FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/evGEw6Cz"]
[Date "2022.06.12"]
[Round "-"]
[White "Franmu14"]
[Black "hajeko"]
[Result "1-0"]
[GameId "evGEw6Cz"]
[UTCDate "2022.06.12"]
[UTCTime "17:42:09"]
[WhiteElo "2172"]
[BlackElo "2238"]
[WhiteRatingDiff "+40"]
[BlackRatingDiff "-6"]
[WhiteTitle "FM"]
[BlackTitle "CM"]
[Variant "King of the Hill"]
[TimeControl "30+0"]
[ECO "C22"]
[Opening "Center Game: Paulsen Attack Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.6] } 1... e5 { [%eval 0.9] } 2. d4 { [%eval 0.78] } 2... exd4 { [%eval 0.97] } 3. Qxd4 { [%eval -1.37] } 3... Nc6 { [%eval 0.67] } 4. Qe3 { [%eval 0.82] } { C22 Center Game: Paulsen Attack Variation } 4... d5?? { (0.82 → 5.36) Blunder. f5 was best. } { [%eval 5.36] } (4... f5 5. Nc3 Nf6 6. Nf3 Bb4 7. Bd2 Bxc3 8. Bxc3 Nxe4 9. Bc4) 5. exd5+ { [%eval 4.62] } 5... Nce7 { [%eval 5.38] } 6. Nc3 { [%eval 5.23] } 6... Nf6 { [%eval 5.45] } 7. Bc4?! { (5.45 → 3.57) Inaccuracy. Bb5+ was best. } { [%eval 3.57] } (7. Bb5+ c6) 7... Nxd5?? { (3.57 → 8.59) Blunder. Qd6 was best. } { [%eval 8.59] } (7... Qd6 8. Nf3) 8. Nxd5 { [%eval 8.61] } 8... Be6 { [%eval 9.26] } 9. Nxe7 { [%eval 9.54] } 9... Bxe7 { [%eval 9.5] } 10. Bxe6 { [%eval 9.13] } 10... fxe6 { [%eval 9.25] } 11. Qxe6?? { (9.25 → 3.97) Blunder. c4 was best. } { [%eval 3.97] } (11. c4) 11... Qd6?? { (3.97 → 23.51) Blunder. Qd7 was best. } { [%eval 23.51] } (11... Qd7 12. Qb3) 12. Qxd6 { [%eval 22.79] } 12... Bxd6?! { (22.79 → Mate in 4) Checkmate is now unavoidable. cxd6 was best. } { [%eval #4] } (12... cxd6 13. Ke2) 13. Nf3? { (Mate in 4 → 9.43) Lost forced checkmate sequence. Ke2 was best. } { [%eval 9.43] } (13. Ke2 Rf8 14. Kd3 Rf4 15. Bxf4 Bxf4 16. Ke4#) 13... O-O-O { [%eval 10.19] } 14. Ke2 { [%eval 10.08] } 14... Rhe8+ { [%eval 10.15] } 15. Be3 { [%eval 10.46] } 15... Bc5 { [%eval 19.46] } 16. Rhd1 { [%eval 12.15] } 16... Rxd1 { [%eval 29.69] } 17. Rxd1 { [%eval #9] } 17... b6 { [%eval #6] } 18. Rd5?! { (Mate in 6 → 34.03) Lost forced checkmate sequence. Kd3 was best. } { [%eval 34.03] } (18. Kd3 Kd7 19. Bf4 Kc6 20. c4 Bxf2 21. Be5 Rxe5 22. Nxe5+ Kc5 23. Ke4#) 18... c6?! { (34.03 → Mate in 5) Checkmate is now unavoidable. Bd4 was best. } { [%eval #5] } (18... Bd4 19. Nxd4) 19. Rh5?! { (Mate in 5 → 29.23) Lost forced checkmate sequence. Re5 was best. } { [%eval 29.23] } (19. Re5 Rd8 20. Bxc5 bxc5 21. Ke3 Rd4 22. Nxd4 cxd4+ 23. Kxd4#) 19... Kd7?! { (29.23 → Mate in 5) Checkmate is now unavoidable. Bd4 was best. } { [%eval #5] } (19... Bd4 20. Nxd4) 20. Kd3 { [%eval #4] } 20... Kd6 { [%eval #4] } 21. Nd4 { [%eval #6] } 21... Bxd4 { [%eval #1] } 22. Kxd4# { Game ends by variant rule. } 1-0