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[Event "rated variant:antichess game"] [Site "https://lichess.org/RO4BOe72"] [Date "2020.04.03"] [Round "-"] [White "benccliff"] [Black "JohnDingleberry"] [Result "1-0"] [GameId "RO4BOe72"] [UTCDate "2020.04.03"] [UTCTime "15:31:40"] [WhiteElo "1510"] [BlackElo "1423"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... d5?? { (Mate in 15 → 1.99) Lost forced checkmate sequence. b5 was best. } { [%eval 1.99] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2 Rg8 8. Bxg8) 2. exd5 { [%eval 1.07] } 2... Qxd5 { [%eval 2.58] } 3. Qh5?? { (2.58 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6) 3... Qxd2?? { (Mate in 15 → 1.42) Lost forced checkmate sequence. Qxg2 was best. } { [%eval 1.42] } (3... Qxg2 4. Bxg2 Bg4 5. Qxg4 g6 6. Bxb7 Bg7 7. Bxa8 Bxb2 8. Bxb2 Na6 9. Bxh8 e5 10. Bxe5) 4. Qxf7?? { (1.42 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (4. Kxd2) 4... Kxf7 { [%eval #-13] } 5. Bxd2 { [%eval #-12] } 5... Bh3 { [%eval #-12] } 6. gxh3 { [%eval #-11] } 6... g5 { [%eval #-11] } 7. Bxg5 { [%eval #-11] } 7... Kf6?? { (Mate in 11 → 4.27) Lost forced checkmate sequence. b5 was best. } { [%eval 4.27] } (7... b5 8. Bxb5 Nd7 9. Bxd7 Ke6 10. Bxe6 Rb8 11. Bxe7 Bxe7 12. Bxg8 Rxb2 13. Bxh7 Rxa2 14. Rxa2) 8. Bxf6 { [%eval 3.89] } 8... exf6?? { (3.89 → Mate in 11) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #11] } (8... Nxf6) 9. Ba6 { [%eval #12] } 9... Nxa6 { [%eval #11] } 10. b4 { [%eval #11] } 10... Nxb4 { [%eval #10] } 11. a4 { [%eval #10] } 11... Nxc2 { [%eval #9] } 12. Kd1?? { (Mate in 9 → 2.58) Lost forced checkmate sequence. Ra2 was best. } { [%eval 2.58] } (12. Ra2 Nxe1 13. Nf3 Nxf3 14. Rf1 Nxh2 15. Rd2 Nxf1 16. Na3 Nxd2 17. f3 Nxf3 18. a5 Bxa3) 12... Nxa1 { [%eval 1.84] } 13. Kc2?? { (1.84 → -6.42) Blunder. Nc3 was best. } { [%eval -6.42] } (13. Nc3 a5) 13... Nxc2 { [%eval -4.53] } 14. Na3?? { (-4.53 → Mate in 17) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-17] } (14. Nc3 f5) 14... Bxa3 { [%eval #-17] } 15. f4 { [%eval #-10] } 15... b5 { [%eval #-10] } 16. axb5 { [%eval #-9] } 16... c6 { [%eval #-9] } 17. bxc6 { [%eval #-8] } 17... Rb8 { [%eval #-11] } 18. c7 { [%eval #-8] } 18... Nd4 { [%eval #-7] } 19. cxb8=K { [%eval #-6] } 19... Bb2 { [%eval #-6] } 20. Kxa7 { [%eval #-5] } 20... Ne2 { [%eval #-5] } 21. Nxe2 { [%eval #-4] } 21... Bc1?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Bd4 was best. } { [%eval #10] } (21... Bd4 22. Nxd4 f5 23. Nxf5 Nh6 24. Nxh6 Rb8 25. Kxb8#) 22. Nxc1 { [%eval #10] } 22... h5 { [%eval #9] } 23. Nd3?? { (Mate in 9 → 3.45) Lost forced checkmate sequence. h4 was best. } { [%eval 3.45] } (23. h4 Rh6 24. Kb6 Rh8 25. Nd3 Nh6 26. f5 Nxf5 27. Ka7 Nxh4 28. Kb8 Rxb8 29. Nb2 Rxb2) 23... f5?? { (3.45 → Mate in 5) Checkmate is now unavoidable. Rh6 was best. } { [%eval #5] } (23... Rh6) 24. Nf2 { [%eval #6] } 24... h4 { [%eval #5] } 25. Ng4?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Ne4 was best. } { [%eval #-10] } (25. Ne4 fxe4 26. f5 e3 27. f6 Nxf6 28. Kb8 Rxb8 29. Rb1 Rxb1#) 25... fxg4 { [%eval #-10] } 26. hxg4 { [%eval #-9] } 26... h3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Ne7 was best. } { [%eval #11] } (26... Ne7 27. Kb8 Rxb8 28. g5 Nc8 29. Rb1 Rxb1 30. g6 Re1 31. f5 Re6 32. fxe6 Nd6 33. g7) 27. Rg1 { [%eval #11] } 27... Rh5 { [%eval #10] } 28. gxh5 { [%eval #10] } 28... Nh6 { [%eval 3.43] } 29. Rg2?? { (3.43 → -2.01) Blunder. Rd1 was best. } { [%eval -2.01] } (29. Rd1 Ng4) 29... hxg2 { [%eval -2.01] } 30. Kb6?? { (-2.01 → Mate in 13) Checkmate is now unavoidable. f5 was best. } { [%eval #-13] } (30. f5 Nxf5 31. h4 Nxh4 32. h6 Nf3 33. h7 g1=R 34. h8=K Ng5 35. Kh7 Nxh7 36. Kb6 Nf6) 30... g1=R { [%eval #-13] } 31. f5 { [%eval #-12] } 31... Nxf5 { [%eval #-12] } 32. h6 { [%eval #-9] } 32... Nxh6 { [%eval #-9] } 33. Kc5 { [%eval #-8] } 33... Rg3?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Nf7 was best. } { [%eval #11] } (33... Nf7 34. Kb4 Ne5 35. Ka3 Rg3 36. hxg3 Nd3 37. Kb2 Nxb2 38. g4 Nc4 39. g5 Nd6 40. g6) 34. hxg3 { [%eval #11] } 34... Ng4 { [%eval #6] } 35. Kc4 { [%eval #10] } 35... Nf6 { [%eval #6] } 36. Kc3 { [%eval #13] } 36... Ng4 { [%eval #6] } 37. Kc2 { [%eval #10] } 37... Nf2 { [%eval #8] } 38. Kd3 { [%eval #9] } 38... Nxd3 { [%eval #8] } 39. g4 { [%eval #8] } 39... Nc5 { [%eval #7] } 40. g5 { [%eval #7] } 40... Ne6 { [%eval #6] } 41. g6 { [%eval #6] } 41... Nf8 { [%eval #5] } 42. g7 { [%eval #5] } 42... Nh7 { [%eval #2] } 43. g8=B { [%eval #2] } 43... Ng5 { [%eval #1] } 44. Be6 { [%eval #1] } 44... Nxe6# { Game ends by variant rule. } 1-0