- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:crazyhouse game"] [Site "https://lichess.org/cj8bsisO"] [Date "2025.08.19"] [Round "-"] [White "rohan0208"] [Black "chen-rcc"] [Result "0-1"] [GameId "cj8bsisO"] [UTCDate "2025.08.19"] [UTCTime "11:11:20"] [WhiteElo "871"] [BlackElo "1080"] [WhiteRatingDiff "-61"] [BlackRatingDiff "+20"] [Variant "Crazyhouse"] [TimeControl "300+1"] [ECO "B00"] [Opening "Ware Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.24] } 1... a5?? { (1.24 → 4.05) Blunder. e5 was best. } { [%eval 4.05] } { B00 Ware Defense } (1... e5 2. Nf3 Nc6 3. Nc3 Nf6 4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4) 2. Nc3?! { (4.05 → 2.66) Inaccuracy. Nf3 was best. } { [%eval 2.66] } (2. Nf3 e6 3. d4 a4 4. Bd3 d6 5. Nc3 Be7 6. O-O Ra5) 2... h5?! { (2.66 → 4.00) Inaccuracy. e6 was best. } { [%eval 4.0] } (2... e6 3. Nf3) 3. Bc4 { [%eval 3.92] } 3... e6 { [%eval 3.91] } 4. Nf3 { [%eval 3.86] } 4... Nf6 { [%eval 3.89] } 5. O-O { [%eval 4.01] } 5... Nc6?! { (4.01 → 5.21) Inaccuracy. d5 was best. } { [%eval 5.21] } (5... d5 6. exd5) 6. d3?! { (5.21 → 3.38) Inaccuracy. d4 was best. } { [%eval 3.38] } (6. d4) 6... Bc5?! { (3.38 → 5.17) Inaccuracy. Be7 was best. } { [%eval 5.17] } (6... Be7 7. Bf4 a4 8. e5 Ng4 9. d4 a3 10. b3 d5 11. exd6 cxd6 12. P@d5) 7. d4 { [%eval 5.78] } 7... Bb6?! { (5.78 → 7.91) Inaccuracy. Nxd4 was best. } { [%eval 7.91] } (7... Nxd4 8. Nxd4) 8. e5?! { (7.91 → 5.24) Inaccuracy. Bg5 was best. } { [%eval 5.24] } (8. Bg5 h4 9. h3 d6 10. e5 Bd7 11. exf6 gxf6 12. Bxh4 P@g5 13. P@g7 Rg8) 8... Ng4?! { (5.24 → 8.38) Inaccuracy. Bxd4 was best. } { [%eval 8.38] } (8... Bxd4) 9. h3?? { (8.38 → 1.80) Blunder. Bg5 was best. } { [%eval 1.8] } (9. Bg5) 9... Nh6?? { (1.80 → 8.98) Blunder. Nxd4 was best. } { [%eval 8.98] } (9... Nxd4 10. Nxd4 Nxe5 11. Be3 P@d2 12. Be2 P@g4 13. Qxd2 gxh3 14. Nxe6 fxe6 15. P@f7+) 10. Re1? { (8.98 → 4.94) Mistake. Bxh6 was best. } { [%eval 4.94] } (10. Bxh6 Rxh6 11. d5 B@f5 12. dxc6 bxc6 13. Na4 Ba7 14. N@b6 Kf8 15. N@d4 cxb6) 10... Ng8? { (4.94 → 10.63) Mistake. Ng4 was best. } { [%eval 10.63] } (10... Ng4 11. Be3) 11. Bg5 { [%eval 10.08] } 11... f6 { [%eval 12.98] } 12. exf6 { [%eval 13.33] } 12... gxf6 { [%eval 13.19] } 13. Bh4 { [%eval 13.37] } 13... P@g5 { [%eval 14.53] } 14. Bg3 { [%eval 10.54] } 14... h4 { [%eval 9.89] } 15. P@g7 { [%eval 8.78] } 15... Rh7 { [%eval 9.24] } 16. Bh2 { [%eval 7.46] } 16... Rxg7 { [%eval 9.02] } 17. a4?? { (9.02 → 2.18) Blunder. Nd5 was best. } { [%eval 2.18] } (17. Nd5) 17... Rh7?? { (2.18 → 10.22) Blunder. Kf8 was best. } { [%eval 10.22] } (17... Kf8 18. Nd5 exd5 19. Bxd5 N@f5 20. Qd3 Nce7 21. Bxg8 P@g3 22. P@f7 gxf2+ 23. Kxf2) 18. d5? { (10.22 → 4.90) Mistake. Qd3 was best. } { [%eval 4.9] } (18. Qd3 Rh6) 18... Ne5? { (4.90 → 18.53) Mistake. P@g3 was best. } { [%eval 18.53] } (18... P@g3 19. Kh1) 19. Nxe5 { [%eval 16.78] } 19... fxe5 { [%eval 21.24] } 20. dxe6 { [%eval 20.76] } 20... dxe6 { [%eval 15.76] } 21. Rxe5 { [%eval 12.77] } 21... N@c5 { [%eval 35.56] } 22. Bxe6 { [%eval 20.88] } 22... Nxe6 { [%eval 24.76] } 23. Rxe6+?? { (24.76 → 2.68) Blunder. P@g6 was best. } { [%eval 2.68] } (23. P@g6) 23... Bxe6 { [%eval 0.95] } 24. Qxd8+ { [%eval -3.1] } 24... Kxd8?? { (-3.10 → 1.01) Blunder. Rxd8 was best. } { [%eval 1.01] } (24... Rxd8 25. P@g6) 25. Rd1+?? { (1.01 → -2.82) Blunder. N@f8 was best. } { [%eval -2.82] } (25. N@f8 Q@f7) 25... Bd7?? { (-2.82 → Mate in 4) Checkmate is now unavoidable. P@d2 was best. } { [%eval #4] } (25... P@d2) 26. Nd5?? { (Mate in 4 → -9.15) Lost forced checkmate sequence. Q@f8+ was best. } { [%eval -9.15] } (26. Q@f8+ R@e8 27. N@e6+ Kc8 28. Qxe8+ Bxe8 29. R@d8#) 26... Bc5?? { (-9.15 → 41.00) Blunder. Q@e2 was best. } { [%eval 41.0] } (26... Q@e2) 27. Re1?? { (41.00 → -6.16) Blunder. Bxc7+ was best. } { [%eval -6.16] } (27. Bxc7+ Ke8 28. Q@g6+ Kf8 29. Qxh7 P@h2+ 30. Bxh2 Bxf2+ 31. Kh1) 27... Q@f7?? { (-6.16 → Mate in 2) Checkmate is now unavoidable. Q@c6 was best. } { [%eval #2] } (27... Q@c6 28. P@e7+ Nxe7 29. Q@f8+ B@e8 30. Bxc7+ Qxc7 31. Nxc7) 28. N@e7?? { (Mate in 2 → -44.48) Lost forced checkmate sequence. Bxc7+ was best. } { [%eval -44.48] } (28. Bxc7+ Kc8 29. Q@d8#) 28... Qxf2+ { [%eval -41.41] } 29. Kh1 { [%eval -38.31] } 29... Qxe1+ { [%eval -33.18] } 30. Bg1?! { (-33.18 → Mate in 1) Checkmate is now unavoidable. Q@g1 was best. } { [%eval #-1] } (30. Q@g1 Rxe7) 30... Bxg1?! { (Mate in 1 → -57.87) Lost forced checkmate sequence. Qxg1# was best. } { [%eval -57.87] } (30... Qxg1#) 31. Q@f8+ { [%eval -29.92] } 31... Be8 { [%eval -38.18] } 32. N@e6+ { [%eval -18.84] } 32... Kd7 { [%eval -46.41] } 33. Nxg5?! { (-46.41 → Mate in 1) Checkmate is now unavoidable. Qxe8+ was best. } { [%eval #-1] } (33. Qxe8+ Rxe8) 33... Bd4+ { [%eval #-2] } 34. Qf1 { [%eval #-2] } 34... Qxf1+ { [%eval #-1] } 35. Kh2 { [%eval #-1] } 35... Be5+ { [%eval #-1] } 36. P@g3 { [%eval #-1] } 36... Bxg3# { Black wins by checkmate. } 0-1