Kg5 { [%eval #4] } 46. h8=Q { [%eval #3] } 46... Kg4 { [%eval #3] } 47. Qh3+ { [%eval #2] } 47... Kf3 { [%eval #2] } 48. Kg1 { [%eval #3] } 48... Ke2 { [%eval #3] } 49. Qg2+ { [%eval #2] } 49... Kf1 { [%eval #2] } 50. Kh1+ { [%eval #2] } 50... Kg1 { [%eval #2] } 51. Bc3 { [%eval #1] } 51... Kh2 { [%eval #1] } 52. Qxg3# { Game ends by variant rule. } 1-0