FEN
[Event "Antichess Arena"]
[Site "https://lichess.org/KY9olNbn"]
[Date "2026.05.21"]
[Round "-"]
[White "theScot"]
[Black "unicorninchess"]
[Result "1-0"]
[GameId "KY9olNbn"]
[UTCDate "2026.05.21"]
[UTCTime "22:29:27"]
[WhiteElo "1859"]
[BlackElo "1646"]
[WhiteTitle "IM"]
[WhiteFideId "2613158"]
[Variant "Antichess"]
[TimeControl "480+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... bxa6 { [%eval 2.89] } 3. Qh5 { [%eval 2.63] } 3... g6?? { (2.63 → Mate in 14) Checkmate is now unavoidable. Qf6 was best. } { [%eval #14] } (3... Qf6 4. Qxh7 Rxh7 5. a4 Qxf2 6. Kxf2 Rxh2 7. Rxh2 a5 8. Rh6) 4. Qxh7 { [%eval #14] } 4... Rxh7 { [%eval #13] } 5. Nh3?? { (Mate in 13 → -0.89) Lost forced checkmate sequence. b4 was best. } { [%eval -0.89] } (5. b4 Bxb4 6. d3 Bxe1 7. Ne2 Bxf2 8. Ba3 Bxe3 9. Rd1 Rxh2) 5... Rxh3 { [%eval -1.0] } 6. gxh3 { [%eval -1.84] } 6... d5?? { (-1.84 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (6... a5 7. h4 Qxh4 8. Rf1 Qxf2 9. Kxf2 Ba3 10. Nxa3 Nh6 11. h4 g5) 7. Rg1 { [%eval #11] } 7... Bxh3 { [%eval #10] } 8. Rxg6 { [%eval #10] } 8... fxg6 { [%eval #9] } 9. d4?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (9. b4 Bxb4 10. d3 Bxe1 11. Ba3 Bxf2 12. Bb4 Bxe3 13. d4 Bxd4 14. Ba3 Bxa1) 9... exd4 { [%eval #-12] } 10. exd4 { [%eval #-11] } 10... Qg5 { [%eval #-11] } 11. Bxg5 { [%eval #-10] } 11... Ba3 { [%eval #-10] } 12. bxa3 { [%eval #-9] } 12... Nf6 { [%eval #-9] } 13. Bxf6 { [%eval #-8] } 13... Ke7?? { (Mate in 8 → 3.86) Lost forced checkmate sequence. g5 was best. } { [%eval 3.86] } (13... g5 14. Bxg5 Bf1 15. Kxf1 Kd8 16. Bxd8 Nd7 17. Bxc7 a5 18. Bxa5 Rd8 19. Bxd8) 14. Bxe7 { [%eval 4.03] } 14... Nc6?? { (4.03 → Mate in 8) Checkmate is now unavoidable. c6 was best. } { [%eval #8] } (14... c6 15. Bf8) 15. Kf1 { [%eval #11] } 15... Nxd4 { [%eval #7] } 16. Bg5 { [%eval #7] } 16... Nxc2 { [%eval #6] } 17. a4 { [%eval #6] } 17... Bxf1 { [%eval #5] } 18. a5?? { (Mate in 5 → -1.90) Lost forced checkmate sequence. Bh6 was best. } { [%eval -1.9] } (18. Bh6 Nxa1 19. Bf8 Rxf8 20. a5 Rxf2 21. a4 Rxh2 22. Nd2 Rxd2#) 18... Nxa1 { [%eval -1.93] } 19. Bd8?? { (-1.93 → -6.05) Blunder. Bd2 was best. } { [%eval -6.05] } (19. Bd2 g5) 19... Rxd8 { [%eval -5.82] } 20. a4 { [%eval -7.68] } 20... Rb8?? { (-7.68 → Mate in 3) Checkmate is now unavoidable. Bc4 was best. } { [%eval #3] } (20... Bc4 21. h4) 21. f4 { [%eval #3] } 21... Rxb1 { [%eval #2] } 22. f5 { [%eval #2] } 22... gxf5 { [%eval #1] } 23. h3 { [%eval #1] } 23... Bxh3# { Game ends by variant rule. } 1-0
