- Blind mode tutorial
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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/d8gfGoVG"] [Date "2022.05.01"] [Round "-"] [White "balaban87"] [Black "Bobbarker1"] [Result "1-0"] [GameId "d8gfGoVG"] [UTCDate "2022.05.01"] [UTCTime "19:38:47"] [WhiteElo "1691"] [BlackElo "1462"] [WhiteRatingDiff "+64"] [BlackRatingDiff "-5"] [WhiteBerserk "true"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "A06"] [Opening "Zukertort Opening: Tennison Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.6] } 1... d5 { [%eval 1.13] } 2. Nf3?? { (1.13 → -0.82) Blunder. exd5 was best. } { [%eval -0.82] } { A06 Zukertort Opening: Tennison Gambit } (2. exd5 c6 3. c4 Nf6 4. Nf3 cxd5 5. d4 Nc6 6. Nc3 Bg4) 2... dxe4 { [%eval -0.87] } 3. Ng5? { (-0.87 → -2.24) Mistake. Ne5 was best. } { [%eval -2.24] } (3. Ne5 Be6 4. d4 f6 5. Bc4 Bxc4 6. Nxc4 e6 7. c3 Nc6) 3... f6?? { (-2.24 → 0.08) Blunder. e5 was best. } { [%eval 0.08] } (3... e5) 4. Bc4?? { (0.08 → -4.54) Blunder. Nxe4 was best. } { [%eval -4.54] } (4. Nxe4) 4... fxg5 { [%eval -4.15] } 5. d3 { [%eval -4.37] } 5... exd3 { [%eval -3.84] } 6. cxd3 { [%eval -4.48] } 6... Nf6 { [%eval -4.61] } 7. Bxg5 { [%eval -4.92] } 7... Bg4 { [%eval -4.14] } 8. f3 { [%eval -4.12] } 8... Bf5 { [%eval -4.46] } 9. Nc3 { [%eval -4.72] } 9... Nh5?? { (-4.72 → 3.63) Blunder. Nc6 was best. } { [%eval 3.63] } (9... Nc6 10. Be3 e6 11. d4 h5 12. O-O Bd6 13. Qd2 Na5 14. Bd3 Kd7 15. Rfe1 Nc6 16. Bxf5) 10. Qe2?? { (3.63 → -0.07) Blunder. Qb3 was best. } { [%eval -0.07] } (10. Qb3 Qc8) 10... c6?? { (-0.07 → 3.46) Blunder. Nc6 was best. } { [%eval 3.46] } (10... Nc6 11. g4) 11. g4 { [%eval 2.41] } 11... b5?? { (2.41 → 6.02) Blunder. h6 was best. } { [%eval 6.02] } (11... h6 12. Bd2) 12. Nxb5?? { (6.02 → -0.90) Blunder. gxf5 was best. } { [%eval -0.9] } (12. gxf5) 12... cxb5 { [%eval -0.67] } 13. Bxb5+? { (-0.67 → -2.37) Mistake. gxf5 was best. } { [%eval -2.37] } (13. gxf5 bxc4) 13... Kf7?? { (-2.37 → 11.96) Blunder. Bd7 was best. } { [%eval 11.96] } (13... Bd7) 14. gxf5 { [%eval 10.63] } 14... Qa5+ { [%eval 21.05] } 15. Kf2 { [%eval 21.37] } 15... Qxb5?! { (21.37 → Mate in 5) Checkmate is now unavoidable. Qb6+ was best. } { [%eval #5] } (15... Qb6+ 16. d4) 16. Qe6+ { [%eval #4] } 16... Ke8 { [%eval #4] } 17. Ke3 { [%eval #3] } 17... Qb4 { [%eval #3] } 18. d4 { [%eval #4] } 18... Nd7 { [%eval #1] } 19. Ke4# { Game ends by variant rule. } 1-0