FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/R5FJHAPk"]
[Date "2026.01.06"]
[Round "-"]
[White "Spielerprofil42"]
[Black "atomic1200"]
[Result "0-1"]
[GameId "R5FJHAPk"]
[UTCDate "2026.01.06"]
[UTCTime "16:30:06"]
[WhiteElo "1770"]
[BlackElo "1343"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Atomic"]
[TimeControl "60+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. Nc3 { [%eval 3.32] } 2... c6?! { (3.32 → 4.41) Inaccuracy. Nh6 was best. } { [%eval 4.41] } (2... Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Bd6 7. g5) 3. Nd4?! { (4.41 → 2.91) Inaccuracy. e4 was best. } { [%eval 2.91] } (3. e4 e6 4. Nd5 cxd5 5. Bb5 Nc6 6. O-O g6 7. h3 a6) 3... Qb6?? { (2.91 → 19.08) Blunder. Nh6 was best. } { [%eval 19.08] } (3... Nh6 4. h3 e6 5. Ndb5 cxb5 6. Nb5 Bd6 7. g3 Nc6 8. e3) 4. Nxc6 { [%eval 11.67] } 4... Nh6 { [%eval 11.38] } 5. f3 { [%eval 11.2] } 5... Nf5 { [%eval 11.53] } 6. e3 { [%eval 11.09] } 6... h5 { [%eval 13.53] } 7. Bb5 { [%eval 9.47] } 7... Nc6? { (9.47 → Mate in 9) Checkmate is now unavoidable. Kf7 was best. } { [%eval #9] } (7... Kf7 8. Ne4) 8. Bc4? { (Mate in 9 → 8.38) Lost forced checkmate sequence. Ne4 was best. } { [%eval 8.38] } (8. Ne4 d6 9. Nxd6+ Kf7 10. Be8+ Ke6 11. b3 b5 12. Bb2 Nd4 13. exd4 Kd5) 8... d5 { [%eval 10.07] } 9. Bxd5 { [%eval 10.3] } 9... h4 { [%eval 14.46] } 10. Nd5 { [%eval 13.92] } 10... e6 { [%eval 13.25] } 11. Nxf6 { [%eval 9.15] } 11... h3 { [%eval 10.5] } 12. g3 { [%eval 10.53] } 12... Bb4 { [%eval 11.83] } 13. c3 { [%eval 11.35] } 13... Bc5 { [%eval 14.07] } 14. Qa4+ { [%eval 15.07] } 14... b5 { [%eval 14.95] } 15. Qa5 { [%eval 14.8] } 15... Bb6 { [%eval 14.54] } 16. Qxa7 { [%eval 14.36] } 16... O-O { [%eval 14.94] } 17. a4 { [%eval 14.92] } 17... e5 { [%eval 15.47] } 18. a5 { [%eval 15.46] } 18... e4 { [%eval 16.62] } 19. f4 { [%eval 16.01] } 19... g5 { [%eval 15.39] } 20. a6?? { (15.39 → Mate in 5) Checkmate is now unavoidable. O-O was best. } { [%eval #-5] } (20. O-O) 20... gxf4 { [%eval #-4] } 21. d4 { [%eval #-3] } 21... Rf1+ { [%eval #-2] } 22. Ke2 { [%eval #-2] } 22... Re1+ { [%eval #-1] } 23. Kf2 { [%eval #-1] } 23... Rxe3# { Game ends by variant rule. } 0-1

