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[Event "LAHS Gwalior Antichess Arena"] [Site "https://lichess.org/Krier7t0"] [Date "2024.05.02"] [Round "-"] [White "CHESS-MASTER-GWALIOR"] [Black "SGupta2014"] [Result "1-0"] [GameId "Krier7t0"] [UTCDate "2024.05.02"] [UTCTime "14:33:05"] [WhiteElo "1673"] [BlackElo "1759"] [WhiteRatingDiff "+22"] [BlackRatingDiff "-15"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Qh4 5. Ba6 Qxf2) 1... e6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6?? { (Mate in 15 → -1.37) Lost forced checkmate sequence. b4 was best. } { [%eval -1.37] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxh7 Rxh7 6. f4 Rxh2 7. Rxh2 Bxf4 8. g4 Bxh2) 2... bxa6?? { (-1.37 → Mate in 13) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #13] } (2... Nxa6 3. Qh5) 3. b4 { [%eval #13] } 3... Bxb4 { [%eval #13] } 4. Ba3?? { (Mate in 13 → -2.00) Lost forced checkmate sequence. Qg4 was best. } { [%eval -2.0] } (4. Qg4 Bxd2 5. Qxg7 Bxc1 6. Qxh7 Rxh7 7. f4 Bxf4 8. Nc3 Rxh2 9. Rxh2 Bxh2 10. a3 Bxg1) 4... Bxd2 { [%eval -0.89] } 5. Qxd2? { (-0.89 → -2.56) Mistake. Nxd2 was best. } { [%eval -2.56] } (5. Nxd2) 5... Qh4 { [%eval -2.74] } 6. Qxd7 { [%eval -2.94] } 6... Qxh2?? { (-2.94 → Mate in 12) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #12] } (6... Bxd7 7. Be7) 7. Rxh2 { [%eval #12] } 7... Bxd7 { [%eval #11] } 8. Rxh7 { [%eval #11] } 8... Rxh7 { [%eval #10] } 9. Bd6 { [%eval #10] } 9... cxd6 { [%eval #9] } 10. e5 { [%eval #9] } 10... dxe5 { [%eval #8] } 11. f4 { [%eval #8] } 11... exf4 { [%eval #7] } 12. g3 { [%eval #7] } 12... fxg3 { [%eval #6] } 13. Nh3 { [%eval #6] } 13... Rxh3 { [%eval #5] } 14. Kf2 { [%eval #5] } 14... gxf2 { [%eval #4] } 15. Nc3 { [%eval #4] } 15... Rxc3 { [%eval #3] } 16. a4 { [%eval #3] } 16... Bxa4 { [%eval #2] } 17. Rxa4 { [%eval #2] } 17... Rxc2 { [%eval #1] } 18. Rxa6 { [%eval #1] } 18... Nxa6# { Game ends by variant rule. } 1-0