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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/g5qnSyzl"] [Date "2025.11.23"] [Round "-"] [White "KidCh3ss"] [Black "chen-rcc"] [Result "0-1"] [GameId "g5qnSyzl"] [UTCDate "2025.11.23"] [UTCTime "01:17:07"] [WhiteElo "2288"] [BlackElo "1589"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4 { [%eval -0.12] } 1... e6 { [%eval 0.34] } 2. b4 { [%eval -1.22] } 2... Bxb4 { [%eval 0.32] } 3. e3 { [%eval -0.05] } 3... Bxd2 { [%eval 0.06] } 4. Bxd2 { [%eval 0.21] } 4... b5 { [%eval 0.5] } 5. Bxb5 { [%eval 0.37] } 5... a5?? { (0.37 → Mate in 18) Checkmate is now unavoidable. Nh6 was best. } { [%eval #18] } (5... Nh6 6. Bxd7 Nxd7 7. Nh3 g5 8. Nxg5 Qxg5 9. Qh5 Qxg2 10. Qxh6) 6. Bxa5 { [%eval #18] } 6... Rxa5 { [%eval #17] } 7. Bxd7 { [%eval 8.03] } 7... Rxa4 { [%eval 6.51] } 8. Bxe8 { [%eval 7.12] } 8... Rxa1? { (7.12 → Mate in 11) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #11] } (8... Qxe8) 9. Qxd8 { [%eval #11] } 9... Rxb1 { [%eval #10] } 10. Qxc7?? { (Mate in 10 → -0.48) Lost forced checkmate sequence. Qxc8 was best. } { [%eval -0.48] } (10. Qxc8 Rxe1 11. Qxe6 Rxe3 12. Bxf7 Rxe6 13. Bxg8 Rxg8 14. Ne2 Rxe2 15. Rd1 Rxf2) 10... Rxe1 { [%eval -0.38] } 11. Qxf7 { [%eval -0.52] } 11... Rxg1?? { (-0.52 → 2.07) Blunder. Rxe3 was best. } { [%eval 2.07] } (11... Rxe3 12. Qxg8) 12. Rxg1 { [%eval 1.2] } 12... Bb7?? { (1.20 → Mate in 8) Checkmate is now unavoidable. Nh6 was best. } { [%eval #8] } (12... Nh6 13. Qxe6 Rxe8 14. Qxh6 Rxe3 15. fxe3 gxh6 16. g4 Bxg4 17. Rxg4 h5 18. Rg2) 13. Qxg8?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Qxg7 was best. } { [%eval #-6] } (13. Qxg7 Bxg2 14. Qxh7 Rxh7 15. Rxg2 Rxh2 16. Rxg8 Rxf2 17. e4 Rxc2 18. Rg2 Rxg2) 13... Bxg2 { [%eval #-6] } 14. Qxe6 { [%eval #-5] } 14... Rxe8 { [%eval #-5] } 15. Rxg2 { [%eval #-4] } 15... Rxe6 { [%eval #-4] } 16. Rxg7 { [%eval #-3] } 16... Rxe3 { [%eval #-3] } 17. fxe3 { [%eval #-2] } 17... Na6 { [%eval #-2] } 18. Rxh7 { [%eval #-1] } 18... Nc7 { [%eval #-1] } 19. Rxc7# { Game ends by variant rule. } 0-1