- Blind mode tutorial
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[Event "Daily Crazyhouse Arena"] [Site "https://lichess.org/K92dU2Oy"] [Date "2022.09.08"] [Round "-"] [White "cecco1070"] [Black "grogers"] [Result "1-0"] [GameId "K92dU2Oy"] [UTCDate "2022.09.08"] [UTCTime "20:34:07"] [WhiteElo "1408"] [BlackElo "2286"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-12"] [BlackBerserk "true"] [Variant "Crazyhouse"] [TimeControl "300+0"] [ECO "C20"] [Opening "King's Pawn Game: Napoleon Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.47] } 1... e5 { [%eval 2.82] } 2. Qf3?? { (2.82 → -2.81) Blunder. Nf3 was best. } { [%eval -2.81] } { C20 King's Pawn Game: Napoleon Attack } (2. Nf3 Nc6 3. Nc3 d6 4. d4 exd4 5. Nxd4 Nge7 6. P@d5 Nxd4) 2... Nf6?! { (-2.81 → -1.55) Inaccuracy. Nc6 was best. } { [%eval -1.55] } (2... Nc6 3. Bc4 Nf6 4. Ne2 Bc5 5. O-O d6 6. h3 Be6 7. Bxe6) 3. Bc4 { [%eval -2.23] } 3... Nc6 { [%eval -2.79] } 4. Qb3 { [%eval -3.47] } 4... Qe7?? { (-3.47 → -0.18) Blunder. d5 was best. } { [%eval -0.18] } (4... d5 5. Bxd5) 5. Nf3 { [%eval -3.39] } 5... d5?? { (-3.39 → 0.30) Blunder. Nxe4 was best. } { [%eval 0.3] } (5... Nxe4 6. Bxf7+ Qxf7 7. Qxf7+ Kxf7 8. Nc3 Nf6 9. P@g5 Q@g6 10. d3) 6. exd5 { [%eval 0.21] } 6... Nd4 { [%eval 0.03] } 7. Nxd4 { [%eval -0.14] } 7... exd4+ { [%eval 0.36] } 8. N@e2 { [%eval -0.28] } 8... N@f4?! { (-0.28 → 0.67) Inaccuracy. Qe4 was best. } { [%eval 0.67] } (8... Qe4 9. f3) 9. P@e6 { [%eval 1.23] } 9... Nxe2 { [%eval -0.46] } 10. Bxe2 { [%eval 0.4] } 10... fxe6 { [%eval 0.79] } 11. dxe6?! { (0.79 → 0.22) Inaccuracy. Qb5+ was best. } { [%eval 0.22] } (11. Qb5+ P@d7) 11... Bxe6 { [%eval 0.6] } 12. Qxb7 { [%eval 0.0] } 12... Rd8?? { (0.00 → 6.00) Blunder. Bd5 was best. } { [%eval 6.0] } (12... Bd5 13. P@f7+) 13. N@c6 { [%eval 5.96] } 13... Qd7?! { (5.96 → 10.76) Inaccuracy. N@c5 was best. } { [%eval 10.76] } (13... N@c5 14. Qb5) 14. Nxd8 { [%eval 13.3] } 14... Qxd8 { [%eval 12.29] } 15. R@b8 { [%eval 11.89] } 15... N@c8 { [%eval 18.32] } 16. Qb5+ { [%eval 18.87] } 16... P@d7 { [%eval 23.2] } 17. P@c6 { [%eval 9.42] } 17... dxc6 { [%eval 18.3] } 18. Qxc6+ { [%eval 20.09] } 18... Bd7 { [%eval 28.29] } 19. Qc4? { (28.29 → 5.16) Mistake. P@b7 was best. } { [%eval 5.16] } (19. P@b7) 19... P@e6? { (5.16 → 19.77) Mistake. P@d5 was best. } { [%eval 19.77] } (19... P@d5 20. Qa6) 20. P@b7 { [%eval 20.29] } 20... N@d6 { [%eval 20.95] } 21. bxc8=Q { [%eval 21.2] } 21... Bxc8 { [%eval 19.93] } 22. N@c6 { [%eval 19.75] } 22... Nxc4 { [%eval 22.55] } 23. Nxd8 { [%eval 22.09] } 23... Kxd8 { [%eval 34.09] } 24. Bxc4 { [%eval 18.98] } 24... Q@e4+ { [%eval 17.54] } 25. P@e3 { [%eval 12.77] } 25... Qxg2 { [%eval 13.55] } 26. Rf1?? { (13.55 → Mate in 7) Checkmate is now unavoidable. Q@f1 was best. } { [%eval #-7] } (26. Q@f1) 26... P@d5?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. N@f3+ was best. } { [%eval #6] } (26... N@f3+ 27. Ke2 Qxf1+ 28. Kxf1 R@e1+ 29. Kg2 Rg1+ 30. Kxf3 P@e4+ 31. Kf4 Bd6+ 32. Q@e5 Rg4#) 27. N@f7+?? { (Mate in 6 → -1.91) Lost forced checkmate sequence. N@c6+ was best. } { [%eval -1.91] } (27. N@c6+ Kd7 28. Q@d8+ Kxc6 29. Bb5+ Kc5 30. Qxc7+ P@c6 31. b4+ Kxb4 32. Ba3#) 27... Ke7 { [%eval -2.13] } 28. Ne5 { [%eval 0.57] } 28... dxc4 { [%eval -2.71] } 29. Q@f7+ { [%eval -4.32] } 29... Kd6 { [%eval -4.75] } 30. Nxc4+ { [%eval -2.23] } 30... Kd5 { [%eval -3.36] } 31. b3?? { (-3.36 → Mate in 5) Checkmate is now unavoidable. Rb5+ was best. } { [%eval #-5] } (31. Rb5+) 31... N@f3+ { [%eval #-4] } 32. Ke2 { [%eval #-4] } 32... B@g4?! { (Mate in 4 → -34.90) Lost forced checkmate sequence. P@d3+ was best. } { [%eval -34.9] } (32... P@d3+ 33. cxd3 Qxf1+ 34. Kxf1 R@g1+ 35. Ke2 B@d1#) 33. Nc3+ { [%eval -34.37] } 33... dxc3 { [%eval -19.2] } 34. Rb5+ { [%eval -41.01] } 34... P@c5 { [%eval -45.49] } 35. Qxc7?! { (-45.49 → Mate in 3) Checkmate is now unavoidable. Nb6+ was best. } { [%eval #-3] } (35. Nb6+ cxb6) 35... Nd4+ { [%eval #-2] } 36. Kd3 { [%eval #-2] } 36... Qxf1+ { [%eval #-2] } 37. Kxc3 { [%eval #-1] } 37... Nxb5+ { [%eval #-3] } 38. Kb2 { [%eval #-3] } 38... R@c6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. P@c3+ was best. } { [%eval #1] } (38... P@c3+ 39. dxc3 N@d1+ 40. Kb1 Nbxc3#) 39. Qe5# { White wins by checkmate. } 1-0