- Blind mode tutorial
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[Event "Prcatica interna CETAB Arena"] [Site "https://lichess.org/JX1vrg5k"] [Date "2020.11.13"] [Round "-"] [White "daniela_42"] [Black "Donato-2333"] [Result "0-1"] [GameId "JX1vrg5k"] [UTCDate "2020.11.13"] [UTCTime "23:08:41"] [WhiteElo "832"] [BlackElo "1774"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... Na6?? { (0.97 → Mate in 17) Checkmate is now unavoidable. e6 was best. } { [%eval #17] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Nc3?? { (Mate in 16 → 0.45) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.45] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... a5?? { (0.45 → Mate in 14) Checkmate is now unavoidable. d5 was best. } { [%eval #14] } (3... d5 4. Nxd5 Qxd5 5. Qh5 Qxa2 6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa6) 4. b4 { [%eval #14] } 4... axb4 { [%eval #13] } 5. Bb2?? { (Mate in 13 → -3.05) Lost forced checkmate sequence. Qg4 was best. } { [%eval -3.05] } (5. Qg4 bxc3 6. Qxg7 Bxg7 7. dxc3 Bxc3 8. Rb1 Bxe1 9. Ne2 Bxf2 10. Rb7 Bxb7 11. e4 Bxe4) 5... bxc3 { [%eval -2.95] } 6. Bxc3?? { (-2.95 → Mate in 13) Checkmate is now unavoidable. dxc3 was best. } { [%eval #-13] } (6. dxc3 Nh6 7. Qxd7 Qxd7 8. g4 Qxg4 9. c4 Qxg1 10. Bxg7 Qxh1 11. Bxh6 Qxh2 12. Bxf8 Qxf2) 6... e5?? { (Mate in 13 → -1.44) Lost forced checkmate sequence. g5 was best. } { [%eval -1.44] } (6... g5 7. Bxh8 Bg7 8. Bxg7 Nh6 9. Bxh6 d5 10. Bxg5 Qd6 11. Bxe7 Qxh2 12. Rxh2 Kxe7 13. Rxh7) 7. Bxe5 { [%eval -1.32] } 7... g6?? { (-1.32 → 1.55) Blunder. Qh4 was best. } { [%eval 1.55] } (7... Qh4 8. Bxg7) 8. Bxh8?? { (1.55 → Mate in 11) Checkmate is now unavoidable. Bxc7 was best. } { [%eval #-11] } (8. Bxc7 Qxc7) 8... Bg7 { [%eval #-11] } 9. Bxg7 { [%eval #-10] } 9... Qf6?? { (Mate in 10 → 6.09) Lost forced checkmate sequence. Nh6 was best. } { [%eval 6.09] } (9... Nh6 10. Bxh6 Qg5 11. Bxg5 Ke7 12. Bxe7 g5 13. Bxg5 f6 14. Bxf6 h5 15. Qxh5 d5 16. Qxd5) 10. Bxf6 { [%eval 5.15] } 10... Nxf6 { [%eval 6.57] } 11. Qh5?? { (6.57 → 2.41) Blunder. e4 was best. } { [%eval 2.41] } (11. e4) 11... gxh5?? { (2.41 → 5.29) Blunder. Nxh5 was best. } { [%eval 5.29] } (11... Nxh5) 12. g4?? { (5.29 → 1.93) Blunder. h4 was best. } { [%eval 1.93] } (12. h4 Ng8) 12... hxg4 { [%eval 1.88] } 13. h3 { [%eval 1.63] } 13... gxh3 { [%eval 1.24] } 14. Nxh3 { [%eval 1.17] } 14... Nh5? { (1.17 → 2.70) Mistake. Ng8 was best. } { [%eval 2.7] } (14... Ng8) 15. Nf4?? { (2.70 → Mate in 8) Checkmate is now unavoidable. f4 was best. } { [%eval #-8] } (15. f4) 15... Nxf4 { [%eval #-8] } 16. exf4 { [%eval #-7] } 16... Bb7 { [%eval #-7] } 17. Rxh7 { [%eval #-6] } 17... Kd8 { [%eval #-6] } 18. Rxf7 { [%eval #-5] } 18... Ke7 { [%eval #-5] } 19. Rxe7 { [%eval #-4] } 19... Re8 { [%eval #-7] } 20. Rxd7 { [%eval #-6] } 20... Rxe1 { [%eval #-6] } 21. Rxe1 { [%eval #-3] } 21... Ba8 { [%eval #-3] } 22. Rxc7 { [%eval #-2] } 22... Bb7?? { (Mate in 2 → Mate in 12) Lost forced checkmate sequence. Bg2 was best. } { [%eval #12] } (22... Bg2 23. Rxa7 Be4 24. Rxe4#) 23. Rxb7 { [%eval #12] } 23... a6 { [%eval #11] } 24. Re3 { [%eval #12] } 24... a5 { [%eval #11] } 25. f5 { [%eval #27] } 25... a4 { [%eval #26] } 26. Re8 { [%eval #27] } 26... a3 { [%eval #26] } 27. f6# { Game ends by variant rule. } 0-1