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[Event "rated variant:antichess game"] [Site "https://lichess.org/Z6xs3Y7W"] [Date "2022.03.16"] [Round "-"] [White "TheLastStyleBender"] [Black "mts72"] [Result "0-1"] [GameId "Z6xs3Y7W"] [UTCDate "2022.03.16"] [UTCTime "12:02:33"] [WhiteElo "1386"] [BlackElo "1285"] [WhiteRatingDiff "-61"] [BlackRatingDiff "+60"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 c5) 1... d6 { [%eval -5.41] } 2. Kf2 { [%eval -1.85] } 2... Bh3 { [%eval -1.61] } 3. gxh3 { [%eval -1.56] } 3... Qd7?? { (-1.56 → 0.66) Blunder. h5 was best. } { [%eval 0.66] } (3... h5 4. f4 Nd7 5. Kf3 Rh6 6. c3 c6 7. e3 Qa5 8. Qb3 Qxa2 9. Qxb7 Qxb2 10. Bxb2) 4. e3 { [%eval 0.31] } 4... Qxh3 { [%eval 0.06] } 5. Bxh3 { [%eval 0.28] } 5... Kd7 { [%eval 0.38] } 6. Bxd7 { [%eval 0.08] } 6... Nxd7 { [%eval 0.23] } 7. a3?! { (0.23 → -0.45) Inaccuracy. f4 was best. } { [%eval -0.45] } (7. f4 h5 8. Qxh5 Rxh5 9. a3 Rxh2 10. Rxh2 f6 11. Ra2 b6 12. Rh4 Rd8 13. Ne2 Rb8) 7... Ne5?? { (-0.45 → 2.53) Blunder. h6 was best. } { [%eval 2.53] } (7... h6 8. f4) 8. Ne2 { [%eval 2.07] } 8... Nxf3 { [%eval 1.89] } 9. Kxf3 { [%eval 2.23] } 9... Rd8 { [%eval 2.46] } 10. d3 { [%eval 2.28] } 10... e6?! { (2.28 → 3.20) Inaccuracy. e5 was best. } { [%eval 3.2] } (10... e5 11. Qg1) 11. Nd2 { [%eval 2.57] } 11... Ne7 { [%eval 2.54] } 12. Rf1 { [%eval 2.0] } 12... Nd5?? { (2.00 → Mate in 12) Checkmate is now unavoidable. Re8 was best. } { [%eval #12] } (12... Re8) 13. Ke4 { [%eval #13] } 13... Nxe3 { [%eval #12] } 14. Kxe3?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Rxf7 was best. } { [%eval #-10] } (14. Rxf7 Nxc2 15. Rxg7 Bxg7 16. Qxc2 Bxb2 17. Qxc7 Bxc1 18. Qxb7 Bxa3 19. Qxh7 Rxh7 20. Rxa3 Rxh2) 14... b6 { [%eval #-10] } 15. Rxf7 { [%eval #-9] } 15... Rd7?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. Be7 was best. } { [%eval #13] } (15... Be7 16. Rxe7 Rdf8 17. Rxg7 h5 18. Rxc7 Re8 19. Rxa7 Re7 20. Rxe7 Rf8 21. Rxe6 h4 22. Rxd6) 16. Rxf8 { [%eval #12] } 16... Rxf8 { [%eval #11] } 17. Qf1?? { (Mate in 11 → 4.32) Lost forced checkmate sequence. Kf2 was best. } { [%eval 4.32] } (17. Kf2 Rxf2 18. Qg1 Rxe2 19. Qxg7 Rxd2 20. Qxd7 Rxd3 21. Qxh7 Rxa3 22. Qxc7 Rxa1 23. Qxd6 Rxc1) 17... Rxf1 { [%eval 5.14] } 18. Nxf1 { [%eval 4.39] } 18... c5 { [%eval 4.69] } 19. Kd2 { [%eval 3.81] } 19... c4?! { (3.81 → 5.37) Inaccuracy. h6 was best. } { [%eval 5.37] } (19... h6) 20. dxc4 { [%eval 5.7] } 20... b5?! { (5.70 → 8.12) Inaccuracy. Rd8 was best. } { [%eval 8.12] } (20... Rd8 21. c5) 21. cxb5 { [%eval 7.67] } 21... a6 { [%eval 8.44] } 22. bxa6 { [%eval 8.67] } 22... Rb7 { [%eval 13.34] } 23. axb7 { [%eval 14.38] } 23... d5 { [%eval 13.89] } 24. c4 { [%eval #10] } 24... dxc4 { [%eval 14.3] } 25. b3 { [%eval #11] } 25... cxb3 { [%eval #10] } 26. Ra2?! { (Mate in 10 → 10.54) Lost forced checkmate sequence. Kc2 was best. } { [%eval 10.54] } (26. Kc2 bxc2 27. Bh6 gxh6 28. Nc1 e5 29. Rb1 cxb1=K 30. b8=R Kxc1 31. Rb2 Kxb2 32. Nd2 Kxa3) 26... bxa2 { [%eval 11.33] } 27. b8=Q?? { (11.33 → Mate in 5) Checkmate is now unavoidable. a4 was best. } { [%eval #-5] } (27. a4 a1=B 28. Bb2 Bxb2 29. Ng1 e5 30. a5 Bc1 31. Kxc1 e4 32. Ne3 g5 33. h4 gxh4) 27... a1=Q?? { (Mate in 5 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (27... e5 28. Qxe5 g5 29. Qxg5 h6 30. Qxh6 a1=Q 31. a4 Qxc1 32. Nxc1#) 28. Qb1 { [%eval #15] } 28... Qxa3 { [%eval #10] } 29. Bxa3?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Qxh7 was best. } { [%eval #-3] } (29. Qxh7 Qxc1 30. Kxc1 e5 31. Qxg7 e4 32. Nfg3 e3 33. Kd2 exd2 34. Nh1 d1=N 35. Nf2 Nxf2) 29... e5 { [%eval #-3] } 30. Qxh7 { [%eval #-2] } 30... g6 { [%eval #-2] } 31. Qxg6 { [%eval #-1] } 31... e4 { [%eval #-1] } 32. Qxe4# { Game ends by variant rule. } 0-1