- Blind mode tutorial
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[Event "rated variant:horde game"] [Site "https://lichess.org/UDHLz0xw"] [Date "2024.06.04"] [Round "-"] [White "ZakharBOIko-2016"] [Black "Kreuzgang"] [Result "1-0"] [GameId "UDHLz0xw"] [UTCDate "2024.06.04"] [UTCTime "13:21:18"] [WhiteElo "1883"] [BlackElo "1818"] [WhiteRatingDiff "+81"] [BlackRatingDiff "-4"] [Variant "Horde"] [TimeControl "120+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e5 { [%eval 0.95] } 1... c6?! { (0.95 → 1.84) Inaccuracy. e6 was best. } { [%eval 1.84] } (1... e6 2. h5 exf5 3. gxf5 f6 4. gxf6 gxf6 5. d5 fxe5 6. fxe5) 2. bxc6? { (1.84 → 0.45) Mistake. e4 was best. } { [%eval 0.45] } (2. e4 b6 3. h5 bxc5 4. dxc5 d6 5. exd6 exd6 6. cxd6 Bxd6) 2... bxc6 { [%eval -0.22] } 3. e4 { [%eval -0.37] } 3... e6 { [%eval -0.3] } 4. fxe6?! { (-0.30 → -1.21) Inaccuracy. h5 was best. } { [%eval -1.21] } (4. h5 Na6 5. h4 Be7 6. fxe6 dxe6 7. f5 Rb8 8. f4 f6 9. f3 fxe5) 4... dxe6 { [%eval -0.07] } 5. f5 { [%eval -1.07] } 5... f6 { [%eval -0.53] } 6. gxf6 { [%eval -0.99] } 6... gxf6 { [%eval -1.04] } 7. fxe6 { [%eval -1.15] } 7... Bxe6 { [%eval -0.84] } 8. exf6 { [%eval -1.15] } 8... Nxf6 { [%eval -0.91] } 9. d5? { (-0.91 → -2.28) Mistake. e3 was best. } { [%eval -2.28] } (9. e3) 9... Nxd5 { [%eval -2.61] } 10. exd5 { [%eval -2.53] } 10... cxd5 { [%eval -2.49] } 11. cxd5 { [%eval -2.22] } 11... Bxd5 { [%eval -2.53] } 12. e4 { [%eval -2.14] } 12... Be6 { [%eval -1.84] } 13. f4 { [%eval -2.14] } 13... Qc8?! { (-2.14 → -1.38) Inaccuracy. Qe7 was best. } { [%eval -1.38] } (13... Qe7 14. f3) 14. f5 { [%eval -1.74] } 14... Bf7?! { (-1.74 → -1.08) Inaccuracy. Bd7 was best. } { [%eval -1.08] } (14... Bd7 15. d4) 15. f4 { [%eval -1.61] } 15... Bxc5 { [%eval -1.67] } 16. bxc5 { [%eval -1.47] } 16... Qxc5 { [%eval -1.61] } 17. e3 { [%eval -1.75] } 17... a5?! { (-1.75 → -0.76) Inaccuracy. Qc6 was best. } { [%eval -0.76] } (17... Qc6 18. f3) 18. f3 { [%eval -0.84] } 18... Nd7 { [%eval -0.9] } 19. d4 { [%eval -0.53] } 19... Qb6 { [%eval -0.06] } 20. c4 { [%eval -0.14] } 20... Bxc4 { [%eval 0.38] } 21. bxc4 { [%eval 0.69] } 21... Rb8 { [%eval 0.91] } 22. b3 { [%eval 1.0] } 22... Qd6 { [%eval 1.0] } 23. e5?? { (1.00 → -6.91) Blunder. b2 was best. } { [%eval -6.91] } (23. b2) 23... Qxa3 { [%eval -6.69] } 24. e6 { [%eval -7.06] } 24... Nb6 { [%eval -5.54] } 25. f6 { [%eval -5.49] } 25... Nxc4 { [%eval -4.84] } 26. bxc4 { [%eval -5.14] } 26... Rxb1 { [%eval -5.46] } 27. f7+ { [%eval -5.13] } 27... Ke7 { [%eval -5.48] } 28. d5 { [%eval -5.34] } 28... Rxc1 { [%eval -4.92] } 29. f5 { [%eval -4.76] } 29... h6?? { (-4.76 → 6.01) Blunder. Rf8 was best. } { [%eval 6.01] } (29... Rf8 30. e4 Rxf7 31. exf7 Kxf7 32. e5 Rxd1 33. d3 Qxa4 34. e6+ Kf6 35. c5) 30. g5 { [%eval 5.63] } 30... hxg5 { [%eval 6.87] } 31. hxg5 { [%eval 6.3] } 31... Rh7 { [%eval 6.7] } 32. g6?? { (6.70 → 1.49) Blunder. f6+ was best. } { [%eval 1.49] } (32. f6+ Kf8 33. e7+ Kxf7 34. g6+ Kxg6 35. e8=Q+ Rf7 36. d4 Qf8 37. Qe4+ Kxf6) 32... Rg7 { [%eval 0.49] } 33. g4 { [%eval 1.01] } 33... Rxd1 { [%eval 1.3] } 34. g5?! { (1.30 → 0.54) Inaccuracy. h4 was best. } { [%eval 0.54] } (34. h4 Rxd2 35. e4 Kf8 36. g5 Qe3 37. c5 Qf4 38. g4 Qe3 39. d6 Rxf7) 34... Rxg6?? { (0.54 → 11.64) Blunder. Kf8 was best. } { [%eval 11.64] } (34... Kf8 35. h4) 35. fxg6 { [%eval 10.6] } 35... Rxd2?! { (10.60 → Mate in 8) Checkmate is now unavoidable. Kf8 was best. } { [%eval #8] } (35... Kf8 36. f4) 36. g7 { [%eval #7] } 36... Kd8 { [%eval #7] } 37. g8=Q+ { [%eval #8] } 37... Kc7 { [%eval #10] } 38. e7 { [%eval #9] } 38... Qxe7 { [%eval #19] } 39. Qe8?! { (Mate in 19 → 40.57) Lost forced checkmate sequence. f8=Q was best. } { [%eval 40.57] } (39. f8=Q Qxf8 40. Qxf8 Rxc2 41. d6+ Kc6 42. Qe7 Kb6 43. Qc7+ Ka6 44. Qc6+ Ka7) 39... Qd6 { [%eval 54.7] } 40. Qe6 { [%eval 27.41] } 40... Rd1?! { (27.41 → Mate in 8) Checkmate is now unavoidable. Qxe6 was best. } { [%eval #8] } (40... Qxe6 41. dxe6 Rxc2 42. g6 Kb7 43. e7 Rxc4 44. f8=Q Rc8 45. g7 Rxf8 46. exf8=R) 41. Qxd6+ { [%eval #7] } 41... Kxd6 { [%eval #7] } { Black resigns. } 1-0