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[Event "rated variant:antichess game"] [Site "https://lichess.org/RFjVqE6e"] [Date "2024.05.28"] [Round "-"] [White "Iwascap"] [Black "ZakharBOIko-2016"] [Result "0-1"] [GameId "RFjVqE6e"] [UTCDate "2024.05.28"] [UTCTime "10:15:08"] [WhiteElo "722"] [BlackElo "978"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+24"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.27] } 1... a5?? { (0.27 → Mate in 25) Checkmate is now unavoidable. e6 was best. } { [%eval #25] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Ba6?? { (Mate in 25 → 0.96) Lost forced checkmate sequence. b4 was best. } { [%eval 0.96] } (2. b4 axb4 3. Bd3 Rxa2 4. Rxa2 b3 5. cxb3 Na6 6. Bxh7 Rxh7) 2... bxa6?! { (0.96 → 1.56) Inaccuracy. Rxa6 was best. } { [%eval 1.56] } (2... Rxa6 3. b4 axb4 4. d3 Rxa2 5. Rxa2 b3 6. cxb3 c6 7. Ra6) 3. b4?! { (1.56 → 0.77) Inaccuracy. Qh5 was best. } { [%eval 0.77] } (3. Qh5) 3... axb4 { [%eval 0.69] } 4. a3?! { (0.69 → -0.38) Inaccuracy. Qh5 was best. } { [%eval -0.38] } (4. Qh5 c5 5. Qxc5 b3 6. cxb3 Qa5 7. Qxe7 Kxe7 8. a3 Qxd2 9. Nxd2 Kd6) 4... bxa3 { [%eval -0.54] } 5. Rxa3?! { (-0.54 → -1.30) Inaccuracy. Nxa3 was best. } { [%eval -1.3] } (5. Nxa3 c5) 5... Nc6? { (-1.30 → 0.15) Mistake. c5 was best. } { [%eval 0.15] } (5... c5 6. Rxa6) 6. Rxa6 { [%eval 0.38] } 6... Bxa6?? { (0.38 → Mate in 10) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #10] } (6... Rxa6 7. d4 Nxd4 8. Qxd4 Rg6 9. Qxg7 Rxg2 10. Qxh7 Rxh7 11. Ne2 Rxf2 12. Kxf2) 7. c4 { [%eval #11] } 7... Bxc4 { [%eval #10] } 8. d3?? { (Mate in 10 → -0.30) Lost forced checkmate sequence. Qa4 was best. } { [%eval -0.3] } (8. Qa4 Rxa4 9. Kf1 Bxf1 10. g4 Rxg4 11. Nh3 Bxh3 12. e4 Rxe4 13. Re1 Rxe1) 8... Bxd3 { [%eval -0.47] } 9. Qxd3 { [%eval -0.25] } 9... Ra6?! { (-0.25 → 0.53) Inaccuracy. Nd4 was best. } { [%eval 0.53] } (9... Nd4 10. Qxd4) 10. Qxd7?? { (0.53 → -1.53) Blunder. Qxh7 was best. } { [%eval -1.53] } (10. Qxh7 Rxh7 11. Ba3 Rxh2 12. Rxh2 Rxa3 13. Nxa3 d6 14. Kd2 Kd7 15. Rh6 gxh6) 10... Qxd7?? { (-1.53 → 0.38) Blunder. Kxd7 was best. } { [%eval 0.38] } (10... Kxd7) 11. Kd2?? { (0.38 → -4.84) Blunder. Bd2 was best. } { [%eval -4.84] } (11. Bd2 Qxd2 12. Kxd2 Nd4 13. exd4 Rh6 14. g3 Rxh2 15. Rxh2 Nf6 16. Rxh7 Nxh7) 11... Qxd2 { [%eval -4.08] } 12. Bxd2?? { (-4.08 → Mate in 10) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-10] } (12. Nxd2 e5) 12... Ra3 { [%eval #-10] } 13. Nxa3 { [%eval #-9] } 13... Nd4?? { (Mate in 9 → -1.34) Lost forced checkmate sequence. Na5 was best. } { [%eval -1.34] } (13... Na5 14. Bxa5 e5 15. Bxc7 Bxa3 16. Bxe5 Ke7 17. Bxg7 Bd6 18. Bxh8 Bxh2 19. Rxh2) 14. exd4 { [%eval -1.21] } 14... c5 { [%eval -1.05] } 15. dxc5 { [%eval -1.26] } 15... Kd8?? { (-1.26 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (15... g5) 16. Bh6 { [%eval #13] } 16... gxh6 { [%eval #12] } 17. Nf3 { [%eval #13] } 17... Nf6 { [%eval #7] } 18. g4 { [%eval #7] } 18... Nxg4 { [%eval #6] } 19. Rb1?? { (Mate in 6 → 2.30) Lost forced checkmate sequence. h3 was best. } { [%eval 2.3] } (19. h3 Nxf2 20. Rg1 Nxh3 21. Rg7 Bxg7 22. Nd4 Bxd4 23. Nc4 Bxc5 24. Ne3 Bxe3#) 19... Nxh2?? { (2.30 → Mate in 8) Checkmate is now unavoidable. Nxf2 was best. } { [%eval #8] } (19... Nxf2) 20. Nxh2 { [%eval #8] } 20... Kd7 { [%eval #6] } 21. Rb8?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. c6 was best. } { [%eval #-7] } (21. c6 Kxc6 22. Rb6 Kxb6 23. Nb5 Kxb5 24. Ng4 h5 25. Nh6 Bxh6 26. f4 Bxf4#) 21... Kc8?? { (Mate in 7 → 3.90) Lost forced checkmate sequence. Kc6 was best. } { [%eval 3.9] } (21... Kc6 22. Rxf8 Kxc5 23. Rxf7 Rd8 24. Rxh7 Kd5 25. Rxh6 Kc4 26. Nxc4 e5 27. Nxe5) 22. Rxc8 { [%eval 3.28] } 22... Bg7?? { (3.28 → Mate in 14) Checkmate is now unavoidable. h5 was best. } { [%eval #14] } (22... h5 23. Rxf8) 23. Rxh8 { [%eval #14] } 23... Bxh8 { [%eval #14] } 24. Nf3?? { (Mate in 14 → 3.93) Lost forced checkmate sequence. Nc4 was best. } { [%eval 3.93] } (24. Nc4 Bb2 25. Nxb2 h5 26. c6 h4 27. c7 f6 28. c8=R f5 29. Nd1 f4) 24... Be5?? { (3.93 → Mate in 13) Checkmate is now unavoidable. Bd4 was best. } { [%eval #13] } (24... Bd4 25. Nxd4) 25. Nxe5 { [%eval #14] } 25... h5 { [%eval #13] } 26. Nxf7 { [%eval #13] } 26... h6 { [%eval #11] } 27. Nxh6 { [%eval #11] } 27... e5 { [%eval #9] } 28. f4 { [%eval #14] } 28... exf4 { [%eval #13] } 29. Ng4 { [%eval #13] } 29... hxg4 { [%eval #12] } 30. Nc2?? { (Mate in 12 → 0.73) Lost forced checkmate sequence. c6 was best. } { [%eval 0.73] } (30. c6 g3 31. c7 g2 32. Nb5 g1=K 33. Nc3 Kg2 34. c8=R Kg3 35. Rg8 Kh4) 30... g3?? { (0.73 → Mate in 13) Checkmate is now unavoidable. f3 was best. } { [%eval #13] } (30... f3 31. c6 g3 32. c7 g2 33. c8=R g1=K 34. Rc4 Kg2 35. Rb4 Kg1 36. Rb6) 31. Ne3 { [%eval #13] } 31... fxe3 { [%eval #12] } 32. c6 { [%eval #12] } 32... e2 { [%eval #11] } 33. c7 { [%eval #11] } 33... e1=Q { [%eval #4] } 34. c8=N?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. c8=Q was best. } { [%eval #-7] } (34. c8=Q Qe8 35. Qxe8 g2 36. Qe2 g1=K 37. Qh2 Kxh2#) 34... Qe7 { [%eval #-8] } 35. Nxe7 { [%eval #-7] } 35... g2 { [%eval #-7] } 36. Nf5 { [%eval #-6] } 36... g1=N { [%eval #-6] } 37. Ne3 { [%eval #-5] } 37... Nf3 { [%eval #-6] } 38. Nf1 { [%eval #-1] } 38... Nh2 { [%eval #-1] } 39. Nxh2# { Game ends by variant rule. } 0-1