FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/n9vYoa8Q"]
[Date "2021.02.22"]
[Round "-"]
[White "OFBC_Nigeria"]
[Black "Nikhilram2008"]
[Result "1-0"]
[GameId "n9vYoa8Q"]
[UTCDate "2021.02.22"]
[UTCTime "09:57:48"]
[WhiteElo "1809"]
[BlackElo "1894"]
[WhiteRatingDiff "+31"]
[BlackRatingDiff "-6"]
[Variant "King of the Hill"]
[TimeControl "30+0"]
[ECO "B00"]
[Opening "Nimzowitsch Defense: Kennedy Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.59] } 1... e5 { [%eval 0.81] } 2. d4 { [%eval 0.86] } 2... Nc6?! { (0.86 → 1.93) Inaccuracy. exd4 was best. } { [%eval 1.93] } { B00 Nimzowitsch Defense: Kennedy Variation } (2... exd4 3. Qxd4 f5 4. Nc3 Nc6 5. Qc4 Bb4 6. Bd2 Bxc3 7. Bxc3) 3. dxe5?! { (1.93 → 1.13) Inaccuracy. d5 was best. } { [%eval 1.13] } (3. d5 f5) 3... d5?? { (1.13 → 3.38) Blunder. d6 was best. } { [%eval 3.38] } (3... d6 4. Nc3) 4. exd5 { [%eval 3.76] } 4... Nxe5 { [%eval 3.27] } 5. Nf3 { [%eval 3.09] } 5... Nxf3+ { [%eval 2.8] } 6. gxf3?! { (2.80 → 1.83) Inaccuracy. Qxf3 was best. } { [%eval 1.83] } (6. Qxf3) 6... Nf6 { [%eval 1.84] } 7. Nc3 { [%eval 1.63] } 7... c6?! { (1.63 → 2.51) Inaccuracy. Bb4 was best. } { [%eval 2.51] } (7... Bb4) 8. Bc4 { [%eval 1.91] } 8... cxd5 { [%eval 2.51] } 9. Nxd5 { [%eval 2.41] } 9... Nxd5 { [%eval 2.27] } 10. Qxd5 { [%eval 2.4] } 10... Qxd5 { [%eval 2.37] } 11. Bxd5 { [%eval 2.94] } 11... Kd7?? { (2.94 → 12.48) Blunder. Bf5 was best. } { [%eval 12.48] } (11... Bf5 12. Ke2 O-O-O 13. Rd1 Be7 14. Bf4 g6 15. Bxf7 Rhf8 16. Bd5 Kd7 17. Be5 Rfe8 18. f4) 12. Bf4 { [%eval 12.57] } 12... Bd6 { [%eval 32.43] } 13. Be3?? { (32.43 → Mate in 3) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-3] } (13. Kd2) 13... Bb4+ { [%eval #-2] } 14. c3 { [%eval #-2] } 14... g5?? { (Mate in 2 → 9.25) Lost forced checkmate sequence. Kd6 was best. } { [%eval 9.25] } (14... Kd6 15. Be6 Ke5#) 15. Rd1 { [%eval 8.95] } 15... Kd6 { [%eval 9.09] } 16. f4 { [%eval 9.6] } 16... f5 { [%eval 25.08] } 17. Ke2 { [%eval 31.79] } 17... Bc5?! { (31.79 → Mate in 4) Checkmate is now unavoidable. Bxc3 was best. } { [%eval #4] } (17... Bxc3 18. bxc3) 18. Bxc5+ { [%eval #3] } 18... Kxc5 { [%eval #3] } 19. Ke3?? { (Mate in 3 → 2.63) Lost forced checkmate sequence. b4+ was best. } { [%eval 2.63] } (19. b4+ Kb6 20. Ke3 Rd8 21. Kd4#) 19... Kd6?? { (2.63 → Mate in 1) Checkmate is now unavoidable. Re8+ was best. } { [%eval #1] } (19... Re8+) 20. Kd4# { Game ends by variant rule. } 1-0

