FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/Ggual9Fr"]
[Date "2024.09.05"]
[Round "-"]
[White "kmaddi"]
[Black "Chess_player_now"]
[Result "1-0"]
[GameId "Ggual9Fr"]
[UTCDate "2024.09.05"]
[UTCTime "01:27:15"]
[WhiteElo "1226"]
[BlackElo "1626"]
[WhiteRatingDiff "+31"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.05] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... Bb7?? { (0.48 → 2.42) Blunder. e6 was best. } { [%eval 2.42] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7 { [%eval 2.35] } 3... Bxg2 { [%eval 2.54] } 4. Bxe8 { [%eval 2.38] } 4... Qxd2 { [%eval 2.38] } 5. Bxf7 { [%eval 2.63] } 5... Bxh1 { [%eval 2.5] } 6. Bxg8?? { (2.50 → Mate in 11) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-11] } (6. Bxd2 Bf3 7. Bxg8 Rxg8 8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 Rh8) 6... Rxg8 { [%eval #-11] } 7. Qxd2 { [%eval #-9] } 7... Bf3 { [%eval #-10] } 8. Nxf3 { [%eval #-9] } 8... e5 { [%eval #-9] } 9. Nxe5 { [%eval #-8] } 9... Ba3 { [%eval #-8] } 10. bxa3 { [%eval #-7] } 10... Nd7?? { (Mate in 7 → 5.94) Lost forced checkmate sequence. Nc6 was best. } { [%eval 5.94] } (10... Nc6 11. Nxc6 Rae8 12. Nxa7 Rxe3 13. fxe3 Rd8 14. Qxd8 g5 15. Qxc7 g4 16. Qxh7) 11. Qxd7?? { (5.94 → Mate in 6) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #-6] } (11. Nxd7) 11... Rh8?? { (Mate in 6 → 0.76) Lost forced checkmate sequence. g5 was best. } { [%eval 0.76] } (11... g5 12. Qxc7 a6 13. Qxh7 Ra7 14. Qxa7 a5 15. Qxa5 Ra8 16. Qxa8 g4 17. Nxg4#) 12. Qxc7?? { (0.76 → Mate in 5) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-5] } (12. Qxg7) 12... Rhf8?? { (Mate in 5 → Mate in 20) Lost forced checkmate sequence. a6 was best. } { [%eval #20] } (12... a6 13. Qxg7 Rhd8 14. Qxh7 Ra7 15. Qxa7 a5 16. Qxa5 Rd1 17. Kxd1#) 13. Qxa7 { [%eval #20] } 13... Rxf2 { [%eval #19] } 14. Kxf2 { [%eval 5.92] } 14... Rxa7 { [%eval 5.78] } 15. Nd7? { (5.78 → 3.44) Mistake. Nc6 was best. } { [%eval 3.44] } (15. Nc6 Rxa3 16. Bxa3 g6 17. Nc3 g5 18. h4 gxh4 19. e4 h3 20. e5 h2) 15... Rxa3 { [%eval 4.14] } 16. Bxa3 { [%eval 6.92] } 16... h5?? { (6.92 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (16... g5 17. h4) 17. Nf6 { [%eval #11] } 17... gxf6 { [%eval #10] } 18. Kf3?? { (Mate in 10 → 2.75) Lost forced checkmate sequence. Bd6 was best. } { [%eval 2.75] } (18. Bd6 f5 19. e4 fxe4 20. Kf3 exf3 21. Nc3 h4 22. h3 f2 23. Re1 fxe1=N) 18... h4?? { (2.75 → Mate in 10) Checkmate is now unavoidable. f5 was best. } { [%eval #10] } (18... f5 19. c4) 19. h3?? { (Mate in 10 → 1.13) Lost forced checkmate sequence. Ke2 was best. } { [%eval 1.13] } (19. Ke2 h3 20. Bb4 f5 21. e4 fxe4 22. Kf3 exf3 23. Nd2 f2 24. Re1 fxe1=Q) 19... f5 { [%eval 0.95] } 20. Kg3 { [%eval 1.5] } 20... hxg3 { [%eval 2.14] } 21. e4?! { (2.14 → 1.36) Inaccuracy. Bb2 was best. } { [%eval 1.36] } (21. Bb2 g2) 21... fxe4 { [%eval 1.22] } 22. Bb4 { [%eval 1.44] } 22... e3 { [%eval 1.29] } 23. Bd2?? { (1.29 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (23. a4 g2) 23... exd2 { [%eval #-13] } 24. Nxd2 { [%eval #-12] } 24... g2 { [%eval #-12] } 25. Rh1 { [%eval #-11] } 25... gxh1=B { [%eval #-11] } 26. Nf3 { [%eval #-7] } 26... Bxf3 { [%eval #-7] } 27. h4 { [%eval #-6] } 27... Bg2 { [%eval #-8] } 28. c3 { [%eval #-7] } 28... Bh1 { [%eval #-9] } 29. a4 { [%eval #-6] } 29... Be4 { [%eval #-6] } 30. a5 { [%eval #-5] } 30... Bf3 { [%eval #-5] } 31. h5 { [%eval #-4] } 31... Bxh5 { [%eval #-4] } 32. c4 { [%eval #-3] } 32... Bf3 { [%eval #-3] } 33. c5 { [%eval #-2] } 33... Bg4 { [%eval #-5] } 34. a6 { [%eval #-4] } 34... Bd7?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Bf5 was best. } { [%eval 0.0] } (34... Bf5 35. a7 Bc8 36. a8=N Ba6 37. c6 Bb7 38. cxb7#) 35. c6 { [%eval 0.0] } 35... Bxc6 { [%eval 0.0] } 36. a7 { [%eval 0.0] } 36... Bd7 { [%eval 0.0] } 37. a8=N?? { (0.00 → Mate in 2) Checkmate is now unavoidable. a8=K was best. } { [%eval #-2] } (37. a8=K Bg4 38. Ka7 Bf5 39. Kb6 Bc2 40. Kc6 Bh7 41. Kb7 Bb1 42. Ka6 Bg6) 37... Bc8 { [%eval #-2] } 38. Nc7 { [%eval #-1] } 38... Bd7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Be6 was best. } { [%eval #1] } (38... Be6 39. Nxe6#) 39. Nb5 { [%eval #1] } 39... Bxb5# { Game ends by variant rule. } 1-0
