- Blind mode tutorial
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[Event "rated variant:crazyhouse game"] [Site "https://lichess.org/WGiKm1xl"] [Date "2022.06.22"] [Round "-"] [White "Naruto_5656"] [Black "pawnhouse"] [Result "1-0"] [GameId "WGiKm1xl"] [UTCDate "2022.06.22"] [UTCTime "19:29:07"] [WhiteElo "1744"] [BlackElo "2144"] [WhiteRatingDiff "+34"] [BlackRatingDiff "-10"] [Variant "Crazyhouse"] [TimeControl "30+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e3?! { (0.15 → -0.52) Inaccuracy. e4 was best. } { [%eval -0.52] } { A00 Van't Kruijs Opening } (1. e4 Nf6 2. Nc3 Nc6 3. Nf3 d5 4. exd5 Nxd5 5. Bc4 e6) 1... Nf6 { [%eval -0.24] } 2. Be2 { [%eval -0.64] } 2... d5 { [%eval -0.48] } 3. f4 { [%eval -2.09] } 3... Nc6 { [%eval -1.46] } 4. Nf3 { [%eval -2.68] } 4... e5?? { (-2.68 → 0.75) Blunder. d4 was best. } { [%eval 0.75] } (4... d4) 5. O-O?? { (0.75 → -5.07) Blunder. fxe5 was best. } { [%eval -5.07] } (5. fxe5 Nxe5) 5... exf4 { [%eval -5.25] } 6. exf4 { [%eval -3.91] } 6... P@h3 { [%eval -5.39] } 7. Re1?! { (-5.39 → -9.09) Inaccuracy. gxh3 was best. } { [%eval -9.09] } (7. gxh3 Bxh3) 7... hxg2 { [%eval -10.0] } 8. Bf1+ { [%eval -15.96] } 8... Be7 { [%eval -10.08] } 9. Bxg2 { [%eval -10.04] } 9... P@h3 { [%eval -7.48] } 10. Bh1 { [%eval -7.82] } 10... Ng4 { [%eval -7.92] } 11. Ne5 { [%eval -20.79] } 11... Ncxe5 { [%eval -21.84] } 12. fxe5 { [%eval -21.84] } 12... O-O { [%eval -16.79] } 13. Bf3 { [%eval -22.36] } 13... Bc5+ { [%eval -21.76] } 14. d4 { [%eval -19.92] } 14... Bxd4+ { [%eval -18.47] } 15. Qxd4 { [%eval -22.71] } 15... P@f2+ { [%eval -19.71] } 16. Kf1 { [%eval -36.38] } 16... fxe1=Q+ { [%eval -35.55] } 17. Kxe1 { [%eval -31.48] } 17... R@g1+?? { (-31.48 → -1.24) Blunder. N@g2+ was best. } { [%eval -1.24] } (17... N@g2+) 18. Ke2?? { (-1.24 → -34.20) Blunder. Qxg1 was best. } { [%eval -34.2] } (18. Qxg1 Re8) 18... Nxh2?? { (-34.20 → -0.67) Blunder. Rxc1 was best. } { [%eval -0.67] } (18... Rxc1) 19. Bh5?? { (-0.67 → -46.85) Blunder. Qxg1 was best. } { [%eval -46.85] } (19. Qxg1 N@g4 20. P@h6 P@g2 21. Bxg2 hxg2 22. hxg7 B@f3+ 23. Kd2 Nf1+ 24. Ke1 Qh4+ 25. P@f2 Nxe5) 19... Rg2+ { [%eval -30.7] } 20. B@f2 { [%eval -34.34] } 20... P@g6 { [%eval -26.46] } 21. Bf3 { [%eval -49.34] } 21... Rxf2+ { [%eval -31.13] } 22. Kxf2 { [%eval -77.52] } 22... B@b6 { [%eval -48.44] } 23. P@c5 { [%eval -43.58] } 23... N@g4+ { [%eval -29.04] } 24. Bxg4 { [%eval -26.67] } 24... Nxg4+ { [%eval -22.46] } 25. Kg3 { [%eval -60.84] } 25... Nxe5 { [%eval -34.31] } 26. Qxe5 { [%eval -38.84] } 26... Bxc5?? { (-38.84 → Mate in 3) Checkmate is now unavoidable. B@h4+ was best. } { [%eval #3] } (26... B@h4+) 27. R@g4?? { (Mate in 3 → -64.46) Lost forced checkmate sequence. N@h6+ was best. } { [%eval -64.46] } (27. N@h6+ Kh8 28. R@g8+ Rxg8 29. Nxf7#) 27... Bd6 { [%eval -85.97] } 28. Qf4?! { (-85.97 → Mate in 6) Checkmate is now unavoidable. N@f4 was best. } { [%eval #-6] } (28. N@f4 Bxe5) 28... Bxf4+ { [%eval #-5] } 29. Bxf4 { [%eval #-1] } 29... B@e5?! { (Mate in 1 → -93.46) Lost forced checkmate sequence. Q@g2# was best. } { [%eval -93.46] } (29... Q@g2#) 30. Nc3?! { (-93.46 → Mate in 1) Checkmate is now unavoidable. N@f6+ was best. } { [%eval #-1] } (30. N@f6+) 30... Bxf4+ { [%eval #-3] } 31. Rxf4 { [%eval #-1] } 31... d4 { [%eval #-6] } 32. Rg4 { [%eval #-3] } 32... Qh4+ { [%eval #-3] } 33. Kxh4 { [%eval #-2] } 33... g5+ { [%eval #-4] } 34. Rxg5 { [%eval #-4] } 34... f5?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Q@f4+ was best. } { [%eval #3] } (34... Q@f4+ 35. P@g4 B@f2+ 36. Kh5 g6+ 37. Rxg6+ hxg6#) 35. Rxg7+ { [%eval #4] } { White wins on time. } 1-0