- Blind mode tutorial
lichess.org
Donate
FEN
[Event "King of the Hill Shield Arena"] [Site "https://lichess.org/N6YthLFC"] [Date "2025.06.17"] [Round "-"] [White "Just-give-up"] [Black "Kante_01"] [Result "0-1"] [GameId "N6YthLFC"] [UTCDate "2025.06.17"] [UTCTime "18:29:17"] [WhiteElo "2036"] [BlackElo "1708"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [WhiteBerserk "true"] [Variant "King of the Hill"] [TimeControl "180+2"] [ECO "B01"] [Opening "Scandinavian Defense: Mieses-Kotroc Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.61] } 1... d5 { [%eval 0.71] } 2. exd5 { [%eval 0.23] } 2... Qxd5? { (0.23 → 1.64) Mistake. e6 was best. } { [%eval 1.64] } { B01 Scandinavian Defense: Mieses-Kotroc Variation } (2... e6 3. Bb5+ Bd7 4. Qe2 Bxb5 5. Qxb5+ Qd7 6. Qxb7 Qxd5 7. Qc8+) 3. d4? { (1.64 → 0.45) Mistake. Nc3 was best. } { [%eval 0.45] } (3. Nc3 Qa5 4. b4 Qb6 5. d4 Nf6 6. Nf3 g6 7. a3 Bg7) 3... e5 { [%eval 0.75] } 4. dxe5?! { (0.75 → -0.15) Inaccuracy. Nc3 was best. } { [%eval -0.15] } (4. Nc3 Bb4 5. Bd2 Qxd4 6. Nf3 Qc5 7. a3 Bxc3 8. Bxc3 Nc6) 4... Qxe5+ { [%eval 0.0] } 5. Be3?! { (0.00 → -0.73) Inaccuracy. Be2 was best. } { [%eval -0.73] } (5. Be2 Nc6 6. Nf3 Qd6 7. Qxd6 Bxd6 8. c4 Bg4 9. Nc3 Ke7) 5... f5?? { (-0.73 → 2.35) Blunder. Nc6 was best. } { [%eval 2.35] } (5... Nc6 6. Nc3 Bb4 7. Nf3 Bxc3+ 8. bxc3 Qxc3+ 9. Bd2 Qa3 10. Bb5 Be6 11. Qe2) 6. Nf3 { [%eval 1.82] } 6... Qxb2 { [%eval 2.42] } 7. Nbd2 { [%eval 2.37] } 7... Bb4? { (2.37 → 4.20) Mistake. Nc6 was best. } { [%eval 4.2] } (7... Nc6) 8. Bc4? { (4.20 → 2.55) Mistake. Rb1 was best. } { [%eval 2.55] } (8. Rb1) 8... Nf6?! { (2.55 → 3.87) Inaccuracy. Nc6 was best. } { [%eval 3.87] } (8... Nc6) 9. Ke2?! { (3.87 → 2.78) Inaccuracy. O-O was best. } { [%eval 2.78] } (9. O-O Nc6) 9... c5?? { (2.78 → 8.77) Blunder. Nc6 was best. } { [%eval 8.77] } (9... Nc6) 10. Rb1 { [%eval 8.34] } 10... Qa3 { [%eval 7.31] } 11. Rb3 { [%eval 7.43] } 11... Qa5 { [%eval 8.3] } 12. a3 { [%eval 6.5] } 12... Bxa3?! { (6.50 → 10.73) Inaccuracy. Bc3 was best. } { [%eval 10.73] } (12... Bc3 13. Nb1 Be6 14. Rxc3 Bxc4+ 15. Rxc4 Nbd7 16. Qd6 Qb6 17. Bxc5 Nxc5 18. Qxc5) 13. Ne5?! { (10.73 → 6.33) Inaccuracy. Bf4 was best. } { [%eval 6.33] } (13. Bf4) 13... Bb4 { [%eval 7.89] } 14. Ndf3 { [%eval 7.08] } 14... Nc6?! { (7.08 → 15.40) Inaccuracy. Ke7 was best. } { [%eval 15.4] } (14... Ke7 15. Bf4) 15. Bf7+?? { (15.40 → -2.83) Blunder. Qd6 was best. } { [%eval -2.83] } (15. Qd6) 15... Ke7 { [%eval -2.68] } 16. Nxc6+ { [%eval -3.06] } 16... bxc6 { [%eval -1.25] } 17. Bc4?? { (-1.25 → -6.69) Blunder. Ne5 was best. } { [%eval -6.69] } (17. Ne5 Rd8) 17... Ba6 { [%eval -5.61] } 18. Qd3 { [%eval -7.3] } 18... Rhd8 { [%eval -7.61] } 19. Qxf5?! { (-7.61 → -28.98) Inaccuracy. Bxa6 was best. } { [%eval -28.98] } (19. Bxa6 Rxd3 20. Bxd3 Qa2 21. Rd1 Rd8 22. Bf4 Nd5 23. Bxf5 Kf6 24. Rxd5 cxd5) 19... Bxc4+ { [%eval -27.68] } 20. Rd3 { [%eval -26.77] } 20... Bxd3+ { [%eval -33.19] } 21. cxd3 { [%eval -29.88] } 21... Qa2+ { [%eval -27.88] } 22. Bd2 { [%eval -32.3] } 22... Rd5 { [%eval -24.75] } 23. Ke3?! { (-24.75 → Mate in 3) Checkmate is now unavoidable. Qf4 was best. } { [%eval #-3] } (23. Qf4 Bxd2) 23... Rxf5 { [%eval #-2] } 24. Bxb4 { [%eval #-2] } 24... Qe6+ { [%eval #-2] } 25. Kd2 { [%eval #-2] } 25... cxb4 { [%eval #-3] } 26. Re1 { [%eval #-3] } 26... Kd6 { [%eval #-2] } 27. Rxe6+ { [%eval #-1] } 27... Kd5# { Game ends by variant rule. } 0-1