FEN
[Event "Robatsch Arena"]
[Site "https://lichess.org/SDKXWLeU"]
[Date "2020.05.20"]
[Round "-"]
[White "J-Keck"]
[Black "Tiberian"]
[Result "0-1"]
[GameId "SDKXWLeU"]
[UTCDate "2020.05.20"]
[UTCTime "20:50:17"]
[WhiteElo "1586"]
[BlackElo "1898"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+10"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5) 1... f5?? { (Mate in 16 → -1.83) Lost forced checkmate sequence. b5 was best. } { [%eval -1.83] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5 Rg8 8. Bxh7) 2. exf5 { [%eval -1.0] } 2... g6?? { (-1.00 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Ba6 { [%eval 6.33] } 4... Rxh2?? { (6.33 → Mate in 13) Checkmate is now unavoidable. bxa6 was best. } { [%eval #13] } (4... bxa6 5. Qh5) 5. Rxh2 { [%eval #13] } 5... bxa6 { [%eval #12] } 6. Qh5?? { (Mate in 12 → Mate in 21) Lost forced checkmate sequence. Rh6 was best. } { [%eval #-21] } (6. Rh6 Nxh6 7. Qg4 Nxg4 8. Kd1 Nxf2 9. d4 Nxd1 10. Bd2 Nxb2 11. Bh6 Bxh6 12. Nd2 Bxd2) 6... gxh5 { [%eval #-21] } 7. Rxh5 { [%eval #-20] } 7... e5 { [%eval #-20] } 8. Rxe5 { [%eval #-19] } 8... Qg5 { [%eval #-24] } 9. Rxe8 { [%eval -2.73] } 9... Qxd2?? { (-2.73 → 5.30) Blunder. Qxg2 was best. } { [%eval 5.3] } (9... Qxg2) 10. Rxc8?? { (5.30 → 0.23) Blunder. Kxd2 was best. } { [%eval 0.23] } (10. Kxd2 d6) 10... Qxc2?? { (0.23 → 6.00) Blunder. Qxe1 was best. } { [%eval 6.0] } (10... Qxe1) 11. Rxc7?? { (6.00 → 0.00) Blunder. Rxf8 was best. } { [%eval 0.0] } (11. Rxf8) 11... Qxb2?? { (0.00 → 7.20) Blunder. Qxc1 was best. } { [%eval 7.2] } (11... Qxc1 12. Rxa7 Qxb2 13. Rxa6 Nxa6 14. a3 Bxa3 15. Rxa3 Qxa3 16. Nxa3 Ne7 17. f4 Nc6 18. f5) 12. Rxa7?? { (7.20 → Mate in 7) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #-7] } (12. Bxb2 Bg7) 12... Rxa7 { [%eval #-7] } 13. Bxb2 { [%eval #-6] } 13... Bg7?? { (Mate in 6 → 4.94) Lost forced checkmate sequence. Nf6 was best. } { [%eval 4.94] } (13... Nf6 14. Bxf6 Be7 15. Bxe7 d6 16. Bxd6 Rh7 17. Bxb8 Rc7 18. Bxc7 a5 19. Bxa5#) 14. Bxg7 { [%eval 4.44] } 14... Nf6?! { (4.44 → 6.21) Inaccuracy. Ne7 was best. } { [%eval 6.21] } (14... Ne7 15. f4) 15. Bxf6 { [%eval 5.16] } 15... Rb7?? { (5.16 → Mate in 14) Checkmate is now unavoidable. Rc7 was best. } { [%eval #14] } (15... Rc7 16. Kd1) 16. Bb2?? { (Mate in 14 → 4.13) Lost forced checkmate sequence. Bh4 was best. } { [%eval 4.13] } (16. Bh4 Rxb1 17. Rxb1 a5 18. Rxb8 a4 19. a3 d6 20. Bg3 d5 21. Bf4 d4 22. Kf1 d3) 16... Rxb2 { [%eval 4.62] } 17. Nd2?? { (4.62 → Mate in 4) Checkmate is now unavoidable. a4 was best. } { [%eval #-4] } (17. a4 Rxb1) 17... Rxa2 { [%eval #-4] } 18. Rxa2 { [%eval #-3] } 18... Nc6 { [%eval #-3] } 19. Rxa6 { [%eval #-2] } 19... Na7?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. Na5 was best. } { [%eval #9] } (19... Na5 20. Rxa5 d5 21. Rxd5#) 20. Rxa7 { [%eval #9] } 20... d6 { [%eval #8] } 21. Nh3 { [%eval #9] } 21... d5 { [%eval #8] } 22. Ne4?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Nf1 was best. } { [%eval #-2] } (22. Nf1 d4 23. f3 d3 24. Ke2 dxe2 25. Ra2 exf1=Q 26. g3 Qxh3 27. Re2 Qxg3 28. f4 Qxf4) 22... dxe4 { [%eval #-2] } 23. Kd1 { [%eval #-1] } 23... e3 { [%eval #-1] } 24. fxe3# { Game ends by variant rule. } 0-1