- Blind mode tutorial
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[Event "rated variant:atomic game"] [Site "https://lichess.org/eYHycUmf"] [Date "2025.06.05"] [Round "-"] [White "thesoundagoosemakes"] [Black "seaside_tiramisu"] [Result "0-1"] [GameId "eYHycUmf"] [UTCDate "2025.06.05"] [UTCTime "02:34:22"] [WhiteElo "1784"] [BlackElo "2147"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 3.16] } 1... e6 { [%eval 3.38] } 2. Nf3 { [%eval 3.44] } 2... f6?! { (3.44 → 4.87) Inaccuracy. Qf6 was best. } { [%eval 4.87] } (2... Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4 Qf5 7. e4) 3. Nc3?? { (4.87 → 0.67) Blunder. Nd4 was best. } { [%eval 0.67] } (3. Nd4 c6 4. Nb5 cxb5 5. Qh5+ g6 6. Qb5 Nc6 7. Qb6 axb6) 3... Bb4 { [%eval 0.47] } 4. Ne5?? { (0.47 → -2.77) Blunder. Bb5 was best. } { [%eval -2.77] } (4. Bb5 c6 5. O-O Na6 6. Kh1 d5 7. h3 e5 8. d4 h5) 4... fxe5 { [%eval -3.13] } 5. Qh5+?! { (-3.13 → -4.18) Inaccuracy. Bb5 was best. } { [%eval -4.18] } (5. Bb5 c6 6. d3 Nf6 7. h3 O-O 8. f4 d5 9. O-O h6) 5... g6 { [%eval -4.71] } 6. Qe5 { [%eval -3.54] } 6... Qh4? { (-3.54 → -1.99) Mistake. Nf6 was best. } { [%eval -1.99] } (6... Nf6) 7. g3 { [%eval -0.87] } 7... Qf4?! { (-0.87 → 0.17) Inaccuracy. Nf6 was best. } { [%eval 0.17] } (7... Nf6 8. f3 Ne4 9. d4 Qf6 10. Bb5 O-O 11. O-O Nf2 12. Qxe6) 8. f3 { [%eval -0.5] } 8... Qxe5 { [%eval -0.66] } 9. Bb5 { [%eval -0.62] } 9... c6 { [%eval -0.47] } 10. O-O { [%eval -0.6] } 10... Nf6 { [%eval -0.53] } 11. Kh1 { [%eval -1.07] } 11... d5 { [%eval -0.76] } 12. Ne4?? { (-0.76 → -2.72) Blunder. e4 was best. } { [%eval -2.72] } (12. e4 d4 13. d3 Bxc3 14. h3 cxb5 15. Bh6 b6 16. Bf8 Nc6 17. Be7 a5) 12... dxe4 { [%eval -3.15] } 13. c3 { [%eval -2.43] } 13... O-O { [%eval -1.92] } 14. d4 { [%eval -1.76] } 14... Na6?! { (-1.76 → -0.75) Inaccuracy. h6 was best. } { [%eval -0.75] } (14... h6 15. e4 Be7 16. Bc4 Nd5 17. Bf4 Na6 18. Bd6 Rf5 19. exf5 Nab4 20. Ba6) 15. e4 { [%eval -0.69] } 15... h6 { [%eval -0.92] } 16. Bg5?! { (-0.92 → -1.74) Inaccuracy. h3 was best. } { [%eval -1.74] } (16. h3 Be7) 16... Ba3 { [%eval -1.67] } 17. bxa3?! { (-1.67 → -2.55) Inaccuracy. Rad1 was best. } { [%eval -2.55] } (17. Rad1 Nc7 18. h3 cxb5 19. bxa3 Bd7 20. a4 Ncd5 21. exd5 Nd5 22. Be7 Rfe8) 17... Nb4 { [%eval -2.69] } 18. Ba6 { [%eval -3.29] } 18... bxa6 { [%eval -3.12] } 19. cxb4 { [%eval -3.77] } 19... Rb8 { [%eval -3.54] } 20. Rab1 { [%eval -3.61] } 20... Rb2 { [%eval -3.52] } 21. Rxb2 { [%eval -3.83] } 21... Ba6 { [%eval -3.31] } 22. Rb1 { [%eval -3.27] } 22... Ng4 { [%eval -3.23] } 23. h3 { [%eval -3.34] } 23... Nf2+ { [%eval -3.27] } 24. Kg1 { [%eval -3.32] } 24... hxg5 { [%eval -3.38] } 25. Rb8 { [%eval -3.5] } 25... Rd8?! { (-3.50 → -2.50) Inaccuracy. Bc8 was best. } { [%eval -2.5] } (25... Bc8) 26. Rxd8?? { (-2.50 → -10.08) Blunder. Rc8 was best. } { [%eval -10.08] } (26. Rc8) 26... Bd3?? { (-10.08 → -2.63) Blunder. e5 was best. } { [%eval -2.63] } (26... e5) 27. e5?? { (-2.63 → -13.19) Blunder. f4 was best. } { [%eval -13.19] } (27. f4) 27... c5 { [%eval -12.83] } 28. dxc5 { [%eval -11.52] } 28... a5 { [%eval -10.54] } 29. f4 { [%eval -11.53] } 29... a4 { [%eval -11.53] } 30. a3 { [%eval -11.48] } 30... Nd1 { [%eval -11.24] } 31. f5 { [%eval -7.53] } 31... Bxf5 { [%eval -7.9] } 32. h4 { [%eval -7.18] } 32... Nc3 { [%eval -6.55] } 33. g4?? { (-6.55 → Mate in 9) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-9] } (33. Kg2) 33... Nb1 { [%eval #-8] } 34. Kf2 { [%eval #-14] } 34... Nxa3 { [%eval #-13] } 35. Ke3 { [%eval #-13] } 35... a3 { [%eval #-13] } 36. Kd4 { [%eval #-6] } 36... a2 { [%eval #-5] } 37. Kc5 { [%eval #-5] } 37... a1=Q { [%eval #-4] } 38. Kd6 { [%eval #-1] } 38... Qxe5# { Game ends by variant rule. } 0-1