- Blind mode tutorial
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[Event "Hourly Crazyhouse Arena"] [Site "https://lichess.org/eUaNyVg1"] [Date "2021.07.31"] [Round "-"] [White "qualo"] [Black "LegionDestroyer"] [Result "0-1"] [GameId "eUaNyVg1"] [UTCDate "2021.07.31"] [UTCTime "17:37:26"] [WhiteElo "2100"] [BlackElo "2601"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+1"] [Variant "Crazyhouse"] [TimeControl "300+0"] [ECO "C44"] [Opening "Scotch Game: Benima Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.51] } 1... e5? { (1.51 → 3.05) Mistake. Nf6 was best. } { [%eval 3.05] } (1... Nf6 2. e5 d5 3. Nf3 Bg4 4. Nc3 Nfd7 5. d4 e6 6. Bb5) 2. Nf3 { [%eval 2.42] } 2... Nc6 { [%eval 1.93] } 3. Bc4 { [%eval 2.95] } 3... Be7 { [%eval 3.25] } 4. d4 { [%eval 2.42] } 4... exd4 { [%eval 2.11] } { C44 Scotch Game: Benima Defense } 5. Nxd4 { [%eval 3.09] } 5... Ne5?! { (3.09 → 3.93) Inaccuracy. d5 was best. } { [%eval 3.93] } (5... d5 6. Bxd5 Nxd4 7. Qxd4 N@e6 8. Qd3 c6 9. Nc3 cxd5 10. exd5) 6. Be2?? { (3.93 → 0.51) Blunder. Nf5 was best. } { [%eval 0.51] } (6. Nf5 Bf6 7. P@g5 P@e6 8. gxf6 Qxf6 9. Bxe6 fxe6 10. P@g5 Qf7) 6... d6?! { (0.51 → 1.56) Inaccuracy. d5 was best. } { [%eval 1.56] } (6... d5 7. Nf5) 7. Nc3 { [%eval 2.17] } 7... Nf6 { [%eval 0.94] } 8. P@f4 { [%eval 1.1] } 8... Ng6 { [%eval 1.06] } 9. O-O? { (1.06 → -0.21) Mistake. f5 was best. } { [%eval -0.21] } (9. f5) 9... O-O? { (-0.21 → 0.96) Mistake. P@h3 was best. } { [%eval 0.96] } (9... P@h3) 10. f5 { [%eval 1.49] } 10... Nh4 { [%eval 0.93] } 11. g3?? { (0.93 → -1.49) Blunder. Bg5 was best. } { [%eval -1.49] } (11. Bg5 Nxg2) 11... P@b4 { [%eval -0.87] } 12. Nb1?? { (-0.87 → -3.74) Blunder. Ncb5 was best. } { [%eval -3.74] } (12. Ncb5) 12... Nxe4 { [%eval -4.95] } 13. gxh4 { [%eval -3.22] } 13... Bxh4 { [%eval -6.17] } 14. f3?! { (-6.17 → -9.36) Inaccuracy. Qd3 was best. } { [%eval -9.36] } (14. Qd3 Re8) 14... P@f2+ { [%eval -11.63] } 15. Kg2 { [%eval -10.84] } 15... c5 { [%eval -10.95] } 16. Nb3 { [%eval -26.82] } 16... Bxf5 { [%eval -30.08] } 17. fxe4 { [%eval -26.1] } 17... Bxe4+ { [%eval -32.19] } 18. N@f3 { [%eval -34.28] } 18... P@g4 { [%eval -34.16] } 19. N@d2?! { (-34.16 → Mate in 2) Checkmate is now unavoidable. Rxf2 was best. } { [%eval #-2] } (19. Rxf2 gxf3+) 19... P@h3+ { [%eval #-1] } 20. Kh1 { [%eval #-1] } 20... P@g2# { Black wins by checkmate. } 0-1