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[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/jU8opg4Y"] [Date "2025.01.10"] [Round "-"] [White "chess_team13"] [Black "OP87"] [Result "0-1"] [GameId "jU8opg4Y"] [UTCDate "2025.01.10"] [UTCTime "14:40:30"] [WhiteElo "1741"] [BlackElo "1702"] [WhiteRatingDiff "-220"] [BlackRatingDiff "+19"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kh3 { [%eval 0.0] } 1... Ka3 { [%eval 0.32] } 2. Rg4?! { (0.32 → -0.56) Inaccuracy. Nxc1 was best. } { [%eval -0.56] } (2. Nxc1 Be4 3. Bd4 Nxf1 4. Kg4 Ka4 5. Rxb2 Bxh1 6. Kf5 Rxb2) 2... Rb4? { (-0.56 → 0.75) Mistake. Nxf1 was best. } { [%eval 0.75] } (2... Nxf1 3. Nxc1 Rxc1 4. Rxf1 Bf5 5. Bd4 Qb1 6. Kh4 Bxg4 7. Kg5) 3. Rxb4?? { (0.75 → -2.30) Blunder. Bc5 was best. } { [%eval -2.3] } (3. Bc5 Be4 4. Rxe4 Nxe4 5. Qxe4 Ka4 6. Nd4 Rxd4 7. Bxd4 Qxd4) 3... Kxb4 { [%eval -1.77] } 4. Kh4? { (-1.77 → -3.54) Mistake. Kg4 was best. } { [%eval -3.54] } (4. Kg4 Be4 5. Bg2 Kc4 6. Qh5 Rb5 7. Bxe4 Nxe4 8. Nxc1 Qf6) 4... Kb5?? { (-3.54 → -0.16) Blunder. Nxf2 was best. } { [%eval -0.16] } (4... Nxf2 5. Qc6 Be4 6. Qf6 Bb2 7. Bg2 Qa5 8. Bxe4 Ndxe4 9. Qf7 Qc5 10. Nf3) 5. Rg6?? { (-0.16 → -13.70) Blunder. Nxc2 was best. } { [%eval -13.7] } (5. Nxc2 Nxf2 6. Nxa1 Nxh1 7. Rg6 Bb2 8. Bg2 Rxa1 9. Kg5 Ra7) 5... Bxg6 { [%eval -13.11] } 6. Kg5 { [%eval -13.34] } 6... Qg7?! { (-13.34 → -6.18) Inaccuracy. Nxf2 was best. } { [%eval -6.18] } (6... Nxf2) 7. Qh6 { [%eval -5.77] } 7... Bb2 { [%eval -5.0] } 8. Qxg7? { (-5.00 → -12.13) Mistake. Bg2 was best. } { [%eval -12.13] } (8. Bg2 Qd7 9. Bg1 Bh7 10. Nf4 Rc1 11. Nh5 Bb1 12. Nf6 Qc8 13. Bf3 Rc7) 8... Bxg7 { [%eval -11.19] } 9. Kxg6?! { (-11.19 → Mate in 4) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-4] } (9. Bg2 Bf7) 9... Ra1?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Kc6 was best. } { [%eval #5] } (9... Kc6 10. Kh7 Rb8 11. Nc2 Kb7 12. Na1 Ka8#) 10. Kxg7?? { (Mate in 5 → 2.06) Lost forced checkmate sequence. Bg2 was best. } { [%eval 2.06] } (10. Bg2 Ne4 11. Bxe4 Ra7 12. Kh7 Ra8 13. Bxa8 Nxf2 14. Kg8#) 10... Ra8 { [%eval 2.57] } 11. Bg2 { [%eval 1.93] } 11... Rb8?? { (1.93 → Mate in 8) Checkmate is now unavoidable. Rd8 was best. } { [%eval #8] } (11... Rd8 12. Bd4 Nc3 13. Kf7 Nb3 14. Ke7 Rg8 15. Bd5 Ka6 16. Be3 Nxe2 17. Kd7) 12. Bg3 { [%eval #7] } 12... Rc8 { [%eval #6] } 13. Bb7?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Nf4 was best. } { [%eval 0.0] } (13. Nf4 Ne4 14. Bxe4 Kb6 15. Ng6 Ka7 16. Nf8 Rc6 17. Bxc6 Nb2 18. Kh8#) 13... Rd8?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kb6 was best. } { [%eval #5] } (13... Kb6 14. Bh1 Nf2 15. Bd5 Nc4 16. Nd4 Na5 17. Ne6 Ka7 18. Nc5 Nc6 19. Bxc6) 14. Bc7 { [%eval #4] } 14... Re8 { [%eval #4] } 15. Kf7 { [%eval #4] } 15... Rh8 { [%eval #4] } 16. Be5?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Nf4 was best. } { [%eval 0.0] } (16. Nf4 Nf1 17. Ng6 Nf2 18. Nxh8 Nd2 19. Ke8#) 16... Rd8?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kb6 was best. } { [%eval #5] } (16... Kb6 17. Bd5 Ne3 18. Ke7 Ndc4 19. Bxh8 Kc7 20. Ke8 Kb8) 17. Ke7 { [%eval #6] } 17... Rg8 { [%eval #6] } 18. Bd6?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Kf7 was best. } { [%eval 0.0] } (18. Kf7 Rd8 19. Bc7 Rh8 20. Nf4 Nf1 21. Ng6 Rb8 22. Bxb8 Nb2 23. Ke8#) 18... Kb6 { [%eval 0.0] } 19. Kf7 { [%eval 0.0] } 19... Rd8 { [%eval 0.0] } 20. Nd4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bh1 was best. } { [%eval #-2] } (20. Bh1 Ka7 21. Bc7 Nc4 22. Ke7 Rh8 23. Nc3 Nxc3 24. Nd3 Rxh1 25. Kf8 Ka8) 20... Kxb7 { [%eval #-1] } 21. Ke6 { [%eval #-1] } 21... Kc8# { Game ends by variant rule. } 0-1