FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/oSnGmG2K"]
[Date "2025.04.13"]
[Round "-"]
[White "LC-Racing"]
[Black "David_B0wie"]
[Result "1-0"]
[GameId "oSnGmG2K"]
[UTCDate "2025.04.13"]
[UTCTime "20:16:29"]
[WhiteElo "2094"]
[BlackElo "2071"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-25"]
[Variant "Racing Kings"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nxc2 { [%eval 0.0] } 1... Nxf2 { [%eval 0.0] } 2. Rxf2 { [%eval 0.0] } 2... Rxc2 { [%eval 0.0] } 3. Rf5 { [%eval 0.0] } 3... Rb6 { [%eval 0.24] } 4. Rg4 { [%eval -0.22] } 4... Kb3 { [%eval -0.14] } 5. Kg3 { [%eval -0.06] } 5... Rc4?! { (-0.06 → 0.77) Inaccuracy. Bb2 was best. } { [%eval 0.77] } (5... Bb2 6. Bg2) 6. Qh7 { [%eval 0.3] } 6... Kb4?? { (0.30 → 2.87) Blunder. Bb2 was best. } { [%eval 2.87] } (6... Bb2 7. Bg2) 7. Nxc1 { [%eval 2.82] } 7... Qxc1?! { (2.82 → 4.45) Inaccuracy. Rd4 was best. } { [%eval 4.45] } (7... Rd4 8. Ne2) 8. Bxc4 { [%eval 3.43] } 8... Nxc4? { (3.43 → 5.75) Mistake. Qxc4 was best. } { [%eval 5.75] } (8... Qxc4 9. Rgf4) 9. Kh4 { [%eval 4.99] } 9... Rb5?! { (4.99 → 7.36) Inaccuracy. Kb3 was best. } { [%eval 7.36] } (9... Kb3 10. Qg8) 10. Kh5 { [%eval 7.74] } 10... Ka5? { (7.74 → Mate in 6) Checkmate is now unavoidable. Rb6 was best. } { [%eval #6] } (10... Rb6 11. Qg7) 11. Rg6? { (Mate in 6 → 7.47) Lost forced checkmate sequence. Kg6 was best. } { [%eval 7.47] } (11. Kg6 Ka6 12. Qe7 Rb8 13. Kg7 Qf4 14. Rf8 Rxf8 15. Qxf8 Nb2 16. Kg8#) 11... Nb6?! { (7.47 → 13.06) Inaccuracy. Kb4 was best. } { [%eval 13.06] } (11... Kb4 12. Rf6) 12. Re6 { [%eval 11.25] } 12... Ka6?! { (11.25 → Mate in 8) Checkmate is now unavoidable. Qg1 was best. } { [%eval #8] } (12... Qg1 13. Rg5) 13. Rxb5 { [%eval #8] } 13... Kxb5 { [%eval #6] } 14. Kg6 { [%eval #5] } 14... Ka6 { [%eval #5] } 15. Qd7 { [%eval #4] } 15... Ka5 { [%eval #3] } 16. Kf7 { [%eval #2] } 16... Nxd7 { [%eval #1] } 17. Kg7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Ke8# was best. } { [%eval 0.0] } (17. Ke8#) 17... Qc8 { [%eval 0.0] } 18. Kf7 { [%eval 0.0] } 18... Nf6?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Qh8 was best. } { [%eval #3] } (18... Qh8 19. Ke7 Nb8 20. Rf6 Qc8 21. Kf7 Nd7 22. Rc6 Qd8 23. Rd6 Qh8 24. Rxd7) 19. Re8 { [%eval #2] } 19... Nxe8 { [%eval #1] } 20. Kg8# { Game ends by variant rule. } 1-0
