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[Event "Racing kings Fight day 43 Team Battle"] [Site "https://lichess.org/k2fHnYRH"] [Date "2025.06.16"] [Round "-"] [White "LC-Racing"] [Black "lol_chessisalwaysfun"] [Result "1-0"] [GameId "k2fHnYRH"] [UTCDate "2025.06.16"] [UTCTime "16:37:42"] [WhiteElo "2136"] [BlackElo "2147"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-6"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Racing Kings"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Bd4 { [%eval 0.0] } 1... Be4 { [%eval 0.0] } 2. Kg3 { [%eval 0.0] } 2... Kb3 { [%eval 0.0] } 3. Kf4 { [%eval 0.0] } 3... Kc4 { [%eval 0.0] } 4. Ke5 { [%eval 0.0] } 4... Qa6 { [%eval 0.0] } 5. Qh8 { [%eval 0.0] } 5... Rb8 { [%eval 0.27] } 6. Rg8 { [%eval 0.0] } 6... Kb5 { [%eval 0.0] } 7. Bh3 { [%eval 0.0] } 7... Qc6?? { (0.00 → 2.22) Blunder. Nb3 was best. } { [%eval 2.22] } (7... Nb3 8. Ba7 Qxa7 9. R1g7 Kb6 10. Rxa7 Rxg8 11. Qxg8 Kxa7 12. Kf6) 8. Nf4?? { (2.22 → 0.00) Blunder. R1g7 was best. } { [%eval 0.0] } (8. R1g7 Rb4) 8... Nb3 { [%eval 1.21] } 9. Ne6?? { (1.21 → -4.84) Blunder. Ba7 was best. } { [%eval -4.84] } (9. Ba7 Rb7) 9... Nxd4 { [%eval -5.25] } 10. Kf6? { (-5.25 → -12.03) Mistake. R1g7 was best. } { [%eval -12.03] } (10. R1g7 Nxe6 11. Bxe6 Kb6 12. Nc2 Bxc2 13. Re7 Ne3 14. Qg7 Nd5 15. Bxd5 Rb5) 10... Kb6?? { (-12.03 → 0.00) Blunder. Nxe6 was best. } { [%eval 0.0] } (10... Nxe6) 11. R1g7?? { (0.00 → -14.40) Blunder. Kg7 was best. } { [%eval -14.4] } (11. Kg7 Kb7 12. Nc7 Kxc7 13. Qh4 Re8 14. Kh8 Kb8) 11... Rxg8?? { (-14.40 → 0.00) Blunder. Nxe6 was best. } { [%eval 0.0] } (11... Nxe6 12. Bg2 Qc7 13. Bxe4 Nxg7 14. Kg6 Ne6 15. Nd3 Ka7 16. Rxb8 Rxb8 17. Qg8) 12. Qxg8 { [%eval 0.0] } 12... Nxe6 { [%eval 0.0] } 13. Bxe6 { [%eval 0.0] } 13... Qc7?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Bh6 was best. } { [%eval #4] } (13... Bh6 14. Re7 Qc7 15. Ba2 Rb5 16. Kf7 Ka7 17. Ke8 Kb8) 14. Rxc7 { [%eval #3] } 14... Bh6 { [%eval #3] } 15. Re7 { [%eval #4] } 15... Bg6 { [%eval #4] } 16. Kxg6 { [%eval #3] } 16... Rc1 { [%eval #3] } 17. Kxh6 { [%eval #2] } 17... Rc7 { [%eval #2] } 18. Kg7 { [%eval #1] } 18... Kb7 { [%eval #1] } 19. Kh8# { Game ends by variant rule. } 1-0