FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/gSq3tWin"]
[Date "2022.09.07"]
[Round "-"]
[White "yuza40"]
[Black "AlexYu1976"]
[Result "1-0"]
[GameId "gSq3tWin"]
[UTCDate "2022.09.07"]
[UTCTime "20:39:03"]
[WhiteElo "1053"]
[BlackElo "1407"]
[WhiteRatingDiff "+48"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6 { [%eval -3.43] } 2. Qa4 { [%eval -1.14] } 2... Ba3 { [%eval -1.34] } 3. Qxd7?? { (-1.34 → -4.04) Blunder. Nxa3 was best. } { [%eval -4.04] } (3. Nxa3 b6) 3... Bxd7 { [%eval -3.72] } 4. bxa3 { [%eval -4.01] } 4... Qe7? { (-4.01 → -2.40) Mistake. Ba4 was best. } { [%eval -2.4] } (4... Ba4) 5. a4 { [%eval -2.61] } 5... Bxa4 { [%eval -2.3] } 6. Kd1 { [%eval -2.4] } 6... Bxd1 { [%eval -2.51] } 7. Na3?? { (-2.51 → Mate in 12) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-12] } (7. Ba3 Bxe2) 7... Bxe2 { [%eval #-12] } 8. Nxe2 { [%eval #-11] } 8... Qxa3 { [%eval #-11] } 9. Bxa3 { [%eval #-10] } 9... Kf8 { [%eval #-10] } 10. Bxf8 { [%eval #-9] } 10... Nc6 { [%eval #-10] } 11. Bxg7 { [%eval #-9] } 11... Nf6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. f5 was best. } { [%eval #10] } (11... f5 12. Bxh8 f4 13. Nxf4 b6 14. Nxe6 h5 15. Nxc7 Nb8 16. Nxa8 b5 17. Bxb5 Nf6 18. Bxf6) 12. Bxh8 { [%eval #10] } 12... Rxh8 { [%eval #9] } 13. g4 { [%eval #9] } 13... Nxg4 { [%eval #8] } 14. Rg1 { [%eval #8] } 14... Nxf2 { [%eval #7] } 15. Rg4 { [%eval #7] } 15... Nxg4 { [%eval #6] } 16. Rc1 { [%eval #7] } 16... Nxh2 { [%eval #6] } 17. Rc2 { [%eval #6] } 17... Nxf1 { [%eval #5] } 18. Rc1 { [%eval #5] } 18... Nxd2 { [%eval #4] } 19. Rb1 { [%eval #4] } 19... Nxb1 { [%eval #3] } 20. a3?? { (Mate in 3 → Mate in 8) Lost forced checkmate sequence. Nc1 was best. } { [%eval #-8] } (20. Nc1 Nxc3 21. Nb3 Nxa2 22. Nc1 Nxc1#) 20... Nxc3 { [%eval #-8] } 21. Nxc3 { [%eval #-7] } 21... Nb4 { [%eval #-7] } 22. axb4 { [%eval #-6] } 22... a5?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. b5 was best. } { [%eval #3] } (22... b5 23. Nxb5 c6 24. Nxa7 Ra8 25. Nxc6 e5 26. Nxe5 Ra6 27. Nxf7 Rh6 28. Nxh6#) 23. bxa5 { [%eval #3] } 23... b5 { [%eval #2] } 24. axb6 { [%eval #2] } 24... cxb6 { [%eval #1] } 25. Nd5 { [%eval #1] } 25... exd5# { Game ends by variant rule. } 1-0
