- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/kFn4w5zm"] [Date "2026.02.07"] [Round "-"] [White "greencrane"] [Black "MonkeyBut"] [Result "0-1"] [GameId "kFn4w5zm"] [UTCDate "2026.02.07"] [UTCTime "04:26:48"] [WhiteElo "1651"] [BlackElo "1708"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4? { (1.22 → -0.39) Mistake. b3 was best. } { [%eval -0.39] } (2. b3 g6 3. Nh3 g5 4. Nxg5 Ba6 5. Nxh7 Rxh7 6. Bh3 Bxe2) 2... c5 { [%eval -0.01] } 3. bxc5 { [%eval -0.23] } 3... bxc5 { [%eval -0.08] } 4. c3? { (-0.08 → -1.53) Mistake. e3 was best. } { [%eval -1.53] } (4. e3 e6) 4... Nc6?! { (-1.53 → -0.57) Inaccuracy. e6 was best. } { [%eval -0.57] } (4... e6 5. Nh3 g6 6. Ng5 Qxg5 7. Qa4 Qxd2 8. Kxd2 a6 9. Qxd7 Nxd7 10. Ke3) 5. Qa4? { (-0.57 → -2.04) Mistake. c4 was best. } { [%eval -2.04] } (5. c4 Qa5) 5... Nd4?? { (-2.04 → 0.78) Blunder. Nb8 was best. } { [%eval 0.78] } (5... Nb8 6. Qxd7 Kxd7 7. a3 e6 8. Nh3 Qh4 9. gxh4 g5 10. Nxg5 h5 11. Nxe6) 6. Qxa7?! { (0.78 → 0.18) Inaccuracy. cxd4 was best. } { [%eval 0.18] } (6. cxd4 cxd4) 6... Rxa7? { (0.18 → 1.38) Mistake. Nxe2 was best. } { [%eval 1.38] } (6... Nxe2 7. Qxc5) 7. cxd4 { [%eval 1.6] } 7... cxd4 { [%eval 0.68] } 8. Na3?? { (0.68 → Mate in 17) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-17] } (8. Bb2 Rxa2) 8... Rxa3 { [%eval #-17] } 9. Bxa3 { [%eval #-16] } 9... d3?? { (Mate in 16 → -3.07) Lost forced checkmate sequence. e5 was best. } { [%eval -3.07] } (9... e5 10. Bxf8 Kxf8 11. h4 Qxh4 12. Rxh4 e4 13. Rxh7 Rxh7 14. d3 exd3 15. exd3) 10. Bxe7?? { (-3.07 → Mate in 10) Checkmate is now unavoidable. exd3 was best. } { [%eval #-10] } (10. exd3 e6 11. Bxf8 Kxf8 12. g4 f5 13. gxf5 exf5 14. a4 Kf7 15. Rd1 f4) 10... Qxe7 { [%eval #-10] } 11. exd3 { [%eval #-9] } 11... Qxe1 { [%eval #-9] } 12. Rxe1 { [%eval #-8] } 12... h5 { [%eval #-8] } 13. Rxe8 { [%eval #-7] } 13... Rh7 { [%eval #-7] } 14. Rxf8 { [%eval #-6] } 14... f5 { [%eval #-6] } 15. Rxg8 { [%eval #-5] } 15... g5 { [%eval #-6] } 16. Rxg5 { [%eval #-5] } 16... Re7 { [%eval #-5] } 17. Rxf5 { [%eval #-4] } 17... d5 { [%eval #-4] } 18. Rxh5 { [%eval #-3] } 18... Bf5 { [%eval #-3] } 19. Rxf5 { [%eval #-2] } 19... Re6 { [%eval #-2] } 20. Rxd5 { [%eval #-1] } 20... Re5 { [%eval #-1] } 21. Rxe5# { Game ends by variant rule. } 0-1