- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:crazyhouse game"] [Site "https://lichess.org/aZTexhti"] [Date "2025.09.02"] [Round "-"] [White "iDoqz"] [Black "Dariniofficial"] [Result "0-1"] [GameId "aZTexhti"] [UTCDate "2025.09.02"] [UTCTime "17:26:38"] [WhiteElo "2207"] [BlackElo "2196"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+19"] [Variant "Crazyhouse"] [TimeControl "30+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Symmetrical Variation, Pseudo-Catalan"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.98] } 1... d5 { [%eval 0.96] } 2. Nf3 { [%eval 0.98] } 2... Nf6 { [%eval 0.75] } 3. g3 { [%eval 0.28] } { D02 Queen's Pawn Game: Symmetrical Variation, Pseudo-Catalan } 3... g6 { [%eval 0.28] } 4. Bg2 { [%eval 0.16] } 4... Bg7 { [%eval 0.0] } 5. O-O { [%eval 0.0] } 5... O-O { [%eval 0.41] } 6. Nc3 { [%eval 0.14] } 6... Bf5 { [%eval 0.44] } 7. Bf4?! { (0.44 → -0.15) Inaccuracy. Nh4 was best. } { [%eval -0.15] } (7. Nh4 Be6 8. Bg5 Nc6 9. Qd2 Kh8 10. Rad1 Rg8 11. h3 Qc8) 7... Nc6 { [%eval 0.0] } 8. Nh4 { [%eval 0.53] } 8... Be4 { [%eval 0.69] } 9. Nxe4 { [%eval 0.78] } 9... dxe4? { (0.78 → 2.11) Mistake. Nxe4 was best. } { [%eval 2.11] } (9... Nxe4 10. c3) 10. B@h6 { [%eval 2.08] } 10... Bxh6 { [%eval 2.12] } 11. Bxh6 { [%eval 1.98] } 11... B@g7? { (1.98 → 3.80) Mistake. B@h8 was best. } { [%eval 3.8] } (11... B@h8 12. B@g5) 12. Bxg7 { [%eval 2.77] } 12... Kxg7 { [%eval 3.44] } 13. B@g5 { [%eval 2.61] } 13... Kg8 { [%eval 3.1] } 14. B@h6 { [%eval 2.91] } 14... B@g7?? { (2.91 → 7.61) Blunder. Re8 was best. } { [%eval 7.61] } (14... Re8 15. c3) 15. Bxg7 { [%eval 7.09] } 15... Kxg7 { [%eval 7.33] } 16. B@h6+ { [%eval 7.39] } 16... Kg8 { [%eval 6.75] } 17. Bxf8 { [%eval 7.48] } 17... Qxf8 { [%eval 7.32] } 18. Bxf6 { [%eval 7.11] } 18... exf6 { [%eval 6.19] } 19. Bxe4?! { (6.19 → 4.54) Inaccuracy. N@d7 was best. } { [%eval 4.54] } (19. N@d7) 19... h6?? { (4.54 → 14.59) Blunder. Rd8 was best. } { [%eval 14.59] } (19... Rd8) 20. Bxg6 { [%eval 12.46] } 20... fxg6 { [%eval 17.62] } 21. Nxg6?! { (17.62 → 6.37) Inaccuracy. R@h8+ was best. } { [%eval 6.37] } (21. R@h8+) 21... Qg7?! { (6.37 → 15.57) Inaccuracy. N@h3+ was best. } { [%eval 15.57] } (21... N@h3+ 22. Kh1) 22. R@h8+ { [%eval 11.25] } 22... Qxh8 { [%eval 12.86] } 23. Nxh8 { [%eval 8.28] } 23... N@h3+ { [%eval 8.82] } 24. Kh1 { [%eval 9.54] } 24... B@d5+ { [%eval 8.05] } 25. P@f3 { [%eval 8.3] } 25... R@g1+ { [%eval 19.91] } 26. Rxg1 { [%eval 18.14] } 26... Nxf2+ { [%eval 20.12] } 27. Kg2 { [%eval 19.15] } 27... Nxd1?! { (19.15 → Mate in 5) Checkmate is now unavoidable. B@h5 was best. } { [%eval #5] } (27... B@h5 28. P@f7+) 28. Q@g6+ { [%eval #6] } 28... Kf8 { [%eval #3] } 29. R@g8+?! { (Mate in 3 → 16.35) Lost forced checkmate sequence. R@f7+ was best. } { [%eval 16.35] } (29. R@f7+ Ke8 30. Qg8+ B@f8 31. Qxf8#) 29... Ke7 { [%eval 31.37] } 30. Qg7+ { [%eval 22.24] } 30... Kd6?! { (22.24 → Mate in 3) Checkmate is now unavoidable. B@f7 was best. } { [%eval #3] } (30... B@f7 31. Ng6+) 31. Re8?? { (Mate in 3 → -12.00) Lost forced checkmate sequence. P@c5+ was best. } { [%eval -12.0] } (31. P@c5+ Ke6 32. Qf7+ Kf5 33. P@g4#) 31... Ne3+?? { (-12.00 → 29.98) Blunder. P@h3+ was best. } { [%eval 29.98] } (31... P@h3+ 32. Kxh3 Q@h5+ 33. P@h4 B@g4+ 34. Qxg4 Qxg4+ 35. Kxg4) 32. Kf2 { [%eval 27.39] } 32... B@h3?! { (27.39 → Mate in 1) Checkmate is now unavoidable. Nxd4 was best. } { [%eval #1] } (32... Nxd4 33. Rxe3) 33. Ke1?? { (Mate in 1 → -17.76) Lost forced checkmate sequence. N@b5# was best. } { [%eval -17.76] } (33. N@b5#) 33... Q@d2+?? { (-17.76 → 38.14) Blunder. B@d2+ was best. } { [%eval 38.14] } (33... B@d2+ 34. Kxd2 B@c3+ 35. Kxe3 Bxd4+ 36. Kd2 P@c3+ 37. Kc1 cxb2+ 38. Kd2) 34. Kxd2 { [%eval 34.76] } 34... Nc4+ { [%eval 41.12] } 35. Kc3?? { (41.12 → Mate in 3) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-3] } (35. Kc1 B@e3+ 36. Rxe3 B@d2+ 37. Kb1 Na3+ 38. Rxa3 Nxd4 39. Q@e7+ Kc6 40. Qxc7+ Kb5) 35... B@d2+ { [%eval #-2] } 36. Kb3 { [%eval #-2] } 36... B@a4+ { [%eval #-2] } { Black wins on time. } 0-1