- Blind mode tutorial
lichess.org
Donate
FEN
[Event "CL Summer. 5. King of the Hill Arena"] [Site "https://lichess.org/M4oYGDsf"] [Date "2021.06.03"] [Round "-"] [White "terra87"] [Black "toivok3"] [Result "0-1"] [GameId "M4oYGDsf"] [UTCDate "2021.06.03"] [UTCTime "13:46:56"] [WhiteElo "1841"] [BlackElo "2270"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+3"] [BlackTitle "IM"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "D24"] [Opening "Queen's Gambit Accepted: Showalter Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.79] } 1... d5 { [%eval 0.95] } 2. c4 { [%eval 0.94] } 2... Nf6 { [%eval 0.75] } 3. Nc3 { [%eval 0.88] } 3... dxc4?! { (0.88 → 1.58) Inaccuracy. e6 was best. } { [%eval 1.58] } (3... e6 4. Bf4 c5 5. e3 cxd4 6. exd4 Nc6 7. Nf3 Be7 8. Ne5) 4. Nf3 { [%eval 1.22] } { D24 Queen's Gambit Accepted: Showalter Variation } 4... e5?! { (1.22 → 2.32) Inaccuracy. c5 was best. } { [%eval 2.32] } (4... c5 5. e3) 5. dxe5?! { (2.32 → 1.52) Inaccuracy. Nxe5 was best. } { [%eval 1.52] } (5. Nxe5 c6) 5... Qxd1+ { [%eval 1.82] } 6. Kxd1 { [%eval 1.87] } 6... Ng4 { [%eval 1.63] } 7. Be3?? { (1.63 → -2.20) Blunder. Ke1 was best. } { [%eval -2.2] } (7. Ke1 Bc5 8. Bf4 Nxf2 9. e3 Nxh1 10. Bxc4 Nc6 11. Ke2 Bf5 12. Rxh1 O-O-O 13. Bxf7 h6) 7... Nxe3+ { [%eval -2.04] } 8. fxe3 { [%eval -1.51] } 8... Bc5 { [%eval -2.61] } 9. e4 { [%eval -2.18] } 9... c6 { [%eval -2.25] } 10. e3 { [%eval -2.67] } 10... Bg4?? { (-2.67 → -0.17) Blunder. Be6 was best. } { [%eval -0.17] } (10... Be6 11. b3) 11. Bxc4 { [%eval -1.05] } 11... Ke7?! { (-1.05 → 0.00) Inaccuracy. Nd7 was best. } { [%eval 0.0] } (11... Nd7 12. Kc2 Bxf3 13. gxf3 Nxe5 14. Bb3 O-O-O 15. f4 Ng4 16. Nd1 Nxe3+ 17. Nxe3 Bxe3 18. Rad1) 12. Kc2 { [%eval -0.46] } 12... b5 { [%eval -0.07] } 13. Bb3?! { (-0.07 → -1.01) Inaccuracy. Bd5 was best. } { [%eval -1.01] } (13. Bd5 cxd5) 13... a5?? { (-1.01 → 2.37) Blunder. Nd7 was best. } { [%eval 2.37] } (13... Nd7 14. Rac1) 14. a4?? { (2.37 → -0.16) Blunder. Kd3 was best. } { [%eval -0.16] } (14. Kd3 Bxf3 15. gxf3 Rd8+ 16. Bd5 Bb6 17. Rhc1 g6 18. f4 Na6 19. a3 Rac8 20. b3 Ba7) 14... Na6 { [%eval -1.22] } 15. axb5 { [%eval -1.17] } 15... Nb4+ { [%eval -0.7] } 16. Kd2?? { (-0.70 → -2.98) Blunder. Kb1 was best. } { [%eval -2.98] } (16. Kb1 Be6 17. Bxe6 fxe6 18. bxc6 Nxc6 19. Kc2 Rhd8 20. Rhd1 Nb4+ 21. Kb3 Rxd1 22. Rxd1 Rc8) 16... Rhd8+ { [%eval -2.73] } 17. Ke2 { [%eval -2.97] } 17... Rd3 { [%eval -2.36] } 18. Rhe1? { (-2.36 → -4.24) Mistake. Rhd1 was best. } { [%eval -4.24] } (18. Rhd1) 18... Rxe3+?! { (-4.24 → -3.00) Inaccuracy. Be6 was best. } { [%eval -3.0] } (18... Be6 19. Na4) 19. Kf1 { [%eval -1.62] } 19... Rd3 { [%eval -1.28] } 20. Rad1?! { (-1.28 → -2.12) Inaccuracy. Red1 was best. } { [%eval -2.12] } (20. Red1 Bxf3 21. Rxd3 Nxd3 22. gxf3 cxb5 23. Rd1 Rd8 24. Nxb5 Rd7 25. Nc3 g5 26. Rd2 Bb4) 20... Rad8 { [%eval -2.33] } 21. bxc6 { [%eval -2.4] } 21... Bxf3 { [%eval -2.72] } 22. gxf3 { [%eval -2.1] } 22... Rxf3+ { [%eval -1.71] } 23. Kg2 { [%eval -1.35] } 23... Rdd3?? { (-1.35 → 1.55) Blunder. Rf2+ was best. } { [%eval 1.55] } (23... Rf2+ 24. Kg3 Nxc6 25. Rd5 Bd4 26. Nb5 Rxb2 27. Nxd4 Nxd4 28. Bc4 Rb4 29. Rxd8 Kxd8 30. Rc1) 24. Rxd3 { [%eval 2.56] } 24... Rxd3 { [%eval 2.83] } 25. Nd5+?? { (2.83 → Mate in 2) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-2] } (25. Rf1) 25... Ke6 { [%eval #-1] } 26. Nxb4+ { [%eval #-1] } 26... Kxe5# { Game ends by variant rule. } 0-1