FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/h4jqWItQ"]
[Date "2025.12.29"]
[Round "-"]
[White "BowZ0812"]
[Black "portizan"]
[Result "0-1"]
[GameId "h4jqWItQ"]
[UTCDate "2025.12.29"]
[UTCTime "13:24:23"]
[WhiteElo "2307"]
[BlackElo "2199"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+8"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Na3?! { (0.15 → -0.47) Inaccuracy. e3 was best. } { [%eval -0.47] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval -0.48] } 2. Nxb5 { [%eval -0.14] } 2... e6? { (-0.14 → 1.43) Mistake. c5 was best. } { [%eval 1.43] } (2... c5 3. Nxa7 Rxa7 4. b4 cxb4 5. Rb1 Rxa2 6. Rxb4 Rxc2 7. Rxb8) 3. Nxc7 { [%eval 2.38] } 3... Qxc7 { [%eval 1.47] } 4. b4?? { (1.47 → -0.76) Blunder. h3 was best. } { [%eval -0.76] } (4. h3 Qxc2 5. Qxc2 h6 6. Qxc8 Ba3 7. Qxe8 Bxb2 8. Qxf7 Bxc1) 4... Bxb4?? { (-0.76 → 3.64) Blunder. Qxh2 was best. } { [%eval 3.64] } (4... Qxh2 5. Rxh2 Bxb4 6. Rxh7 Rxh7 7. e3 Bxd2 8. Bxd2 Rh3 9. gxh3) 5. g3?? { (3.64 → -2.04) Blunder. h4 was best. } { [%eval -2.04] } (5. h4 Qxc2) 5... Bxd2 { [%eval -1.97] } 6. Kxd2 { [%eval -2.07] } 6... Qxc2?? { (-2.07 → 0.25) Blunder. Qxg3 was best. } { [%eval 0.25] } (6... Qxg3 7. fxg3) 7. Qxc2 { [%eval 0.73] } 7... h6?? { (0.73 → 3.53) Blunder. g6 was best. } { [%eval 3.53] } (7... g6 8. Qxc8) 8. Qxc8 { [%eval 3.35] } 8... Na6 { [%eval 3.64] } 9. Qxe8 { [%eval 4.49] } 9... Rxe8 { [%eval 2.79] } 10. a4?? { (2.79 → 0.89) Blunder. Nh3 was best. } { [%eval 0.89] } (10. Nh3 f6) 10... Ne7 { [%eval 0.57] } 11. Kd1?? { (0.57 → Mate in 9) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-9] } (11. Nh3 Rhg8) 11... Nc5 { [%eval #-9] } 12. Bxh6 { [%eval #-8] } 12... Nxa4 { [%eval #-8] } 13. Bxg7 { [%eval #-7] } 13... Rxh2 { [%eval #-7] } 14. Rxa4 { [%eval #-6] } 14... Rxf2 { [%eval #-6] } 15. Rxa7 { [%eval #-5] } 15... Rxf1 { [%eval #-6] } 16. Rxd7 { [%eval #-5] } 16... Rxg1 { [%eval #-5] } 17. Rxe7 { [%eval #-4] } 17... Rxe7 { [%eval #-4] } 18. Rxg1 { [%eval #-3] } 18... f6 { [%eval #-3] } 19. Bxf6 { [%eval #-2] } 19... Rg7 { [%eval #-2] } 20. Bxg7 { [%eval #-1] } 20... e5 { [%eval #-1] } 21. Bxe5# { Game ends by variant rule. } 0-1