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[Event "casual variant:crazyhouse game"] [Site "https://lichess.org/n7M1AgFW"] [Date "2023.02.05"] [Round "-"] [White "kidair"] [Black "GloSmurph"] [Result "0-1"] [GameId "n7M1AgFW"] [UTCDate "2023.02.05"] [UTCTime "16:58:27"] [WhiteElo "1241"] [BlackElo "1467"] [Variant "Crazyhouse"] [TimeControl "900+0"] [ECO "D00"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.33] } 1... d5 { [%eval 1.41] } 2. e3?? { (1.41 → -0.36) Blunder. Nc3 was best. } { [%eval -0.36] } { D00 Queen's Pawn Game } (2. Nc3 Nf6 3. Bg5 h6 4. Bh4 g6 5. e3 Bg7 6. Bb5+ c6) 2... Nc6 { [%eval 0.17] } 3. Nc3 { [%eval 0.01] } 3... a6 { [%eval -0.17] } 4. Nf3 { [%eval -0.31] } 4... e6?? { (-0.31 → 1.72) Blunder. Bg4 was best. } { [%eval 1.72] } (4... Bg4 5. h3 Bxf3 6. Qxf3 e6 7. Bd3 Nf6 8. B@g5 N@b4 9. Bxf6 gxf6 10. N@h5 f5 11. O-O) 5. a3?! { (1.72 → 0.68) Inaccuracy. Bd3 was best. } { [%eval 0.68] } (5. Bd3) 5... Bd6? { (0.68 → 2.46) Mistake. Nf6 was best. } { [%eval 2.46] } (5... Nf6) 6. Bd2?? { (2.46 → 0.32) Blunder. e4 was best. } { [%eval 0.32] } (6. e4 dxe4 7. Nxe4 Be7 8. Bf4 P@f5 9. Nc3 Nf6 10. Ne5 O-O 11. P@h6 gxh6 12. Bxh6 P@g7) 6... Nf6 { [%eval 0.38] } 7. Be2?! { (0.38 → -0.29) Inaccuracy. Bd3 was best. } { [%eval -0.29] } (7. Bd3) 7... O-O { [%eval -1.28] } 8. O-O { [%eval -0.59] } 8... Ne4 { [%eval -0.84] } 9. Nxe4 { [%eval -0.68] } 9... dxe4 { [%eval -1.93] } 10. Ne5? { (-1.93 → -4.05) Mistake. N@h5 was best. } { [%eval -4.05] } (10. N@h5 N@g4) 10... Nxe5?? { (-4.05 → 0.45) Blunder. Bxe5 was best. } { [%eval 0.45] } (10... Bxe5) 11. dxe5 { [%eval 1.38] } 11... Bxe5 { [%eval -0.15] } 12. Bc3 { [%eval 1.76] } 12... Qxd1? { (1.76 → 3.46) Mistake. N@f3+ was best. } { [%eval 3.46] } (12... N@f3+ 13. Bxf3 exf3 14. Bxe5 N@e2+ 15. Qxe2 fxe2 16. N@g4 exf1=R+ 17. Rxf1 Q@g6 18. Bxg7 Qxg7 19. N@h6+) 13. Raxd1?? { (3.46 → -1.05) Blunder. N@h6+ was best. } { [%eval -1.05] } (13. N@h6+ Kh8 14. Raxd1 Q@g6 15. Q@g4 Qxg4 16. Bxg4 Q@g6 17. Q@e7 N@f3+ 18. Bxf3 Bd7 19. N@h4 Qxh6) 13... Bxc3 { [%eval -1.39] } 14. bxc3 { [%eval -0.91] } 14... Q@g5?? { (-0.91 → 2.05) Blunder. B@e7 was best. } { [%eval 2.05] } (14... B@e7 15. N@g4 N@f5 16. B@e5 Q@g6 17. N@f4 Qg5 18. Q@h5 Qxh5 19. Nxh5 P@f3 20. gxf3 exf3 21. Bxf3) 15. N@e7+?? { (2.05 → -9.47) Blunder. Q@g3 was best. } { [%eval -9.47] } (15. Q@g3) 15... Kh8?! { (-9.47 → -5.65) Inaccuracy. Qxe7 was best. } { [%eval -5.65] } (15... Qxe7) 16. Nxc8?? { (-5.65 → Mate in 10) Checkmate is now unavoidable. Q@g3 was best. } { [%eval #-10] } (16. Q@g3 Qxe7 17. B@e5 f6 18. Bxc7 P@f3 19. P@h6 N@f5 20. hxg7+ Qxg7 21. Qxg7+ Nxg7 22. Q@g4 fxe2) 16... P@f3?! { (Mate in 10 → -19.14) Lost forced checkmate sequence. N@h3+ was best. } { [%eval -19.14] } (16... N@h3+ 17. Kh1 P@f3 18. N@h4 fxg2+ 19. Nxg2 P@f3 20. Q@g1 Qxg2+ 21. Qxg2 fxg2+ 22. Kxg2 N@h4+ 23. Kxh3) 17. Bxf3 { [%eval -55.38] } 17... exf3 { [%eval #-9] } 18. B@h3 { [%eval #-9] } 18... fxg2?! { (Mate in 9 → -32.01) Lost forced checkmate sequence. N@e2+ was best. } { [%eval -32.01] } (18... N@e2+ 19. Kh1 fxg2+ 20. Bxg2 Qxg2+ 21. Kxg2 N@h4+ 22. Kh3 B@g2+ 23. Kxh4 P@g5+ 24. Kh5 B@g6+ 25. Kxg5) 19. Bxg2?! { (-32.01 → Mate in 8) Checkmate is now unavoidable. P@g3 was best. } { [%eval #-8] } (19. P@g3 gxf1=R+) 19... B@f3 { [%eval #-9] } 20. B@h3 { [%eval #-9] } 20... Bxg2?! { (Mate in 9 → -37.57) Lost forced checkmate sequence. N@e2+ was best. } { [%eval -37.57] } (20... N@e2+ 21. Kh1 Qxg2+ 22. Bxg2 Bxg2+ 23. Kxg2 N@h4+ 24. Kh3 B@g2+ 25. Kxh4 P@g5+ 26. Kh5 B@g6+ 27. Kg4) 21. Bxg2?! { (-37.57 → Mate in 8) Checkmate is now unavoidable. P@g3 was best. } { [%eval #-8] } (21. P@g3 Bxh3) 21... N@h3+?! { (Mate in 8 → -40.54) Lost forced checkmate sequence. N@e2+ was best. } { [%eval -40.54] } (21... N@e2+ 22. Kh1 Qxg2+ 23. Kxg2 N@h4+ 24. Kh3 B@g2+ 25. Kxh4 P@g5+ 26. Kh5 B@g6+ 27. Kg4 h5+ 28. Kxg5) 22. Kh1 { [%eval -28.53] } 22... P@f3 { [%eval -31.32] } 23. B@e4?! { (-31.32 → Mate in 1) Checkmate is now unavoidable. Bxf3 was best. } { [%eval #-1] } (23. Bxf3 B@e2) 23... fxg2+?! { (Mate in 1 → -32.93) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -32.93] } (23... Qxg2#) 24. Bxg2 { [%eval -30.25] } 24... B@e2 { [%eval -31.62] } 25. Q@g3?! { (-31.62 → Mate in 6) Checkmate is now unavoidable. N@f3 was best. } { [%eval #-6] } (25. N@f3 Qxg2+) 25... Qxg3 { [%eval #-5] } 26. hxg3 { [%eval #-3] } 26... Bxf1?! { (Mate in 3 → -65.64) Lost forced checkmate sequence. Q@g1+ was best. } { [%eval -65.64] } (26... Q@g1+ 27. Rxg1 Nxf2+ 28. Kh2 N@g4#) 27. Rxf1?! { (-65.64 → Mate in 3) Checkmate is now unavoidable. Q@h2 was best. } { [%eval #-3] } (27. Q@h2 Nxf2+) 27... Q@h5?! { (Mate in 3 → -62.30) Lost forced checkmate sequence. Q@g1+ was best. } { [%eval -62.3] } (27... Q@g1+ 28. Rxg1 Nxf2+ 29. Kh2 N@g4#) 28. Q@h2?! { (-62.30 → Mate in 2) Checkmate is now unavoidable. B@h4 was best. } { [%eval #-2] } (28. B@h4 R@g1+) 28... B@f3?! { (Mate in 2 → -31.24) Lost forced checkmate sequence. R@g1+ was best. } { [%eval -31.24] } (28... R@g1+ 29. Qxg1 Nxf2#) 29. Qxh3?! { (-31.24 → Mate in 2) Checkmate is now unavoidable. N@h4 was best. } { [%eval #-2] } (29. N@h4 R@d1 30. B@e1 Rxe1 31. Rxe1 Nxf2+ 32. Kg1 P@d2 33. Rf1 Bxg2 34. Qxg2 B@d5 35. B@f3 N@h3+) 29... Qxh3+ { [%eval #-1] } 30. Kg1 { [%eval #-1] } 30... Qxg2# { Black wins by checkmate. } 0-1