- Blind mode tutorial
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[Event "rated variant:threeCheck game"] [Site "https://lichess.org/kh3Nutye"] [Date "2021.04.26"] [Round "-"] [White "MateuszStrus"] [Black "igelg0"] [Result "0-1"] [GameId "kh3Nutye"] [UTCDate "2021.04.26"] [UTCTime "13:26:40"] [WhiteElo "1747"] [BlackElo "2009"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+75"] [BlackTitle "FM"] [Variant "Three-check"] [TimeControl "600+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.13] } { A00 Van't Kruijs Opening } 1... Nc6 { [%eval 0.05] } 2. Nc3 { [%eval 0.0] } 2... Nf6 { [%eval -0.32] } 3. Nf3 { [%eval -0.52] } 3... e5 { [%eval -0.55] } 4. Bc4?! { (-0.55 → -1.45) Inaccuracy. Bb5 was best. } { [%eval -1.45] } (4. Bb5 Bb4 5. O-O O-O 6. d3 d5 7. Bxc6 bxc6 8. Nxe5 Bd6) 4... d5 { [%eval -1.03] } 5. Nxe5?? { (-1.03 → -4.17) Blunder. Nxd5 was best. } { [%eval -4.17] } (5. Nxd5 Nxd5 6. e4 Be6 7. exd5 Bc5 8. O-O Bxd5 9. Bxd5 Qxd5) 5... Nxe5 { [%eval -3.73] } 6. Bb5+ { [%eval -3.82] } 6... c6 { [%eval -3.98] } 7. Bxc6+ { [%eval -4.44] } 7... bxc6 { [%eval -4.55] } 8. Qe2?! { (-4.55 → -6.13) Inaccuracy. d4 was best. } { [%eval -6.13] } (8. d4) 8... Be7?! { (-6.13 → -4.55) Inaccuracy. Bb4 was best. } { [%eval -4.55] } (8... Bb4 9. f4) 9. Nb5?! { (-4.55 → -7.13) Inaccuracy. d4 was best. } { [%eval -7.13] } (9. d4) 9... O-O { [%eval -7.21] } 10. c3 { [%eval -12.26] } 10... cxb5 { [%eval -12.72] } 11. d4 { [%eval -12.92] } 11... Bg4 { [%eval -13.39] } 12. Qc2 { [%eval -12.74] } 12... Ng6 { [%eval -11.04] } 13. h4 { [%eval -16.41] } 13... Nh5 { [%eval -12.69] } 14. e4 { [%eval -14.96] } 14... Bxh4 { [%eval -14.17] } 15. Be3 { [%eval -21.63] } 15... b4 { [%eval -13.42] } 16. Rf1?! { (-13.42 → Mate in 6) Checkmate is now unavoidable. e5 was best. } { [%eval #-6] } (16. e5 Ng3) 16... bxc3?! { (Mate in 6 → -29.15) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval -29.15] } (16... Bxf2+ 17. Qxf2 Ngf4 18. Bxf4 Nxf4 19. Kd2 bxc3+ 20. bxc3 Qa5 21. Qxf4 Qxa2+) 17. Qxc3?! { (-29.15 → Mate in 6) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-6] } (17. Rb1 cxb2) 17... Rc8 { [%eval #-6] } 18. Qa3 { [%eval #-3] } 18... Be7 { [%eval #-6] } 19. Qxa7 { [%eval #-3] } 19... Bb4+ { [%eval #-2] } 20. Bd2 { [%eval #-2] } 20... Bxd2+ { [%eval #-1] } 21. Kxd2 { [%eval #-1] } 21... Qa5+ { Game ends by variant rule. } 0-1