- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/bfDf4cJ2"] [Date "2025.02.26"] [Round "-"] [White "athena-pallada"] [Black "Tulachessroom"] [Result "0-1"] [GameId "bfDf4cJ2"] [UTCDate "2025.02.26"] [UTCTime "09:13:12"] [WhiteElo "2926"] [BlackElo "2625"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+9"] [WhiteTitle "GM"] [BlackTitle "NM"] [BlackFideId "24163554"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A45"] [Opening "Indian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } { A45 Indian Defense } 2. Nc3 { [%eval -0.02] } 2... d6 { [%eval 0.39] } 3. Bf4 { [%eval 0.24] } 3... Nbd7 { [%eval 0.31] } 4. Nf3 { [%eval 0.36] } 4... g6 { [%eval 0.65] } 5. Qd2?! { (0.65 → 0.00) Inaccuracy. e4 was best. } { [%eval 0.0] } (5. e4 Bg7 6. Qd2 c6 7. Bh6 O-O 8. e5 dxe5 9. Bxg7 Kxg7) 5... Bg7?! { (0.00 → 0.64) Inaccuracy. c5 was best. } { [%eval 0.64] } (5... c5 6. e3 Bg7 7. Be2 a6 8. a4 Nh5 9. Bg5 h6 10. Bh4) 6. Bh6 { [%eval 0.24] } 6... O-O { [%eval 0.47] } 7. h4 { [%eval 0.44] } 7... e5 { [%eval 0.95] } 8. Bxg7 { [%eval 1.27] } 8... Kxg7 { [%eval 1.25] } 9. h5 { [%eval 1.52] } 9... Nxh5 { [%eval 1.55] } 10. g4 { [%eval 1.47] } 10... Nf4 { [%eval 1.48] } 11. dxe5 { [%eval 1.45] } 11... dxe5 { [%eval 1.28] } 12. Nxe5?? { (1.28 → -1.51) Blunder. O-O-O was best. } { [%eval -1.51] } (12. O-O-O Re8) 12... Nxe5 { [%eval -1.45] } 13. Qxf4 { [%eval -1.38] } 13... Nxg4 { [%eval -1.44] } 14. f3 { [%eval -1.89] } 14... Qf6 { [%eval -1.73] } 15. Qc1 { [%eval -2.09] } 15... Qe5 { [%eval -2.04] } 16. e4?? { (-2.04 → -7.05) Blunder. Rh3 was best. } { [%eval -7.05] } (16. Rh3 Nf6 17. Qh6+ Kg8 18. Rh2 Nh5 19. Rg2 Rd8 20. Qg5 Qxg5 21. Rxg5 Kg7) 16... Qg3+ { [%eval -6.89] } 17. Ke2 { [%eval -8.77] } 17... Qf2+ { [%eval -8.63] } 18. Kd3? { (-8.63 → Mate in 1) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-1] } (18. Kd1 Qxf3+ 19. Be2 Rd8+ 20. Nd5 Qxh1+ 21. Kd2 Qxe4 22. c4 Qe3+ 23. Ke1 Qg1+) 18... Ne5# { Black wins by checkmate. } 0-1