FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/lXMiVtM0"]
[Date "2026.01.20"]
[Round "-"]
[White "Metta7717"]
[Black "Mandito1231"]
[Result "1-0"]
[GameId "lXMiVtM0"]
[UTCDate "2026.01.20"]
[UTCTime "06:12:32"]
[WhiteElo "1697"]
[BlackElo "1993"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Van Geet Opening: Sicilian Two Knights"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3 { [%eval 2.13] } 1... c5 { [%eval 2.61] } 2. Nf3 { [%eval 3.04] } 2... Nc6 { [%eval 3.34] } 3. d4? { (3.34 → 1.53) Mistake. e3 was best. } { [%eval 1.53] } (3. e3 Nf6 4. d4 g6 5. d5 Bg7 6. dxc6 bxc6 7. Be2 Rb8) 3... cxd4 { [%eval 1.35] } 4. Nxd4 { [%eval 0.91] } { A00 Van Geet Opening: Sicilian Two Knights } 4... e6?? { (0.91 → 3.53) Blunder. Nf6 was best. } { [%eval 3.53] } (4... Nf6 5. e4 e6 6. Be2 Bb4 7. O-O O-O 8. Nxc6 bxc6 9. Qd4 c5 10. Qe3) 5. Ne4?? { (3.53 → Mate in 8) Checkmate is now unavoidable. Ndb5 was best. } { [%eval #-8] } (5. Ndb5 Bc5) 5... Bb4+ { [%eval #-7] } 6. c3 { [%eval #-5] } 6... Bxc3+ { [%eval #-4] } 7. bxc3 { [%eval #-4] } 7... d5?! { (Mate in 4 → -14.01) Lost forced checkmate sequence. Ne5 was best. } { [%eval -14.01] } (7... Ne5 8. Nd6+ Kf8 9. Nxe6+ dxe6 10. Ba3 Nd3#) 8. Nd6+ { [%eval -14.15] } 8... Qxd6 { [%eval -11.07] } 9. Nxc6?! { (-11.07 → Mate in 2) Checkmate is now unavoidable. Nb5 was best. } { [%eval #-2] } (9. Nb5 Qe5) 9... Qxc6 { [%eval #-3] } 10. Bd2 { [%eval #-3] } 10... Nf6 { [%eval #-7] } 11. Qc2 { [%eval #-3] } 11... Ne4 { [%eval #-4] } 12. e3 { [%eval #-4] } 12... Nxf2 { [%eval #-5] } 13. Kxf2 { [%eval #-5] } 13... d4 { [%eval #-4] } 14. Ke1 { [%eval #-2] } 14... dxc3?! { (Mate in 2 → -10.74) Lost forced checkmate sequence. dxe3 was best. } { [%eval -10.74] } (14... dxe3 15. Bxe3 Qxc3#) 15. Qxc3 { [%eval -11.0] } 15... Qxc3?? { (-11.00 → Mate in 4) Checkmate is now unavoidable. Bd7 was best. } { [%eval #4] } (15... Bd7 16. Rc1 Rd8 17. Qc5 Qxc5 18. Rxc5 Bc6 19. Rg5 Rxd2 20. Kxd2 O-O 21. Rxg7+) 16. Bb5+ { [%eval #3] } 16... Kf8 { [%eval #3] } 17. Bxc3 { [%eval #2] } 17... Kg8 { [%eval #2] } 18. Be8 { [%eval #1] } 18... Bd7 { [%eval #1] } 19. Bxf7# { Game ends by variant rule. } 1-0
