- Blind mode tutorial
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[Event "rated variant:atomic game"] [Site "https://lichess.org/UvOgQ4hK"] [Date "2023.04.02"] [Round "-"] [White "Sir_Glenn_Rivalfee"] [Black "futwk"] [Result "0-1"] [GameId "UvOgQ4hK"] [UTCDate "2023.04.02"] [UTCTime "09:51:35"] [WhiteElo "1918"] [BlackElo "1907"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+6"] [Variant "Atomic"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 1.4] } 1... f6 { [%eval 2.23] } 2. Nc3 { [%eval 2.2] } 2... Nh6 { [%eval 1.8] } 3. g4 { [%eval 1.1] } 3... c6 { [%eval 2.16] } 4. d4 { [%eval 1.63] } 4... e6 { [%eval 1.72] } 5. e4 { [%eval 0.95] } 5... f5 { [%eval 2.34] } 6. Nh4 { [%eval 1.74] } 6... Bd6 { [%eval 2.41] } 7. g5 { [%eval 2.92] } 7... Bg3 { [%eval 2.64] } 8. hxg3 { [%eval 1.56] } 8... g6 { [%eval 1.39] } 9. gxh6 { [%eval 0.94] } 9... f4?? { (0.94 → 3.48) Blunder. h6 was best. } { [%eval 3.48] } (9... h6) 10. e5 { [%eval 3.17] } 10... Na6? { (3.17 → 5.80) Mistake. d5 was best. } { [%eval 5.8] } (10... d5 11. exd6 e5 12. Ne4 Bg4 13. Qd2 Be2 14. Bg2 Nd7 15. Bh3 Nf6 16. Bd7+ Kf8 17. Ng5) 11. Bxa6?? { (5.80 → -0.42) Blunder. Ne4 was best. } { [%eval -0.42] } (11. Ne4 d6) 11... h5? { (-0.42 → 1.21) Mistake. h6 was best. } { [%eval 1.21] } (11... h6 12. Ne4) 12. Ne4 { [%eval 1.0] } 12... Qa5+?? { (1.00 → 5.74) Blunder. d6 was best. } { [%eval 5.74] } (12... d6 13. Ng5) 13. c3?? { (5.74 → 0.71) Blunder. b4 was best. } { [%eval 0.71] } (13. b4 Qa4) 13... Qb5?? { (0.71 → 8.49) Blunder. d6 was best. } { [%eval 8.49] } (13... d6 14. exd6) 14. Nd6+ { [%eval 10.24] } 14... Qxe5 { [%eval 12.57] } 15. d5 { [%eval 65.35] } 15... e5?! { (65.35 → Mate in 5) Checkmate is now unavoidable. d6 was best. } { [%eval #5] } (15... d6 16. dxc6) 16. dxc6 { [%eval #4] } 16... d6 { [%eval #4] } 17. Qa4+?? { (Mate in 4 → 1.70) Lost forced checkmate sequence. Qd5 was best. } { [%eval 1.7] } (17. Qd5 Be6 18. Qb5+ Kf7 19. Qe8+ Kg7 20. Qxg6#) 17... b5 { [%eval 2.09] } 18. Qa5 { [%eval 1.9] } 18... O-O { [%eval 1.78] } 19. Qc7?! { (1.78 → 1.13) Inaccuracy. c4 was best. } { [%eval 1.13] } (19. c4 Bh3) 19... Bd7 { [%eval 1.29] } 20. Rg1? { (1.29 → 0.00) Mistake. c4 was best. } { [%eval 0.0] } (20. c4 g5) 20... e4?? { (0.00 → 6.36) Blunder. Rac8 was best. } { [%eval 6.36] } (20... Rac8 21. a4 h4 22. axb5 h3 23. b4 Rxc7 24. b5 Rc8 25. c4 e4 26. b6 axb6 27. Ra7) 21. Qd8?? { (6.36 → -0.39) Blunder. Qb7 was best. } { [%eval -0.39] } (21. Qb7) 21... Raxd8 { [%eval -0.57] } 22. Bd2?? { (-0.57 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (22. a4 g5) 22... e3 { [%eval #-9] } 23. Bxe3 { [%eval #-5] } 23... Re8+ { [%eval #-4] } 24. Kd2 { [%eval #-3] } 24... Re2+ { [%eval #-2] } 25. Kd1 { [%eval #-2] } 25... Rd2+ { [%eval #-1] } 26. Ke1 { [%eval #-1] } 26... Rd1+ { [%eval #-2] } 27. Ke2 { [%eval #-2] } 27... Rd2+ { [%eval #-1] } 28. Ke1 { [%eval #-1] } 28... Rxf2# { Game ends by variant rule. } 0-1