FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/GWk6vC5H"]
[Date "2026.01.20"]
[Round "-"]
[White "sailesh_rockstar01"]
[Black "chentai2015"]
[Result "0-1"]
[GameId "GWk6vC5H"]
[UTCDate "2026.01.20"]
[UTCTime "12:33:20"]
[WhiteElo "873"]
[BlackElo "1031"]
[WhiteRatingDiff "-42"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.0] } 3. Bc4 { [%eval 0.08] } 3... Qxd2?! { (0.08 → 0.97) Inaccuracy. Qxg2 was best. } { [%eval 0.97] } (3... Qxg2 4. Bxf7 Kxf7 5. Qh5 Qxg1 6. Rxg1 Kf6 7. Rxg7 Kxg7 8. Qxh7) 4. Qxd2?? { (0.97 → Mate in 13) Checkmate is now unavoidable. Bxf7 was best. } { [%eval #-13] } (4. Bxf7 Kxf7 5. Nxd2 Bh3 6. gxh3 g6 7. Qf3 Bg7 8. Qxb7 Bxb2) 4... b5?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. g5 was best. } { [%eval #14] } (4... g5 5. Qxg5 Nh6 6. Qxe7 Bxe7 7. Bxf7 Kxf7 8. Bxh6 Kg7 9. Bxg7) 5. Bxb5?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Bxf7 was best. } { [%eval #-12] } (5. Bxf7 Kxf7 6. c4 bxc4 7. g4 Bxg4 8. Nf3 Bxf3 9. Qc2 Bxh1) 5... Nc6 { [%eval #-12] } 6. Bxc6 { [%eval #-11] } 6... Bh3 { [%eval #-12] } 7. Bxa8 { [%eval #-10] } 7... Bxg2 { [%eval #-10] } 8. Bxg2 { [%eval #-9] } 8... Kd8 { [%eval #-10] } 9. Qxd8 { [%eval #-9] } 9... e5 { [%eval #-9] } 10. Qxc7 { [%eval #-8] } 10... f5?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. g5 was best. } { [%eval #11] } (10... g5 11. Bxg5 Nf6 12. Bxf6 Bh6 13. Qxa7 Rd8 14. Qxf7 Bg7 15. Qxg7 Rd4 16. Qxh7) 11. Qxg7 { [%eval #11] } 11... Bxg7 { [%eval #11] } 12. Bh6 { [%eval #12] } 12... Bxh6 { [%eval #11] } 13. Be4 { [%eval #11] } 13... fxe4 { [%eval #10] } 14. Nf3 { [%eval #10] } 14... exf3 { [%eval #9] } 15. Ke2 { [%eval #9] } 15... fxe2 { [%eval #8] } 16. Na3?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-6] } (16. Rf1 exf1=B 17. h3 Bxh3 18. Nd2 Bxd2 19. Rf1 Bxf1 20. c4 Bxc4 21. b4 Bxb4) 16... e1=Q { [%eval #-6] } 17. Rhxe1 { [%eval #-5] } 17... e4 { [%eval #-6] } 18. Rxe4 { [%eval #-5] } 18... Be3 { [%eval #-5] } 19. Rxe3 { [%eval #-4] } 19... Ne7 { [%eval #-4] } 20. Rxe7 { [%eval #-3] } 20... Re8?? { (Mate in 3 → 5.61) Lost forced checkmate sequence. Rb8 was best. } { [%eval 5.61] } (20... Rb8 21. Rxa7 Rxb2 22. Rxh7 Rxc2 23. Nxc2#) 21. Rxe8 { [%eval 6.86] } 21... h6 { [%eval 8.58] } 22. Re4 { [%eval 6.77] } 22... a6 { [%eval 7.12] } 23. Nb5 { [%eval 7.48] } 23... axb5 { [%eval 14.22] } 24. Rc4?? { (14.22 → -0.08) Blunder. b4 was best. } { [%eval -0.08] } (24. b4 h5) 24... bxc4 { [%eval 0.0] } 25. b3?? { (0.00 → Mate in 7) Checkmate is now unavoidable. c3 was best. } { [%eval #-7] } (25. c3 h5 26. a4 h4 27. f4 h3 28. b3 cxb3 29. f5 b2 30. Ra2 b1=B) 25... cxb3 { [%eval #-7] } 26. cxb3 { [%eval #-6] } 26... h5 { [%eval #-6] } 27. Rg1 { [%eval #-5] } 27... h4 { [%eval #-5] } 28. f4 { [%eval #-4] } 28... h3 { [%eval #-4] } 29. f5# { Game ends by variant rule. } 0-1
