FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/NY6fY2SW"]
[Date "2024.07.10"]
[Round "-"]
[White "aryamartinez"]
[Black "Frederik_Bulsara"]
[Result "0-1"]
[GameId "NY6fY2SW"]
[UTCDate "2024.07.10"]
[UTCTime "19:34:42"]
[WhiteElo "1421"]
[BlackElo "1384"]
[WhiteRatingDiff "-75"]
[BlackRatingDiff "+30"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... c6 { [%eval 0.9] } 3. Bxc6 { [%eval 0.77] } 3... dxc6?? { (0.77 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #14] } (3... Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1) 4. Nf3?? { (Mate in 14 → 3.45) Lost forced checkmate sequence. Qg4 was best. } { [%eval 3.45] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. e4 Bxe4) 4... Qxd2 { [%eval 3.19] } 5. Bxd2?? { (3.19 → 0.49) Blunder. Nfxd2 was best. } { [%eval 0.49] } (5. Nfxd2 Nh6) 5... e5 { [%eval 0.38] } 6. Nxe5 { [%eval 0.28] } 6... Kd8?? { (0.28 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } { [%eval #12] } (6... Bh3 7. gxh3) 7. Nxc6 { [%eval #13] } 7... Nxc6 { [%eval #12] } 8. Bb4?? { (Mate in 12 → -2.64) Lost forced checkmate sequence. Qg4 was best. } { [%eval -2.64] } (8. Qg4 Bxg4 9. Ke2 Bxe2 10. Rf1 Bxf1 11. Bc3 Bxg2 12. Bxg7 Bxg7 13. a4 Bxb2) 8... Bxb4?? { (-2.64 → Mate in 13) Checkmate is now unavoidable. Nxb4 was best. } { [%eval #13] } (8... Nxb4) 9. Qxd8 { [%eval #13] } 9... Bxe1 { [%eval #12] } 10. Rxe1 { [%eval #12] } 10... Nxd8 { [%eval #11] } 11. c3?? { (Mate in 11 → -4.49) Lost forced checkmate sequence. g4 was best. } { [%eval -4.49] } (11. g4 Bxg4 12. f3 Bxf3 13. Rh1 Bxh1 14. e4 Bxe4 15. Nc3 Bxc2 16. Ne4 Bxe4) 11... Ne6?? { (-4.49 → -1.06) Blunder. Bh3 was best. } { [%eval -1.06] } (11... Bh3 12. gxh3 f5 13. Rc1 f4 14. exf4 h5 15. f5 Rh6 16. f6 Nxf6 17. a3) 12. f4?? { (-1.06 → Mate in 8) Checkmate is now unavoidable. g4 was best. } { [%eval #-8] } (12. g4 f5 13. gxf5 h5 14. fxe6 Bxe6 15. Na3 Bxa2 16. Rxa2 Ne7 17. f4 Nc8) 12... Nxf4 { [%eval #-8] } 13. exf4 { [%eval #-7] } 13... g5 { [%eval #-7] } 14. fxg5 { [%eval #-6] } 14... Ne7 { [%eval #-7] } 15. Rxe7 { [%eval #-6] } 15... Rb8 { [%eval #-6] } 16. Rxa7 { [%eval #-5] } 16... Rxb2 { [%eval #-5] } 17. Rxf7 { [%eval #-4] } 17... Rxb1?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rxg2 was best. } { [%eval #7] } (17... Rxg2 18. Rxh7 Rxg5 19. Rxh8 Rb5 20. Rxc8 Rxb1 21. Rxb1#) 18. Rxh7 { [%eval #7] } 18... Rxh7 { [%eval #6] } 19. Rxb1 { [%eval #6] } 19... Rxh2 { [%eval #5] } 20. Rh1?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-8] } (20. Rd1 Rxg2 21. a4 Rxg5 22. Rd7 Bxd7 23. c4 Bxa4 24. c5 Rxc5#) 20... Rxg2 { [%eval #-8] } 21. Rh3 { [%eval #-7] } 21... Rxa2 { [%eval #-7] } 22. c4 { [%eval #-6] } 22... Bxh3 { [%eval #-6] } 23. g6 { [%eval #-5] } 23... Rf2 { [%eval #-5] } 24. g7 { [%eval #-4] } 24... Rf8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rf7 was best. } { [%eval 0.0] } (24... Rf7 25. c5 Rxg7 26. c6 Rb7 27. cxb7 Bc8 28. bxc8=K#) 25. gxf8=Q?? { (0.00 → Mate in 1) Checkmate is now unavoidable. gxf8=B was best. } { [%eval #-1] } (25. gxf8=B Bg4 26. c5 Bc8 27. Be7 Bb7 28. c6 Bxc6 29. Bd6 Bg2 30. Be5 Bd5) 25... Bf5 { [%eval #-1] } 26. Qxf5# { Game ends by variant rule. } 0-1