- Blind mode tutorial
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[Event "SYUKURAN CATUR ONLINE 2 Arena"] [Site "https://lichess.org/mA1q5IQQ"] [Date "2025.03.17"] [Round "-"] [White "AF_BKD"] [Black "gas_BTS207"] [Result "0-1"] [GameId "mA1q5IQQ"] [UTCDate "2025.03.17"] [UTCTime "15:36:26"] [WhiteElo "1961"] [BlackElo "2267"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+8"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "A00"] [Opening "Saragossa Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3 { [%eval -0.05] } { A00 Saragossa Opening } 1... c5? { (-0.05 → 1.30) Mistake. e5 was best. } { [%eval 1.3] } (1... e5 2. d4 e4 3. Qc2 Be7 4. Qxe4 Nf6 5. Qc2 O-O 6. Nf3) 2. Qb3?? { (1.30 → -0.84) Blunder. e4 was best. } { [%eval -0.84] } (2. e4 Nc6 3. d4 cxd4 4. Nf3 Nf6 5. Bd3 e5 6. O-O Be7 7. cxd4 exd4) 2... Nc6 { [%eval -1.3] } 3. Nf3 { [%eval -0.9] } 3... e6 { [%eval -1.02] } 4. e3 { [%eval -1.58] } 4... Nf6 { [%eval -1.54] } 5. Bb5 { [%eval -1.82] } 5... Be7 { [%eval -1.82] } 6. Bxc6 { [%eval -2.27] } 6... bxc6 { [%eval -2.3] } 7. d4 { [%eval -2.65] } 7... O-O { [%eval -2.51] } 8. Nbd2 { [%eval -2.7] } 8... Ba6 { [%eval -2.43] } 9. c4 { [%eval -2.69] } 9... Rb8 { [%eval -2.21] } 10. Qc2 { [%eval -2.61] } 10... d5 { [%eval -1.97] } 11. O-O { [%eval -2.33] } 11... dxc4? { (-2.33 → -1.06) Mistake. cxd4 was best. } { [%eval -1.06] } (11... cxd4 12. exd4 c5 13. Qa4 Bb7 14. b4 dxc4 15. dxc5 c3 16. c6 Ba8 17. b5) 12. Nxc4 { [%eval -1.07] } 12... Qd5 { [%eval -1.75] } 13. b3 { [%eval -1.13] } 13... cxd4 { [%eval -0.85] } 14. exd4 { [%eval -1.22] } 14... Bxc4?! { (-1.22 → -0.15) Inaccuracy. c5 was best. } { [%eval -0.15] } (14... c5) 15. bxc4 { [%eval -0.07] } 15... Qe4 { [%eval -0.08] } 16. Qxe4 { [%eval 0.0] } 16... Nxe4 { [%eval 0.0] } 17. Ne5 { [%eval -0.31] } 17... Bf6 { [%eval -0.08] } 18. Nd7 { [%eval -0.53] } 18... Bxd4 { [%eval -0.23] } 19. Nxb8? { (-0.23 → -1.35) Mistake. Be3 was best. } { [%eval -1.35] } (19. Be3 Bxa1 20. Rxa1 Nc3 21. Kh1 a5 22. Nxf8 Rxf8 23. Bd4 Na4 24. Be5 f6) 19... Bxa1? { (-1.35 → 0.00) Mistake. Rxb8 was best. } { [%eval 0.0] } (19... Rxb8 20. Be3 Bxa1 21. Rxa1 Nc3 22. Kh1 a5 23. Bd2 Ne4 24. Be1 Rb2 25. Kg1) 20. Nxc6 { [%eval 0.0] } 20... Kh8?? { (0.00 → 3.65) Blunder. Bf6 was best. } { [%eval 3.65] } (20... Bf6 21. Ba3 Re8 22. Re1 Nd2 23. Rd1 Nxc4 24. Ne7+ Bxe7 25. Bxe7 h6 26. Bd8) 21. Ba3 { [%eval 3.76] } 21... Rc8 { [%eval 3.81] } 22. Ne7 { [%eval 3.67] } 22... Rxc4 { [%eval 3.69] } 23. Rxa1 { [%eval 3.58] } 23... h6 { [%eval 3.61] } 24. Rd1?! { (3.61 → 2.70) Inaccuracy. Rb1 was best. } { [%eval 2.7] } (24. Rb1 Kh7 25. Rb4 Rc3 26. Bb2 Rc7 27. Rxe4 Rxe7 28. Be5 Rb7 29. Re1 Rb4) 24... Kh7 { [%eval 2.75] } 25. f3?! { (2.75 → 1.72) Inaccuracy. Re1 was best. } { [%eval 1.72] } (25. Re1) 25... Nc3 { [%eval 1.76] } 26. Re1 { [%eval 1.37] } 26... Ne2+?? { (1.37 → 3.86) Blunder. Nxa2 was best. } { [%eval 3.86] } (26... Nxa2 27. h4) 27. Kf2?? { (3.86 → Mate in 5) Checkmate is now unavoidable. Rxe2 was best. } { [%eval #-5] } (27. Rxe2) 27... Nf4 { [%eval #-4] } 28. Rc1 { [%eval #-2] } 28... Nd3+ { [%eval #-1] } 29. Ke3 { [%eval #-1] } 29... Re4# { Game ends by variant rule. } 0-1