- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/Wd7RYdPn"] [Date "2025.10.27"] [Round "-"] [White "iMoveWood"] [Black "Andromeda3"] [Result "1-0"] [GameId "Wd7RYdPn"] [UTCDate "2025.10.27"] [UTCTime "11:09:32"] [WhiteElo "2571"] [BlackElo "2318"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "45+0"] [ECO "C44"] [Opening "Ponziani Opening: Jaenisch Counterattack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. d3 { [%eval 0.0] } 3... d5 { [%eval 0.0] } 4. c3 { [%eval -0.2] } 4... Nf6 { [%eval -0.14] } 5. Nbd2 { [%eval -0.19] } { C44 Ponziani Opening: Jaenisch Counterattack } 5... Bc5 { [%eval 0.0] } 6. Be2 { [%eval -0.1] } 6... O-O { [%eval -0.09] } 7. O-O { [%eval -0.17] } 7... a5 { [%eval -0.2] } 8. b3 { [%eval -0.42] } 8... h6 { [%eval -0.45] } 9. a3 { [%eval -0.41] } 9... Bg4 { [%eval -0.32] } 10. Ne1 { [%eval -0.62] } 10... Be6 { [%eval -0.71] } 11. Bb2 { [%eval -0.75] } 11... Re8 { [%eval -0.42] } 12. b4 { [%eval -0.47] } 12... axb4 { [%eval -0.34] } 13. axb4 { [%eval -0.35] } 13... Bb6 { [%eval -0.05] } 14. Qc2 { [%eval -0.38] } 14... Rxa1 { [%eval -0.41] } 15. Bxa1 { [%eval -0.42] } 15... d4 { [%eval 0.1] } 16. b5 { [%eval -0.38] } 16... Na5?! { (-0.38 → 0.47) Inaccuracy. Na7 was best. } { [%eval 0.47] } (16... Na7 17. Nef3) 17. c4? { (0.47 → -0.92) Mistake. Nef3 was best. } { [%eval -0.92] } (17. Nef3 Bc8 18. cxd4 exd4 19. Rb1 c5 20. bxc6 Nxc6 21. Bb2 Be6 22. Ba3 Nd7) 17... Nd7 { [%eval -0.98] } 18. Nb3 { [%eval -1.33] } 18... Nxb3 { [%eval -1.15] } 19. Qxb3 { [%eval -1.21] } 19... Nc5 { [%eval -1.27] } 20. Qc2 { [%eval -1.23] } 20... Qd7 { [%eval -0.77] } 21. Nf3 { [%eval -0.72] } 21... f6 { [%eval -0.76] } 22. h3 { [%eval -1.05] } 22... Ra8 { [%eval -1.13] } 23. Nh4 { [%eval -1.33] } 23... Qc8 { [%eval -1.34] } 24. Bb2 { [%eval -1.16] } 24... Na4?! { (-1.16 → -0.29) Inaccuracy. g5 was best. } { [%eval -0.29] } (24... g5 25. Nf5) 25. Bc1?! { (-0.29 → -0.86) Inaccuracy. f4 was best. } { [%eval -0.86] } (25. f4 Qf8) 25... Nc3 { [%eval -0.96] } 26. Bh5 { [%eval -1.24] } 26... Ra2 { [%eval -1.27] } 27. Qb3 { [%eval -1.16] } 27... Bf7?? { (-1.16 → 0.63) Blunder. Bc5 was best. } { [%eval 0.63] } (27... Bc5) 28. Bxf7+ { [%eval 0.65] } 28... Kxf7 { [%eval 0.67] } 29. c5+ { [%eval 0.59] } 29... Kf8?? { (0.59 → Mate in 4) Checkmate is now unavoidable. Qe6 was best. } { [%eval #4] } (29... Qe6) 30. cxb6?? { (Mate in 4 → 6.15) Lost forced checkmate sequence. Ng6+ was best. } { [%eval 6.15] } (30. Ng6+ Ke8 31. Qg8+ Kd7 32. Qxg7+ Ke8 33. Qe7#) 30... cxb6?? { (6.15 → Mate in 4) Checkmate is now unavoidable. g5 was best. } { [%eval #4] } (30... g5 31. Nf5 cxb6 32. Ba3+ Rxa3 33. Qxa3+ Qc5 34. Qa8+ Kf7 35. Qxb7+ Ke6 36. Kh2) 31. Ba3+ { [%eval #5] } 31... Ke8 { [%eval #3] } 32. Qg8+ { [%eval #2] } 32... Kd7 { [%eval #2] } 33. Qxg7+ { [%eval #1] } 33... Kd8 { [%eval #1] } 34. Nf5? { (Mate in 1 → 8.36) Lost forced checkmate sequence. Qe7# was best. } { [%eval 8.36] } (34. Qe7#) 34... Qd7 { [%eval 8.9] } 35. Qf8+ { [%eval 8.54] } 35... Kc7? { (8.54 → Mate in 3) Checkmate is now unavoidable. Qe8 was best. } { [%eval #3] } (35... Qe8 36. Qxf6+ Kc8 37. Nd6+ Kd7 38. Nxe8 Rxa3 39. Qd6+ Kxe8 40. Qxa3 Nxb5 41. Qa8+) 36. Bd6+ { [%eval #2] } 36... Qxd6 { [%eval #2] } 37. Qxd6+ { [%eval #1] } 37... Kc8 { [%eval #1] } 38. Ne7# { White wins by checkmate. } 1-0