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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/iar9eI9L"] [Date "2026.01.25"] [Round "-"] [White "jemcalo3"] [Black "nhilhibon"] [Result "0-1"] [GameId "iar9eI9L"] [UTCDate "2026.01.25"] [UTCTime "14:15:38"] [WhiteElo "1746"] [BlackElo "1475"] [WhiteRatingDiff "-353"] [BlackRatingDiff "+139"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval #-21] } 2. dxc5 { [%eval #-22] } 2... Qb6?? { (Mate in 22 → Mate in 20) Lost forced checkmate sequence. g5 was best. } { [%eval #20] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Qxd7?? { (Mate in 20 → 0.36) Lost forced checkmate sequence. cxb6 was best. } { [%eval 0.36] } (3. cxb6 axb6 4. Qxd7 Nxd7 5. Bh6 Nxh6 6. Kd1 Rxa2 7. Rxa2 Nf5) 3... Qxc5 { [%eval 0.39] } 4. Qxc8 { [%eval 0.54] } 4... Qxf2?! { (0.54 → 1.37) Inaccuracy. Qxc8 was best. } { [%eval 1.37] } (4... Qxc8 5. Kd2 Qxc2 6. Kxc2 g5 7. Bxg5 Bg7 8. Bxe7 Bxb2 9. Kxb2) 5. Kxf2 { [%eval 1.54] } 5... Nc6?? { (1.54 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (5... g5 6. Bxg5) 6. Qxe8 { [%eval #13] } 6... Rxe8 { [%eval #12] } 7. Bh6?? { (Mate in 12 → 5.96) Lost forced checkmate sequence. b4 was best. } { [%eval 5.96] } (7. b4 Nxb4 8. a4 Nxc2 9. Bf4 Nxa1 10. Bd6 exd6 11. e4 Rxe4 12. Na3 Rxa4) 7... gxh6 { [%eval 4.5] } 8. e4?? { (4.50 → Mate in 9) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-9] } (8. Nd2 Nd8) 8... b5 { [%eval #-9] } 9. Bxb5 { [%eval #-8] } 9... e5 { [%eval #-8] } 10. Bxc6 { [%eval #-7] } 10... Ne7 { [%eval #-10] } 11. Bxe8 { [%eval #-9] } 11... Rg8?? { (Mate in 9 → 7.45) Lost forced checkmate sequence. Nf5 was best. } { [%eval 7.45] } (11... Nf5 12. Bxf7 Bd6 13. exf5 Rg8 14. Bxg8 e4 15. Bxh7 Bxh2 16. Rxh2 a5 17. Rxh6) 12. Bxf7 { [%eval 6.34] } 12... Rxg2 { [%eval 6.96] } 13. Kxg2 { [%eval 1.59] } 13... Ng8?? { (1.59 → 10.00) Blunder. h5 was best. } { [%eval 10.0] } (13... h5 14. Bxh5) 14. Bxg8 { [%eval 11.07] } 14... h5 { [%eval 8.87] } 15. Bxh7 { [%eval 5.95] } 15... Ba3 { [%eval 9.37] } 16. bxa3?? { (9.37 → 4.03) Blunder. Nxa3 was best. } { [%eval 4.03] } (16. Nxa3) 16... h4 { [%eval 5.34] } 17. Nf3?? { (5.34 → Mate in 3) Checkmate is now unavoidable. h3 was best. } { [%eval #-3] } (17. h3 a6) 17... h3?? { (Mate in 3 → 1.45) Lost forced checkmate sequence. a5 was best. } { [%eval 1.45] } (17... a5 18. Nxe5 h3 19. Kxh3 a4 20. Nc3#) 18. Kxh3?? { (1.45 → Mate in 2) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #-2] } (18. Nxe5 hxg2) 18... a5 { [%eval #-2] } 19. Nxe5 { [%eval #-1] } 19... a4 { [%eval #-1] } 20. Bg8# { Game ends by variant rule. } 0-1