- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Crazyhouse Arena"] [Site "https://lichess.org/N7nar0bj"] [Date "2023.01.07"] [Round "-"] [White "bruce_sydney"] [Black "Nushenogek"] [Result "0-1"] [GameId "N7nar0bj"] [UTCDate "2023.01.07"] [UTCTime "14:54:29"] [WhiteElo "2095"] [BlackElo "1500"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [WhiteBerserk "true"] [Variant "Crazyhouse"] [TimeControl "120+0"] [ECO "C46"] [Opening "Three Knights Opening"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 2.47] } 1... e5 { [%eval 2.82] } 2. Nc3?? { (2.82 → 0.67) Blunder. Nf3 was best. } { [%eval 0.67] } (2. Nf3 Nc6 3. Nc3 d6 4. d4 exd4 5. Nxd4 Nge7 6. P@d5 Nxd4) 2... Bb4?? { (0.67 → 3.63) Blunder. Nf6 was best. } { [%eval 3.63] } (2... Nf6 3. Nf3 Nc6 4. Bc4 Bc5 5. O-O d6 6. d3 O-O 7. Nd5) 3. Nf3? { (3.63 → 2.05) Mistake. a3 was best. } { [%eval 2.05] } (3. a3 Bc5 4. Qh5 Nc6 5. Bc4 g6 6. Qf3 Nf6 7. d3 Nd4) 3... Nc6 { [%eval 3.16] } { C46 Three Knights Opening } 4. Bc4 { [%eval 3.85] } 4... Qe7? { (3.85 → 8.08) Mistake. Nf6 was best. } { [%eval 8.08] } (4... Nf6 5. O-O O-O 6. d3 Be7 7. Nd5 d6 8. Nxe7+ Qxe7 9. B@h4) 5. O-O?! { (8.08 → 5.33) Inaccuracy. Nd5 was best. } { [%eval 5.33] } (5. Nd5 Qd6) 5... Nf6 { [%eval 5.0] } 6. Nd5 { [%eval 4.86] } 6... Nxd5 { [%eval 5.46] } 7. exd5?? { (5.46 → 1.17) Blunder. Bxd5 was best. } { [%eval 1.17] } (7. Bxd5) 7... Nd4?? { (1.17 → 8.94) Blunder. e4 was best. } { [%eval 8.94] } (7... e4 8. Ne1 Ne5 9. a3 Nxc4 10. axb4 O-O 11. B@e2 d6 12. d4 exd3 13. Bxd3 Ne5 14. P@h6) 8. Nxd4 { [%eval 8.62] } 8... exd4 { [%eval 9.02] } 9. Re1? { (9.02 → 4.03) Mistake. Qg4 was best. } { [%eval 4.03] } (9. Qg4 N@g6) 9... N@e5 { [%eval 3.73] } 10. c3?? { (3.73 → 0.13) Blunder. Rxe5 was best. } { [%eval 0.13] } (10. Rxe5 Qxe5) 10... dxc3?? { (0.13 → 7.57) Blunder. N@f3+ was best. } { [%eval 7.57] } (10... N@f3+ 11. gxf3) 11. bxc3? { (7.57 → 3.68) Mistake. dxc3 was best. } { [%eval 3.68] } (11. dxc3) 11... Bc5?? { (3.68 → 9.73) Blunder. P@h3 was best. } { [%eval 9.73] } (11... P@h3 12. P@e6) 12. d4 { [%eval 9.51] } 12... Bxd4 { [%eval 13.27] } 13. cxd4 { [%eval 14.49] } 13... N@f3+ { [%eval 15.34] } 14. gxf3 { [%eval 15.06] } 14... Nxf3+ { [%eval 16.63] } 15. Qxf3 { [%eval 14.79] } 15... Qxe1+ { [%eval 16.9] } 16. B@f1 { [%eval 15.97] } 16... R@g6+ { [%eval 19.05] } 17. P@g3 { [%eval 15.44] } 17... O-O { [%eval 26.35] } 18. N@g2 { [%eval 16.12] } 18... Qb4 { [%eval 18.94] } 19. N@d3 { [%eval 13.56] } 19... Qd6 { [%eval 17.64] } 20. N@f5 { [%eval 15.61] } 20... Qf6 { [%eval 16.26] } 21. N@e7+ { [%eval 8.68] } 21... Kh8 { [%eval 12.15] } 22. Nxg6+ { [%eval 7.98] } 22... fxg6 { [%eval 7.35] } 23. Nxg7?? { (7.35 → Mate in 6) Checkmate is now unavoidable. Ngh4 was best. } { [%eval #-6] } (23. Ngh4) 23... Qxg7?? { (Mate in 6 → 16.78) Lost forced checkmate sequence. N@h3+ was best. } { [%eval 16.78] } (23... N@h3+ 24. Kh1 Qxf3 25. R@g1 Qxd3 26. Be3 Qxe3 27. Nxe3 Nxf2+ 28. Kg2 P@h3#) 24. Qxf8+?? { (16.78 → 1.92) Blunder. P@h6 was best. } { [%eval 1.92] } (24. P@h6) 24... Qxf8 { [%eval 2.02] } 25. R@f3?? { (2.02 → Mate in 2) Checkmate is now unavoidable. Nh4 was best. } { [%eval #-2] } (25. Nh4 d6) 25... Qg7?? { (Mate in 2 → 20.50) Lost forced checkmate sequence. N@h3+ was best. } { [%eval 20.5] } (25... N@h3+ 26. Kh1 Q@g1#) 26. R@f8+ { [%eval 13.33] } 26... N@g8 { [%eval 9.94] } 27. Rxg8+ { [%eval 9.02] } 27... Qxg8 { [%eval 9.17] } 28. P@f7?? { (9.17 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (28. h3 R@f8 29. d6 P@e6 30. Rxf8 Qxf8 31. N@e5 R@d1 32. Ndf4 P@e3 33. Nxe3 Rxf1+ 34. Nxf1 B@c6) 28... Qf8?? { (Mate in 2 → 10.08) Lost forced checkmate sequence. N@h3+ was best. } { [%eval 10.08] } (28... N@h3+ 29. Kh1 R@g1#) 29. N@e6?? { (10.08 → Mate in 2) Checkmate is now unavoidable. Nh4 was best. } { [%eval #-2] } (29. Nh4) 29... dxe6? { (Mate in 2 → -9.10) Lost forced checkmate sequence. N@h3+ was best. } { [%eval -9.1] } (29... N@h3+ 30. Kh1 R@g1#) 30. dxe6? { (-9.10 → Mate in 2) Checkmate is now unavoidable. Ndf4 was best. } { [%eval #-2] } (30. Ndf4 N@g5) 30... Bxe6?? { (Mate in 2 → 2.01) Lost forced checkmate sequence. N@h3+ was best. } { [%eval 2.01] } (30... N@h3+ 31. Kh1 R@g1#) 31. Bxe6 { [%eval 1.47] } 31... N@d6?? { (1.47 → 33.42) Blunder. P@g7 was best. } { [%eval 33.42] } (31... P@g7 32. P@h6) 32. P@h6 { [%eval 35.25] } 32... Nxf7?! { (35.25 → Mate in 9) Checkmate is now unavoidable. R@h1+ was best. } { [%eval #9] } (32... R@h1+ 33. Kxh1) 33. B@g7+ { [%eval #7] } 33... Kg8 { [%eval #7] } 34. Bxf7+?? { (Mate in 7 → -1.27) Lost forced checkmate sequence. Bxf8 was best. } { [%eval -1.27] } (34. Bxf8 N@h3+ 35. Bxh3 R@h1+ 36. Kxh1 Q@h8 37. Rxf7 Rxf8 38. Be6 Rxf7 39. Q@e8+ R@f8 40. Bxf7#) 34... Qxf7 { [%eval -0.35] } 35. Rxf7?? { (-0.35 → Mate in 2) Checkmate is now unavoidable. Nge1 was best. } { [%eval #-2] } (35. Nge1 P@e2) 35... Kxf7?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. N@h3+ was best. } { [%eval #2] } (35... N@h3+ 36. Kh1 R@g1#) 36. Q@f6+ { [%eval #3] } 36... Ke8 { [%eval #3] } 37. Qf8+ { [%eval #2] } 37... Kd7 { [%eval #2] } 38. Qxa8?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Ne5+ was best. } { [%eval #-2] } (38. Ne5+ Ke6 39. Nf4#) 38... N@e2+?? { (Mate in 2 → 47.78) Lost forced checkmate sequence. N@f3+ was best. } { [%eval 47.78] } { Black wins on time. } (38... N@f3+ 39. Kh1 R@g1#) 0-1