- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/LF6BhO2L"] [Date "2025.06.02"] [Round "-"] [White "dinamovec"] [Black "rayrey784"] [Result "1-0"] [GameId "LF6BhO2L"] [UTCDate "2025.06.02"] [UTCTime "00:44:53"] [WhiteElo "1957"] [BlackElo "2278"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-9"] [Variant "Standard"] [TimeControl "300+0"] [ECO "E01"] [Opening "Catalan Opening: Closed"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. c4 { [%eval 0.18] } 2... e6 { [%eval 0.14] } 3. g3 { [%eval 0.13] } 3... d5 { [%eval 0.12] } 4. Bg2 { [%eval 0.14] } { E01 Catalan Opening: Closed } 4... Be7 { [%eval 0.18] } 5. Nc3 { [%eval 0.16] } 5... O-O { [%eval 0.12] } 6. Nf3 { [%eval 0.09] } 6... c6 { [%eval 0.21] } 7. O-O { [%eval 0.19] } 7... Nbd7 { [%eval 0.32] } 8. b3 { [%eval 0.34] } 8... b6 { [%eval 0.28] } 9. Qd3 { [%eval 0.3] } 9... Ba6 { [%eval 0.29] } 10. e4 { [%eval 0.47] } 10... dxc4 { [%eval 0.49] } 11. bxc4 { [%eval 0.54] } 11... e5 { [%eval 0.59] } 12. dxe5 { [%eval 0.26] } 12... Ng4 { [%eval 0.3] } 13. Bf4 { [%eval 0.41] } 13... g5 { [%eval 0.17] } 14. Nxg5 { [%eval 0.13] } 14... Bxg5 { [%eval 0.12] } 15. Bxg5 { [%eval 0.18] } 15... Qxg5 { [%eval 0.23] } 16. Qxd7 { [%eval 0.17] } 16... Bxc4 { [%eval 0.21] } 17. f4 { [%eval 0.0] } 17... Qg7?? { (0.00 → 2.51) Blunder. Rad8 was best. } { [%eval 2.51] } (17... Rad8 18. Qxc6 Qh5 19. h3 Bxf1 20. hxg4 Qxg4 21. Nd5 Rxd5 22. Qxd5 Bxg2 23. Kxg2) 18. Rfe1 { [%eval 2.09] } 18... c5? { (2.09 → 3.64) Mistake. Be6 was best. } { [%eval 3.64] } (18... Be6 19. Qe7 Rfe8 20. Qa3 Rad8 21. Rad1 h5 22. Rxd8 Rxd8 23. Rd1 Rxd1+ 24. Nxd1) 19. Nd5 { [%eval 3.58] } 19... Rfd8 { [%eval 3.96] } 20. Qf5?! { (3.96 → 3.13) Inaccuracy. Qxg4 was best. } { [%eval 3.13] } (20. Qxg4 Qxg4 21. Nf6+ Kf8 22. Nxg4 Rd2 23. Ne3 Bxa2 24. Bf1 Rad8 25. Nd5 R8xd5) 20... Bxd5?! { (3.13 → 4.27) Inaccuracy. Kh8 was best. } { [%eval 4.27] } (20... Kh8 21. Qh5 b5 22. Rac1 Bxa2 23. Bf3 Nh6 24. Rxc5 a5 25. Rxb5 a4 26. Ra1) 21. exd5 { [%eval 4.1] } 21... Nh6 { [%eval 4.47] } 22. Qh5 { [%eval 4.49] } 22... Rab8 { [%eval 4.78] } 23. a4 { [%eval 4.16] } 23... Qg6 { [%eval 4.42] } 24. Qe2?! { (4.42 → 3.49) Inaccuracy. Qd1 was best. } { [%eval 3.49] } (24. Qd1 b5 25. Be4 Nf5 26. Qc2 Qh5 27. Bxf5 Rxd5 28. Rad1 Rxd1 29. Rxd1 b4) 24... Nf5 { [%eval 3.46] } 25. Be4 { [%eval 3.56] } 25... Nd4 { [%eval 3.46] } 26. Qc4 { [%eval 3.65] } 26... Qg4 { [%eval 3.7] } 27. Qd3 { [%eval 3.34] } 27... h5 { [%eval 3.27] } 28. Rac1 { [%eval 3.25] } 28... h4 { [%eval 3.15] } 29. a5 { [%eval 2.65] } 29... Kh8 { [%eval 2.48] } 30. d6 { [%eval 2.88] } 30... Rg8 { [%eval 2.59] } 31. Re3 { [%eval 2.01] } 31... Qxf4?! { (2.01 → 3.00) Inaccuracy. bxa5 was best. } { [%eval 3.0] } (31... bxa5 32. Qd1 Qxd1+ 33. Rxd1 hxg3 34. hxg3 a4 35. Rd2 Rb3 36. Rh2+ Kg7 37. Rh7+) 32. Rf1 { [%eval 2.92] } 32... Qg5 { [%eval 3.46] } 33. Rxf7 { [%eval 3.38] } 33... Rg7 { [%eval 3.12] } 34. Rxg7 { [%eval 3.19] } 34... Qxg7 { [%eval 3.99] } 35. e6 { [%eval 3.2] } 35... Rd8?? { (3.20 → 7.10) Blunder. Nxe6 was best. } { [%eval 7.1] } (35... Nxe6 36. Bf5 Qa1+ 37. Kg2 Ng7 38. d7 Qd4 39. Re7 Rd8 40. Qxd4 cxd4 41. axb6) 36. e7 { [%eval 6.7] } 36... Rg8 { [%eval 7.73] } 37. Bd5 { [%eval 7.46] } 37... Rb8? { (7.46 → Mate in 6) Checkmate is now unavoidable. c4 was best. } { [%eval #6] } (37... c4 38. Qd1 Nf3+ 39. Rxf3 Qe5 40. Bxg8 Kxg8 41. d7 Qxe7 42. d8=Q+ Qxd8 43. Qxd8+) 38. d7?! { (Mate in 6 → 13.17) Lost forced checkmate sequence. e8=Q+ was best. } { [%eval 13.17] } (38. e8=Q+ Rxe8 39. Rxe8+ Qf8 40. Rxf8+ Kg7 41. Rg8+ Kf6 42. Rg6+ Ke5 43. Qe4#) 38... hxg3?! { (13.17 → Mate in 4) Checkmate is now unavoidable. Rf8 was best. } { [%eval #4] } (38... Rf8 39. e8=Q) 39. e8=Q+ { [%eval #3] } 39... Rxe8 { [%eval #2] } 40. dxe8=Q+ { [%eval #1] } 40... Qg8 { [%eval #1] } 41. Qxg8# { White wins by checkmate. } 1-0