- Blind mode tutorial
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[Event "Hourly Bullet Arena"] [Site "https://lichess.org/dKep0LuX"] [Date "2021.12.01"] [Round "-"] [White "gujov-777"] [Black "tl-pinselohr"] [Result "0-1"] [GameId "dKep0LuX"] [UTCDate "2021.12.01"] [UTCTime "10:32:42"] [WhiteElo "1743"] [BlackElo "1354"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+10"] [WhiteBerserk "true"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.35] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... h5?! { (0.00 → 0.79) Inaccuracy. c5 was best. } { [%eval 0.79] } (2... c5 3. e3 Nc6 4. Nf3 Nf6 5. Be2 cxd4 6. exd4 Bf5 7. c3) 3. e3?? { (0.79 → -1.44) Blunder. Nf3 was best. } { [%eval -1.44] } (3. Nf3 c6 4. e3 Bf5 5. Bd3 Bxd3 6. cxd3 e6 7. e4 Bd6) 3... e6?? { (-1.44 → 0.64) Blunder. e5 was best. } { [%eval 0.64] } (3... e5 4. Bxe5 f6 5. Bf4 g5 6. Be2 gxf4 7. Bxh5+ Kd7 8. Bg4+) 4. Bd3?? { (0.64 → -2.06) Blunder. Nf3 was best. } { [%eval -2.06] } (4. Nf3 Bd6 5. Bxd6 cxd6 6. c4 dxc4 7. Bxc4 Nf6 8. Nc3 d5) 4... g5 { [%eval -0.96] } 5. Be5 { [%eval -2.24] } 5... f6 { [%eval -2.63] } 6. Bg3? { (-2.63 → -4.56) Mistake. Bg6+ was best. } { [%eval -4.56] } (6. Bg6+ Kd7) 6... h4 { [%eval -4.35] } 7. Nd2?! { (-4.35 → -6.27) Inaccuracy. Bxh4 was best. } { [%eval -6.27] } (7. Bxh4) 7... hxg3 { [%eval -5.89] } 8. fxg3 { [%eval -6.35] } 8... Nc6 { [%eval -5.77] } 9. Bg6+ { [%eval -5.27] } 9... Kd7 { [%eval -6.1] } 10. Ngf3 { [%eval -6.04] } 10... Nge7 { [%eval -6.75] } 11. Bd3 { [%eval -6.59] } 11... a6?! { (-6.59 → -4.74) Inaccuracy. Nb4 was best. } { [%eval -4.74] } (11... Nb4) 12. c4 { [%eval -5.06] } 12... Ke8 { [%eval -4.76] } 13. cxd5 { [%eval -4.72] } 13... exd5 { [%eval -4.26] } 14. O-O { [%eval -4.49] } 14... Be6 { [%eval -4.17] } 15. Nb3 { [%eval -4.25] } 15... Qd7?? { (-4.25 → -1.25) Blunder. Qd6 was best. } { [%eval -1.25] } (15... Qd6 16. Rc1 Bh6 17. Qe1 g4 18. Nh4 Bc8 19. Qf2 Bg5 20. Ng6 Nxg6 21. Bxg6+ Kf8) 16. Nc5 { [%eval -1.15] } 16... Qd6? { (-1.15 → 0.00) Mistake. Qc8 was best. } { [%eval 0.0] } (16... Qc8 17. e4) 17. Nxe6?? { (0.00 → -4.38) Blunder. Nxb7 was best. } { [%eval -4.38] } (17. Nxb7 Qd7 18. Nc5 Qd6) 17... Qxe6 { [%eval -3.92] } 18. Re1 { [%eval -4.22] } 18... Qd6?! { (-4.22 → -3.06) Inaccuracy. Kd8 was best. } { [%eval -3.06] } (18... Kd8 19. e4) 19. e4 { [%eval -3.18] } 19... Nb4? { (-3.18 → -1.26) Mistake. dxe4 was best. } { [%eval -1.26] } (19... dxe4 20. Bxe4 Rd8 21. Rc1 Rh6 22. Qa4 g4 23. Bxc6+ bxc6 24. Nh4 Kf7 25. Kh1 Kg8 26. Re4) 20. exd5?? { (-1.26 → -3.83) Blunder. e5 was best. } { [%eval -3.83] } (20. e5 Qb6) 20... Nxd3 { [%eval -3.58] } 21. Qxd3 { [%eval -3.75] } 21... Qxd5 { [%eval -3.58] } 22. Qg6+ { [%eval -4.17] } 22... Kd7?? { (-4.17 → 0.00) Blunder. Qf7 was best. } { [%eval 0.0] } (22... Qf7) 23. Qxf6 { [%eval 0.0] } 23... Re8?? { (0.00 → 8.37) Blunder. Rg8 was best. } { [%eval 8.37] } (23... Rg8 24. Rac1 c6 25. Rc5 Qd6 26. Re6 Qxe6 27. Ne5+ Kd6 28. Nf7+ Kd7) 24. Ne5+ { [%eval 7.82] } 24... Kd8 { [%eval 8.53] } 25. Nf7+ { [%eval 8.01] } 25... Qxf7 { [%eval 8.69] } 26. Qxf7 { [%eval 8.48] } 26... b6 { [%eval 9.43] } 27. Qe6 { [%eval 8.23] } 27... Rg8 { [%eval 9.82] } 28. Rac1 { [%eval 9.6] } 28... c5? { (9.60 → Mate in 5) Checkmate is now unavoidable. Rg6 was best. } { [%eval #5] } (28... Rg6 29. Qe4) 29. Qd6+ { [%eval #6] } 29... Kc8 { [%eval #6] } 30. dxc5 { [%eval #5] } 30... bxc5 { [%eval #4] } 31. Rxc5+ { [%eval #3] } 31... Kb7 { [%eval #3] } 32. Qb6+?? { (Mate in 3 → -5.69) Lost forced checkmate sequence. Rc7+ was best. } { [%eval -5.69] } (32. Rc7+ Kb8 33. Qb6+ Ka8 34. Qa7#) 32... Kxb6 { [%eval -6.13] } { Black wins on time. } 0-1